Reborn in another world as a game
Chapter 514 Two classic single-player games; Tian Moyun's quotations add new words
Chapter 514 Two classic stand-alone games; Tian Moyun's quotations add new words
Two days later, Tian Moyun walked into Su Qiong's office with the design draft.
"Mr. Su, the design draft you want."
He put the two documents in his hand on the desk.
"Didn't you just say it, just post it to my mailbox."
Su Qiong raised her head and glanced at him: "The big boss delivered it to me personally, I'm flattered."
"That can't be."
Tian Moyun shook his head: "Looking at the electronic version for a long time is not good for the eyes, so I specially typed it, and used your favorite font, printed it and sent it over after sorting out, so that it shows more sincerity and my love for you. "
caring?
Su Qiong narrowed her eyes slightly: "Do you care for mentally handicapped children?"
This is what she gained from playing "Legend of Hot Blood". Everyone is used to calling those teammates who are cheating people mentally retarded, and jokingly called it: Caring for mentally retarded children.
Even the word "caring" has lost its original flavor.
Just like the "smile face" and "hehe", the original kindness has been lost.
"It makes me sad when you say that."
Tian Moyun pretended to sigh: "The main reason is that I miss you. I miss you every minute and every second. I am worried that you are not doing well here, so I hurried over to have a look."
"you……"
Su Qiong didn't know what to say, so she just looked down at the design draft.
Picked up one and found another one underneath.
Looking carefully at the contents of the first pages of the two documents, Xiao Suqiong was a little incredulous: "Two games? Are you so prolific?"
She didn't feel it before.
But since she joined the "General Group of Game Designers", and she is also trying to make some original games, she knows how rare these good game design inspirations are.
After a game is over, many designers may take a long time to determine the design inspiration of the new work, and then spend a lot of time and energy filling in the details, and then officially start work after the preparation is complete.
certainly--
Most of the game designers she came into contact with were more experienced and accomplished game designers, such as those novices who just got a little inspiration and started directly... basically never contacted.
What is a novice like?
All of them are full of vitality and youth, full of enthusiasm and passion. If there is a design idea that they think is good, they will start to be reckless, and then go all the way to doubt life...
Except for those games that are extremely close to the "truth of the game", most good games need to integrate and summarize countless inspirations, and finally grind out a good inspiration, and then patiently fill it in, enriching the entire game world bit by bit.
It's like writing a novel for an online writer.
Mature writers will think clearly about the basic plot settings of the entire book before writing. This process takes a long time, with little deletions, deletions, revisions, and careful sculpting before they can finally create a novel. High quality work.
And what about the creative methods of those novices?
When encountering an inspiration that I think is good, I open the codeword software without even thinking about it and go straight to it. In the end, I will create a work full of bugs. Facing the ruthless complaints from readers, I will complain: "This year's readers My eyesight is bad, and my reading level is too poor."
Crooked, back to the topic.
Su Qiong knew very well how rare a good and rich design draft was, so she was a little surprised when she saw Tian Moyun directly took out two copies.
"It's okay, just write whatever you want."
Tian Moyun spread his hands and said casually: "I think as a game designer, it is very basic to be able to come up with good game design inspiration at all times. It is as simple as eating and drinking. Only those wastes need a long time to think and perfect. .”
Su Qiong: "..."
Have been ridiculed to.
So, she took out her mobile phone, opened [Starry Sky Fetion], opened [Game Designer Group], sent Tian Moyun's words to the group, and typed: "Everyone come here to taste, carefully taste!"
Chen Guohua of Kuling Game: "This is too uncomfortable."
Bai Wenshu of Baiyun Games: "I was supposed to be happy today..."
Hot Game Liu Hongwei: "I'm sorry, I don't deserve it."
Extraordinary Game He Qingqing: "I'm going, this is too crazy... Ah! It's Boss Tian, it's okay."
Gold Game Huang Mingliang: "Can you tell me what type of new game it is, which platform and when it will be released? I want to hide for a while, I'm kidding."
……
Two design drafts, namely "The Legend of Zelda: The Triangle of Gods & Four Swords" and "Pokémon: Ruby".
Let’s talk about the former first——
The Legend of Zelda: A Triforce of Gods & Four Swords is divided into two parts.
