Chapter 82: Chapter 82

The attributes obtained by strengthening are still random, and the randomly obtained values ​​​​have different heights from copper stars to gold stars. Finally, each piece of equipment can be inlaid with 5 runes.

The runes can only be purchased from the system mall, and five runes can be synthesized and upgraded once. A top-level rune is worth more than 1 yuan, and a character's equipment can be used for tens of millions of cash.

Finally, in Lai Keng Baobao, the top few players in many districts are almost all people who have spent tens of millions of dollars, and such people can really fight against a hundred with one.

Wang Dian was once called to help by the leader of the gang. More than 100 people from a gang PKed a player in the wild area. This player killed more than 100 people from the gang where Wang Dian belonged to.

Afterwards, more than 100 people in the entire gang directly deleted the game and did not play it anymore, and the sentence that there will be no Westward Journey after the bones became the conclusion of "God of War".

In this environment of extreme krypton gold, online games have really become a taboo for everyone, and no one will play online games anymore, because it is too much krypton gold.

The only game that can be regarded as not very expensive for retirement is "Fantasy Westward Journey", but this game has more and more restrictions due to continuous policy interference.

It is also impossible to catch up with those krypton gold bosses by relying on the liver, and the game experience has become extremely poor. Many people have started the five-play mode to make money.

It can be said that the fantasy game is now a group of elderly players selling crazy liver resources to another group of rich players. The division of labor between the two is clear and the levels are clearly divided.

To a large extent, the emergence of "League of Legends" can be regarded as saving online games. If there is no "League of Legends", it is estimated that a large number of people will eventually quit the game completely.

After all, if you don't have money, you play with your mother!
As a competitive game, "League of Legends" does not require you to have money, and you can play happily without money. Constrained by this era, Wang Dian does not know computer knowledge.

So I can only create a turn-based Q-version game based on "Fantasy Westward Journey" with textures, but Wang Dian is not reconciled to just copying "Fantasy Westward Journey".

Wang Dian wants to be a game designer for a while, and he needs to incorporate a lot of the best selling points of other online games into it!
The background of the game Wangdian still adopts the background of "Fantasy Westward Journey", mainly based on Journey to the West, but it incorporates the prehistoric system and joins a large number of fairy tales in series.

Wang Dian is not good at writing scripts, but it doesn't mean that Wang Dian can't talk about it. Anyway, Wang Dian gives a general direction and a big system, and Chen Wenhao will do it later.

Wang Dian originally planned to adopt the twelve schools of "Fantasy Westward Journey", but suddenly Wang Dian felt that the division of occupations was too obvious and monotonous.

Changing hands made the professional setting of "Adventure Island" up. Based on the twelve sects, each sect has three branches for the second and third ranks, so there are 36 occupations.

Roughly, the king point of occupational division is positioned on the output, management, and bastard. The output is simply high burst or high damage, but the crispy skin is easy to die, and the treatment is the auxiliary occupation.

The bastard is the sum, it can be a meat shield, it can be half auxiliary and half output, it can also be harassment and continuous damage, or it can be other, anyway, it is a variety of tricks.

After finalizing the career direction, Wang Dian started to work on attributes. The attribute values ​​of each game are different, but the core is nothing more than HP value, MP value, attack power and so on.

As the basic attributes of "Fantasy Westward Journey" are strength, agility, constitution, magic power, and endurance, Wang Dian looked at it and felt that it was still monotonous.

He directly took out the talent tree system of "Journey of Exile", taking the three races of human race, god race, and monster race as the three starting points, and then created a huge talent network.

Every time you upgrade a level, you get a little talent point, and the talent point can be added to the talent in it. Talent and talent are related to each other. If you want to get a big increase in attribute talent, you have to click all the way.

And everyone has a different understanding of their own profession, adding a little difference, you can get a different experience, and there are even countless combinations, so that even the same profession is completely different.

After finishing the attributes, Wang Dian began to think about the equipment. The equipment in "Fantasy Westward Journey" is actually very monotonous. The equipment is the same from level 0 to level 90, and there is nothing special at all.

The only special possibility is the difference in attribute values. Wang Dian directly uses "Dark God of Destruction" as a reference template, and divides the equipment into four types: common, rare, artifact, and exclusive.

Ordinary ones are similar to fantasy equipment, rare ones have special entries, and artifacts have more special entries such as increasing skill levels and other exclusive entries.

And the last exclusive is the extremely rare limited exclusive equipment that can only be dropped by the limited bosses in each region. These exclusive equipment have powerful attributes stronger than ordinary artifacts.

However, some artifacts with extremely high-quality entry attributes will still be stronger than exclusive items, and the creation of equipment king points has been changed to the strengthening and refining that exist in other games.

In the monster encounter mode, "Fantasy Westward Journey" has two modes: bright monsters and dark monsters, and bright monsters can only be found in the Big Wild Goose Pagoda. Wang Dian felt that this was boring and made it available on all field maps.

Moreover, the two modes of bright monster and dark monster are played together. In any field map, it is possible to enter the battle even if you wander around without encountering bright monsters.

And if you directly encounter the bright monsters, you will directly enter the battle. Of course, if you don't want to encounter monsters, you will not be able to touch both bright monsters and dark monsters.

Wang Dian suddenly thought of a setting in "QQ Wonderland" and added it to it. When a certain monster in an area is killed a hundred times, a lord monster will appear.

All the benefits obtained by killing the lord monster are doubled, and there is a chance to get exclusive equipment, which makes this game more settings for robbing monsters. If there is robbing monsters, will there be less PK?

Wang Dian quickly thought of the camp confrontation in "Datang Warriors" and the camp confrontation in "World of Warcraft", and backhanded Wang Dian set the three clans as the confrontation.

All the daily tasks such as mastering the door, digging away, sealing monsters, catching ghosts, escorting darts, running merchants, etc. have been added to the division of camps. People from different camps can get rewards for killing other camps.

Stimulating PK can make the game more fun, but it also needs someone to designate some areas as places where PK can be played, and some areas as places where PK cannot be played, otherwise there will be PK everywhere, how can this game be played normally?
After all, there is always a group of players who don't like PK at all. Wang Dian even thought of lone wolf players, so he came up with a setting that can summon five babies in a single player situation.

However, one person cannot get the blessing of the formation, and the king point of the effect of the blessing of the formation has improved it a lot. Even if there is no formation, five people can get the benefit increase to stimulate the team.

(End of this chapter)

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