Reborn in another world as a game
Chapter 524 4 games for resource reserves; upcoming rivals
Chapter 524 Four games for resource reserves; upcoming rivals
After finishing the live broadcast, Tian Moyun continued to stay in [Happy Games] to plan new games.
Before, after the development of "The Legend of Zelda" and "Pokémon: Ruby" was completed, he gave Su Qiong two more design drafts.
Those are two equally excellent classic masterpieces, namely——
"Harvest Moon: Friends of Mineral Town"
This is a simulation management game that experiences pastoral life and returns to the essence of childhood.
At the beginning of the game, the male protagonist inherits a farm where he grows various crops, raises livestock, fishes, mines, builds a farm, and even falls in love and gets married...
This game does not have exciting plots, nor gorgeous fighting scenes. Even the sound effects of the game sound very casual, as if pulling people back to the slow-paced life of the past.
Players can enjoy a free pastoral life here and feel the charm of nature.
There are two parts in the Harvest Moon series.
The second part is also called "Friends of Ore Town", but it changes the protagonist into a girl, and adds a clothing system and a love system for girls. It is slightly improved on the basis of the previous work, making the game easier start.
Although the two games are in the same series, they are telling completely different stories.
At the beginning of the game, the core gameplay of the game (planting, breeding, fishing, love) is conveyed to the players through a story about fond memories of childhood, and then enters a farm full of weeds and rocks.
All the players have to do is: remove the weeds and rocks, dig the soil, sow the seeds, water, and finally wait for the results.
In addition to the basic gameplay, "Harvest Moon" has many novel highlights.
For example: For the authenticity of the game, different crops will be provided according to different seasons.
For example: I have to clean the pasture every day, check the eggs, and push the cattle and sheep out to let the wind out by the way.
In addition, you can also go up the mountain to pick seasonal mountain products, or dig ores and treasures in the mine, or even soak in a hot spring...
The love system is also one of the core highlights of "Harvest Moon".
There are many girls of all kinds in the game, all of whom can be pursued through hard work, and finally blossom and bear fruit, and marry and have children with the girl they like.
"Harvest Story" takes rural elements such as farming, grazing and fishing as the core gameplay, and at the same time, through many interesting plots and branch lines, players will not feel bored while running the ranch. For players who like Buddhist games , this is definitely a rare masterpiece.
……
Tian Moyun took this game out to enrich the game lineup, so that the "Thunder 1 generation host/handheld" can bring more fun to players during the final service time, and at the same time increase competitiveness to the greatest extent. , so that players are full of expectations and confidence in the "next-generation host/handheld".
In addition to "Harvest Story", another game is famous in the history of games——
Kirby: Fountain of Dreams
Kirby: A pink spherical creature with the attribute of a big eater.
This game tells the wonderful adventure story of Kirby in order to regain the power of the fountain of dreams and restore the sleep of the people in Pupu Continent.
Like "Mario", the game adopts a linear level mode. After clearing the level, the next level will be unlocked, and some interesting mini-games will be interspersed in the middle, which is full of fun.
The biggest selling point of this game is the cute pink Kirby.
There are very few games on the market where the protagonist is this kind of cute creature, and this design is enough to make people's eyes shine.
Of course, the most important thing is the gameplay.
In "Fountain of Dreams", Kirby's ability is very interesting. He was originally a cute little girl, but he can directly swallow the enemy and turn into a big fat man, and then spit out the enemy as an attack method, defeating other enemies or destroying architecture.
In addition, Kirby can also make himself fly by swallowing air, like a hot air balloon.
When Tian Moyun was making the design draft, he made some adjustments to the game length of "Fountain of Dreams", and put the content of the previous game into a copy level to make the plot more complete and the gameplay more abundant.
……
The Legend of Zelda: The Triangle of Gods & Four Swords
Pokémon: Ruby
"Harvest Moon: Friends of Mineral Town"
Kirby: Fountain of Dreams
These games are all in line with Tian Moyun's positioning for [Happy Games]: easy and fun, suitable for all player groups.
And Su Joon is also very interested in this.
This kind of fun-oriented game can greatly increase her motivation to work, and if it is a fighting game, she will probably feel bored.
"Just do it slowly, don't rush."