The previous part of "The Triangle Power of the Gods" tells the story of the protagonist Link in order to save Princess Zelda and finally prevent wizards and Ganon from ruling the world.
The latter part of "Four Swords" tells the story: Gufu robbed the princess again, Link defeated Gufu with four swords, and rescued Princess Zelda again.
Different from traditional RPG games.
"Triangle Power of Gods & Four Swords" contains many core elements such as props + puzzle solving, dual world structure + super high degree of freedom, and friend online (four-player online play).
In addition to the wonderful story, these innovations also portrayed the deep soul genes for the follow-up of "The Legend of Zelda", until the appearance of "Breath of the Wild", which pushed the entire series to its peak.
In the "GBA Classic Series" of the previous earth, this game is the most indispensable.
In the eyes of many players, it is the most undisputed full-score masterpiece of that era, and its rich game content has never been outdated even now.
Let's talk about the latter - "Pokémon: Ruby"
This is one of the "Gem Series Trilogy", which also includes Sapphire and Emerald.
"Ruby" not only retains the classic elements of the Pokémon series, but also adds a new gameplay of "double battle", that is, using two elves to fight against the enemy at the same time. Unexpected effect, very interesting.
In addition, the "online battle" mode in the previous game has also been improved, so that players can get a better gaming experience when teaming up/fighting.
The core plot of "Gem Series" is still the old routine of the Pokémon series. On this basis, some interesting new plots have been added, and the number of elves has been changed from 251 to 386. At the same time, the playability of the game is greatly expanded.
Unlike "The Legend of Zelda: The Triangle Power of the Gods & Four Swords", "Pokémon: The Gem Series" relies more on the influence of IP and high-quality games, so... The more derivative works of the Pokémon series, such as cartoons and even big movies, the better.
But anyway—
"Gem Series" deserves its name, full of sincerity and rich content, worthy of being a classic and best-selling handheld game in the past.
The interesting gameplay of "cultivation + collection" allows players to clearly feel the satisfaction and happiness conveyed in the game.
"Let's have a meeting to discuss the specific design details."
Su Qiong originally wanted to pick faults.
But after reading the two design drafts, I found that there seemed to be nothing to choose, so I sighed and asked the secretary to call the meeting.
(End of this chapter)
Two days later, Tian Moyun walked into Su Qiong's office with the design draft.
"Mr. Su, the design draft you want."
He put the two documents in his hand on the desk.
"Didn't you just say it, just post it to my mailbox."
Su Qiong raised her head and glanced at him: "The big boss delivered it to me personally, I'm flattered."
"That can't be."
Tian Moyun shook his head: "Looking at the electronic version for a long time is not good for the eyes, so I specially typed it, and used your favorite font, printed it and sent it over after sorting out, so that it shows more sincerity and my love for you. "
caring?
Su Qiong narrowed her eyes slightly: "Do you care for mentally handicapped children?"
This is what she gained from playing "Legend of Hot Blood". Everyone is used to calling those teammates who are cheating people mentally retarded, and jokingly called it: Caring for mentally retarded children.
Even the word "caring" has lost its original flavor.
Just like the "smile face" and "hehe", the original kindness has been lost.
"It makes me sad when you say that."
Tian Moyun pretended to sigh: "The main reason is that I miss you. I miss you every minute and every second. I am worried that you are not doing well here, so I hurried over to have a look."
"you……"
Su Qiong didn't know what to say, so she just looked down at the design draft.
Picked up one and found another one underneath.
Looking carefully at the contents of the first pages of the two documents, Xiao Suqiong was a little incredulous: "Two games? Are you so prolific?"
She didn't feel it before.
But since she joined the "General Group of Game Designers", and she is also trying to make some original games, she knows how rare these good game design inspirations are.
After a game is over, many designers may take a long time to determine the design inspiration of the new work, and then spend a lot of time and energy filling in the details, and then officially start work after the preparation is complete.
certainly--
Most of the game designers she came into contact with were more experienced and accomplished game designers, such as those novices who just got a little inspiration and started directly... basically never contacted.
What is a novice like?
All of them are full of vitality and youth, full of enthusiasm and passion. If there is a design idea that they think is good, they will start to be reckless, and then go all the way to doubt life...
