Gnolls can't practice martial arts
Chapter 13 Building Dams (2)
Chapter 13 Building Dams (2)
Kermer wished me to learn a martial art, and started to learn skills with skill points.
Then I still haven't learned a skill, and there are always acupuncture points that I can't find.
After five skills, more than 30 acupuncture points were opened, and 1 point of agility, 2 points of constitution, 3 points of intelligence, and 2 points of charm were added.
Excluding the various fantasies about martial arts after learning, Kerr thinks it's not bad, or simply very good. After all, a single skill point is not consumed, which is equivalent to a total of 8 attribute points for free.
What Kerr didn't know was that the incident of him killing the ogre yesterday had been cut into a short video by the strong man and posted on the game forum. Nearly a thousand players chose to convert their race to Gnoll.
And the collective changes of so many human souls alarmed the God of Slaughter, but he only took a brief glance and adjusted the artifact so that this area suddenly reincarnated intensively by human souls could obtain more void energy absorbed by the Heart of the World, and then Continue to train the goddess of magic and study the magic net.
More void energy injections will greatly accelerate the growth and reproduction of creatures that a large number of players descend on the area.
. . . . . .
With the arrival of morning light, the entire gnoll camp seemed to be awakened, and the wolves got busy. Kerr also came out of the cave with a spear, and ordered Trier to disperse the hunting team to hunt, keep the prey cubs, etc. Things, Kerr picked fifty gnolls and prepared to set off.
The ogres, carrying two large iron cauldrons, followed Kerr at the head of the procession, followed by goblins and kobolds, with fifty gnolls scattered on the wings and tail of the procession.
Go straight along the water, and soon you will reach the murloc tribe of Old Sharkskin.
Old Shark kept up with the team, picked out a total of [-] strong murlocs in various big river bays along the way, and asked the remaining murlocs to work harder to fish.
"Great Brokentooth Kerr! Our old sharkskin tribe found six nearby highlands yesterday, which should be able to become future camps. Now we are drying fish on two nearby highlands."
Old Sharki pointed to a small soil slope and said, the bushes on the small soil slope had been cleared, and several murlocs could be seen drying fish on woven tree nets.
Kerr nodded and looked at the surrounding environment. This river valley has a lot of grass and few trees, and it is a good environment for raising fish.
The team continued to move forward, and after about an hour, they finally reached the hill. From a distance, they saw the goblin camp built by Goblin Weeks at the foot of the hill.
The height of this hill is less than [-] meters, and it stretches for a long distance. The river five or six meters wide in front of you flows through the middle of the two hills.
The team stopped next to the goblin camp, and Kerr picked up Weeks who came to greet him, and said to the goblins and kobolds in the team:
"You stupid goblins and kobolds, follow the command of this goblin Wicks!"
Kerr then picks the two strongest-looking of the gnolls:
"Rush, Hott, now you each take a part of the gnolls to hunt on both sides of the river! Bring enough prey back before noon!"
"Rush received! Take them hunting!"
"Holt is good at hunting!"
Gnoll Rush and Hott each took more than 20 gnolls to separate, one team went south, and the other team crossed the river through the shallows and headed north.
Then Kerr casually pointed to five ogres:
"You five ogres are in charge of moving rocks! The other four ogres are starting to chop down trees!"
The kobolds and goblins began to dig stones on this hill with few trees. There are many stones on these hills, and there are several quarries. Yesterday Weeks picked the quarry closest to the south bank of the river to build his camp.
Now there are three iron pots in the goblin camp. Some thin goblins and kobolds are busy in the camp. The rest are nearly a hundred goblins and kobolds who are slightly stronger, holding mine picks or homemade stone picks or a stick. Mining stone.
The stone mines here are very easy to mine. As long as the surrounding soil is dug out for the stones on the surface, ogres will come to move the stones away or push them away. The head iron bar was pried open, and then moved away.
Led by Old Sharkpi, the murlocs filled the river bottom with pebbles or other stones using some crude baskets woven by grass and trees, and then moved them to the location designated by Kerr.
Slowly, there are more and more stones on the river bank, and they are piled up in slightly differentiated sizes.
The nearby felled logs have been chopped down and piled up by the four ogres with their big logging axes, and they slowly began to cut down the trees in the distance. The ogres simply cleared the branches of the felled trees, and then He carried it and threw it into the river.