Tian Moyun said casually: "These games are reserved as resources and will not be sold for the time being. You just need to make good content."
"Aren't they on the shelves?"
Su Qiong frowned slightly: "In this case, it may affect everyone's enthusiasm for developing games."
To do things like games, inspiration, enthusiasm, creativity, imagination, and enthusiasm are all essential things.
If something is missing, the game will definitely not be perfect.
And for a development team, there's nothing more rewarding than making a great game... except for the prize money.
How to define the game is good or bad?
This requires thinking from two perspectives, one is sales and the other is word of mouth.
These are the manifestations of hard power, the most authentic feedback results from players, and the only criterion for determining the success of a game.
In addition, all kinds of game awards and so on, all have to stand aside.
Su Qiong believes that if the team works hard to develop a work but does not get any feedback, it will affect the enthusiasm and enthusiasm of the team.
"I understand."
Tian Moyun nodded: "You can tell the team that all our current preparations are to fight against the upcoming rivals, so the game will definitely be released, but the time will be later."
"In addition, after the completion of these two games, we will organize some activities such as team building and vacations, so that everyone's body and mind can be relieved, so that...you can continue to develop the game."
"Also, let me tell you in advance that next year I plan to let them travel in a group, wherever they go."
Tian Moyun has always been very generous to the game development team.
Not only the game development team, but also the other core backbones of [Thunder R&D Center] are basically high salaries, high benefits and high treatment.
……
"You have a new inspiration?"
Su-joon catches a key word in his words.
"Yeah, for a normal game designer... ummm."
Before Tian Moyun could finish speaking, Su Qiong stopped him: "You can shut up now."
Whenever Tian Moyun pretended to be modest and said those words, Su Qiong always felt that she was being ridiculed.
"There are indeed inspirations for new games, and there are many more, but there is no rush, just take your time."
Tian Moyun pushed her little hand away: "There is also a girl chapter in "Harvest Moon", then there are two other versions of "Pokémon: Gem Series", and there is a sequel to "Mario". It's all done."
It's not even September, and there are still about 9 days before the Chinese New Year.
Four console/handheld games are handed over to ordinary game studios. Maybe the time is tight, but for [Happy Games] it is very easy.
(End of this chapter)
After finishing the live broadcast, Tian Moyun continued to stay in [Happy Games] to plan new games.
Before, after the development of "The Legend of Zelda" and "Pokémon: Ruby" was completed, he gave Su Qiong two more design drafts.
Those are two equally excellent classic masterpieces, namely——
"Harvest Moon: Friends of Mineral Town"
This is a simulation management game that experiences pastoral life and returns to the essence of childhood.
At the beginning of the game, the male protagonist inherits a farm where he grows various crops, raises livestock, fishes, mines, builds a farm, and even falls in love and gets married...
This game does not have exciting plots, nor gorgeous fighting scenes. Even the sound effects of the game sound very casual, as if pulling people back to the slow-paced life of the past.
Players can enjoy a free pastoral life here and feel the charm of nature.
There are two parts in the Harvest Moon series.
The second part is also called "Friends of Ore Town", but it changes the protagonist into a girl, and adds a clothing system and a love system for girls. It is slightly improved on the basis of the previous work, making the game easier start.
Although the two games are in the same series, they are telling completely different stories.
At the beginning of the game, the core gameplay of the game (planting, breeding, fishing, love) is conveyed to the players through a story about fond memories of childhood, and then enters a farm full of weeds and rocks.
All the players have to do is: remove the weeds and rocks, dig the soil, sow the seeds, water, and finally wait for the results.
In addition to the basic gameplay, "Harvest Moon" has many novel highlights.
For example: For the authenticity of the game, different crops will be provided according to different seasons.
For example: I have to clean the pasture every day, check the eggs, and push the cattle and sheep out to let the wind out by the way.
In addition, you can also go up the mountain to pick seasonal mountain products, or dig ores and treasures in the mine, or even soak in a hot spring...
The love system is also one of the core highlights of "Harvest Moon".
There are many girls of all kinds in the game, all of whom can be pursued through hard work, and finally blossom and bear fruit, and marry and have children with the girl they like.