Except for those games that are extremely close to the "truth of the game", most good games need to integrate and summarize countless inspirations, and finally grind out a good inspiration, and then patiently fill it in, enriching the entire game world bit by bit.
It's like writing a novel for an online writer.
Mature writers will think clearly about the basic plot settings of the entire book before writing. This process takes a long time, with little deletions, deletions, revisions, and careful sculpting before they can finally create a novel. High quality work.
And what about the creative methods of those novices?
When encountering an inspiration that I think is good, I open the codeword software without even thinking about it and go straight to it. In the end, I will create a work full of bugs. Facing the ruthless complaints from readers, I will complain: "This year's readers My eyesight is bad, and my reading level is too poor."
Crooked, back to the topic.
Su Qiong knew very well how rare a good and rich design draft was, so she was a little surprised when she saw Tian Moyun directly took out two copies.
"It's okay, just write whatever you want."
Tian Moyun spread his hands and said casually: "I think as a game designer, it is very basic to be able to come up with good game design inspiration at all times. It is as simple as eating and drinking. Only those wastes need a long time to think and perfect. .”
Su Qiong: "..."
Have been ridiculed to.
So, she took out her mobile phone, opened [Starry Sky Fetion], opened [Game Designer Group], sent Tian Moyun's words to the group, and typed: "Everyone come here to taste, carefully taste!"
Chen Guohua of Kuling Game: "This is too uncomfortable."
Bai Wenshu of Baiyun Games: "I was supposed to be happy today..."
Hot Game Liu Hongwei: "I'm sorry, I don't deserve it."
Extraordinary Game He Qingqing: "I'm going, this is too crazy... Ah! It's Boss Tian, it's okay."
Gold Game Huang Mingliang: "Can you tell me what type of new game it is, which platform and when it will be released? I want to hide for a while, I'm kidding."
……
Two design drafts, namely "The Legend of Zelda: The Triangle of Gods & Four Swords" and "Pokémon: Ruby".
Let’s talk about the former first——
The Legend of Zelda: A Triforce of Gods & Four Swords is divided into two parts.
The previous part of "The Triangle Power of the Gods" tells the story of the protagonist Link in order to save Princess Zelda and finally prevent wizards and Ganon from ruling the world.
The latter part of "Four Swords" tells the story: Gufu robbed the princess again, Link defeated Gufu with four swords, and rescued Princess Zelda again.
Different from traditional RPG games.
"Triangle Power of Gods & Four Swords" contains many core elements such as props + puzzle solving, dual world structure + super high degree of freedom, and friend online (four-player online play).
In addition to the wonderful story, these innovations also portrayed the deep soul genes for the follow-up of "The Legend of Zelda", until the appearance of "Breath of the Wild", which pushed the entire series to its peak.
In the "GBA Classic Series" of the previous earth, this game is the most indispensable.
In the eyes of many players, it is the most undisputed full-score masterpiece of that era, and its rich game content has never been outdated even now.
Let's talk about the latter - "Pokémon: Ruby"
This is one of the "Gem Series Trilogy", which also includes Sapphire and Emerald.
"Ruby" not only retains the classic elements of the Pokémon series, but also adds a new gameplay of "double battle", that is, using two elves to fight against the enemy at the same time. Unexpected effect, very interesting.
In addition, the "online battle" mode in the previous game has also been improved, so that players can get a better gaming experience when teaming up/fighting.
The core plot of "Gem Series" is still the old routine of the Pokémon series. On this basis, some interesting new plots have been added, and the number of elves has been changed from 251 to 386. At the same time, the playability of the game is greatly expanded.
Unlike "The Legend of Zelda: The Triangle Power of the Gods & Four Swords", "Pokémon: The Gem Series" relies more on the influence of IP and high-quality games, so... The more derivative works of the Pokémon series, such as cartoons and even big movies, the better.
But anyway—
"Gem Series" deserves its name, full of sincerity and rich content, worthy of being a classic and best-selling handheld game in the past.
The interesting gameplay of "cultivation + collection" allows players to clearly feel the satisfaction and happiness conveyed in the game.
"Let's have a meeting to discuss the specific design details."
Su Qiong originally wanted to pick faults.
But after reading the two design drafts, I found that there seemed to be nothing to choose, so I sighed and asked the secretary to call the meeting.
(End of this chapter)
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