Soon the trees floated down from the upper reaches of the river one by one, and were pulled by the murlocs to a shallow slow beach.
At noon, the two teams of jackals came back, each with seven or eight wild boars and deer, a dozen rabbits, guinea pigs and other prey, while the old shark belt brought twenty murlocs to bring five or six boxes of dried fish and several Box of fresh fish.
Kerr asked Wicks, Old Shark, Rush, and Huot to prepare lunch. After a whole morning of hard work, a lot of stones were piled up by the river, and there were hundreds of pieces of driftwood in the shallow river beach.
The amount of these logs is almost enough. In the afternoon, we can start digging stones while repairing the dam.
No matter the gnolls, ogres, goblins, murlocs, or kobolds in the camp, they are all hungry and tired, and they are all waiting for lunch. Kerr is roasting a processed deer and a few fresh fish on the fire in front of him. hungry.
The wild boar and deer were processed and thrown into three large iron pots, or grilled directly on the fire. Some dried and fresh fish were also added to the iron pot. Today's food is enough. I am tired from work and must eat enough!
Kerr was sitting on a suitable stone, and while grilling fish and barbecue, he threw an identification spell to the high-intelligence goblin Weeks:
Name: Weeks
Race: Goblin
Rating: 9
Life: 100/100
Magic: 190/190
Power: 8
Agility: 10
Constitution: 10
Intelligence: 19
Perception: 13
Charisma: 11
Active skill: none
Passive Skill: Gunpowder Technology
Gunpowder technology lv2: use some strange ore powder, add some wood toner, then wrap it with a piece of bark or rabbit skin, inject 10 points of magic power, then ignite it and throw it out, bang!
. . . . . .
Throw an identification technique to Old Sharkkin again:
Name: Old Shark
Race: Amphibian Murloc
Rating: 8
Life: 100/100
Magic: 140/140
Power: 12
Agility: 11
Constitution: 10
Intelligence: 14
Perception: 13
Charisma: 10
Active skill: none
Passive Skill: Fish Mastery
Fish mastery lv3: The longer the murlocs live, the more they understand fish, where to catch fish, what kind of fish to catch, how to eat a fish, and how to make a fish and another fish give birth to a group of small fish.
Kerr is thoughtful, gunpowder tech, and fish proficient, both skills are promising!
At this time, the ogre player Brawny Drag Racing, encouraged by the audience in the live broadcast room, plucked up the courage to walk up to Kerr, squatted down and bowed his head and said:
"The great gnoll leader Brokentooth Kerr! Your loyal ogre servant Bordeaux has something to say!"
The strong man dragged his car because he was worried that his name sounded strange, so he directly stole the name of the former ogre leader. Whether he was dead or alive, he had to wait and see. If he wanted to become a team leader in his early years, he had to take some risks.
Kerr looked at the self-recommended ogre, and threw an identification spell at him:
Name: Brawny Drag Racing
Race: Ogre
Rating: 16
Life: 170/170
Magic: 100/120
Power: 18
Agility: 13
Constitution: 17
Intelligence: 12
Perception: 12
Charisma: 9
Active Skill: Identification
Passive skills: none
Interestingly, Kerr laughed wildly with no expression on his face. His name was 'Brave Man Racing', but he claimed that his name was Bordeaux, and he also knew the identification technique like himself.
What a player!
Kerr remained calm. After all, he was a wild monster boss in theory, and he couldn't know his real name because he didn't know the identification technique.
"Very good, Bordeaux, I admire the ogres who have the courage to stand up, what do you have to say?"
The strong man drag racing has a play in his heart:
"Ah! Great Brokentooth Kerr! I know something about dam-building, and a special way of building dams!"
Kerr casually rolled the deer on the fire:
"From now on, you are the captain of the ogre, and the other eight ogres are under your management. You don't have to worry about the construction of the dam. Go and have lunch. There is still a lot of work in the afternoon!"
"Follow your wishes!"