"Harvest Story" takes rural elements such as farming, grazing and fishing as the core gameplay, and at the same time, through many interesting plots and branch lines, players will not feel bored while running the ranch. For players who like Buddhist games , this is definitely a rare masterpiece.
……
Tian Moyun took this game out to enrich the game lineup, so that the "Thunder 1 generation host/handheld" can bring more fun to players during the final service time, and at the same time increase competitiveness to the greatest extent. , so that players are full of expectations and confidence in the "next-generation host/handheld".
In addition to "Harvest Story", another game is famous in the history of games——
Kirby: Fountain of Dreams
Kirby: A pink spherical creature with the attribute of a big eater.
This game tells the wonderful adventure story of Kirby in order to regain the power of the fountain of dreams and restore the sleep of the people in Pupu Continent.
Like "Mario", the game adopts a linear level mode. After clearing the level, the next level will be unlocked, and some interesting mini-games will be interspersed in the middle, which is full of fun.
The biggest selling point of this game is the cute pink Kirby.
There are very few games on the market where the protagonist is this kind of cute creature, and this design is enough to make people's eyes shine.
Of course, the most important thing is the gameplay.
In "Fountain of Dreams", Kirby's ability is very interesting. He was originally a cute little girl, but he can directly swallow the enemy and turn into a big fat man, and then spit out the enemy as an attack method, defeating other enemies or destroying architecture.
In addition, Kirby can also make himself fly by swallowing air, like a hot air balloon.
When Tian Moyun was making the design draft, he made some adjustments to the game length of "Fountain of Dreams", and put the content of the previous game into a copy level to make the plot more complete and the gameplay more abundant.
……
The Legend of Zelda: The Triangle of Gods & Four Swords
Pokémon: Ruby
"Harvest Moon: Friends of Mineral Town"
Kirby: Fountain of Dreams
These games are all in line with Tian Moyun's positioning for [Happy Games]: easy and fun, suitable for all player groups.
And Su Joon is also very interested in this.
This kind of fun-oriented game can greatly increase her motivation to work, and if it is a fighting game, she will probably feel bored.
"Just do it slowly, don't rush."
Tian Moyun said casually: "These games are reserved as resources and will not be sold for the time being. You just need to make good content."
"Aren't they on the shelves?"
Su Qiong frowned slightly: "In this case, it may affect everyone's enthusiasm for developing games."
To do things like games, inspiration, enthusiasm, creativity, imagination, and enthusiasm are all essential things.
If something is missing, the game will definitely not be perfect.
And for a development team, there's nothing more rewarding than making a great game... except for the prize money.
How to define the game is good or bad?
This requires thinking from two perspectives, one is sales and the other is word of mouth.
These are the manifestations of hard power, the most authentic feedback results from players, and the only criterion for determining the success of a game.
In addition, all kinds of game awards and so on, all have to stand aside.
Su Qiong believes that if the team works hard to develop a work but does not get any feedback, it will affect the enthusiasm and enthusiasm of the team.
"I understand."
Tian Moyun nodded: "You can tell the team that all our current preparations are to fight against the upcoming rivals, so the game will definitely be released, but the time will be later."
"In addition, after the completion of these two games, we will organize some activities such as team building and vacations, so that everyone's body and mind can be relieved, so that...you can continue to develop the game."
"Also, let me tell you in advance that next year I plan to let them travel in a group, wherever they go."
Tian Moyun has always been very generous to the game development team.
Not only the game development team, but also the other core backbones of [Thunder R&D Center] are basically high salaries, high benefits and high treatment.
……
"You have a new inspiration?"
Su-joon catches a key word in his words.
"Yeah, for a normal game designer... ummm."
Before Tian Moyun could finish speaking, Su Qiong stopped him: "You can shut up now."
Whenever Tian Moyun pretended to be modest and said those words, Su Qiong always felt that she was being ridiculed.
"There are indeed inspirations for new games, and there are many more, but there is no rush, just take your time."
Tian Moyun pushed her little hand away: "There is also a girl chapter in "Harvest Moon", then there are two other versions of "Pokémon: Gem Series", and there is a sequel to "Mario". It's all done."
It's not even September, and there are still about 9 days before the Chinese New Year.
Four console/handheld games are handed over to ordinary game studios. Maybe the time is tight, but for [Happy Games] it is very easy.
(End of this chapter)
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