The strong man stood up and left happily racing, and the audience in the live broadcast room commented one after another:
'Anchor took off and is no longer a slave. '
'The anchor is doing a good job, I think it will be very promising to follow this gnoll. '
'That's necessary, the 19th-level SSS-level boss, the two elite monsters identified by the anchor just now have late-stage skills, one is the gunpowder technology tree, and the other is logistics supplies. '
'This gnoll tribe is going to take off. The video of Broken Tooth killing ogres yesterday has gone viral. Many players have switched to the gnoll race. I guess they have turned into gnoll wanderers and appeared in the gnoll camp. '
'The place of birth can only be chosen roughly. There must be other tribes of wolf men nearby. '
'I looked at other live broadcast rooms and found players who had changed races. I estimate that there were hundreds of them randomly arriving at the Brokentooth Gnoll camp. The NPC lakeside hunter Gaz sent the players a mission to hunt and find food. . '
'Gaz is not an NPC, he should be an elite monster, little boss. '
'This game doesn't even have a novice camp, and indeed there are no NPCs, but since he joined the Broken Tooth Tribe, then this lakeside hunter Gaz is an NPC! '
'It doesn't matter, anyway, I have no experience in doing tasks, and I rely on fighting monsters. . . '
. . . . . .
At this time, Gaz, the lakeside hunter, was a little anxious.
After the leader left today, a large number of wandering gnolls appeared near the camp, expressing their desire to join the Broken Tooth Tribe.
The number of these wandering gnolls may seem to be greater than that of the Brokentooth tribe itself, but they are all weak gnolls, not even a gnoll warlord.
In the morning, Gaz sent all these gnolls out to hunt, requiring them to hunt successfully or fill their stomachs before returning to the camp, otherwise there would not be so much food in the camp for the hundreds of wandering gnolls.
As a result, the frogs and mice in the camp of the Broken Tooth tribe were massacred for several miles.
Thank you all for your votes! !
Mysterious creatures are coming!Please recommend!
(End of this chapter)
Kermer wished me to learn a martial art, and started to learn skills with skill points.
Then I still haven't learned a skill, and there are always acupuncture points that I can't find.
After five skills, more than 30 acupuncture points were opened, and 1 point of agility, 2 points of constitution, 3 points of intelligence, and 2 points of charm were added.
Excluding the various fantasies about martial arts after learning, Kerr thinks it's not bad, or simply very good. After all, a single skill point is not consumed, which is equivalent to a total of 8 attribute points for free.
What Kerr didn't know was that the incident of him killing the ogre yesterday had been cut into a short video by the strong man and posted on the game forum. Nearly a thousand players chose to convert their race to Gnoll.
And the collective changes of so many human souls alarmed the God of Slaughter, but he only took a brief glance and adjusted the artifact so that this area suddenly reincarnated intensively by human souls could obtain more void energy absorbed by the Heart of the World, and then Continue to train the goddess of magic and study the magic net.
More void energy injections will greatly accelerate the growth and reproduction of creatures that a large number of players descend on the area.
. . . . . .
With the arrival of morning light, the entire gnoll camp seemed to be awakened, and the wolves got busy. Kerr also came out of the cave with a spear, and ordered Trier to disperse the hunting team to hunt, keep the prey cubs, etc. Things, Kerr picked fifty gnolls and prepared to set off.
The ogres, carrying two large iron cauldrons, followed Kerr at the head of the procession, followed by goblins and kobolds, with fifty gnolls scattered on the wings and tail of the procession.
Go straight along the water, and soon you will reach the murloc tribe of Old Sharkskin.
Old Shark kept up with the team, picked out a total of [-] strong murlocs in various big river bays along the way, and asked the remaining murlocs to work harder to fish.
"Great Brokentooth Kerr! Our old sharkskin tribe found six nearby highlands yesterday, which should be able to become future camps. Now we are drying fish on two nearby highlands."
Old Sharki pointed to a small soil slope and said, the bushes on the small soil slope had been cleared, and several murlocs could be seen drying fish on woven tree nets.
Kerr nodded and looked at the surrounding environment. This river valley has a lot of grass and few trees, and it is a good environment for raising fish.
The team continued to move forward, and after about an hour, they finally reached the hill. From a distance, they saw the goblin camp built by Goblin Weeks at the foot of the hill.
The height of this hill is less than [-] meters, and it stretches for a long distance. The river five or six meters wide in front of you flows through the middle of the two hills.
The team stopped next to the goblin camp, and Kerr picked up Weeks who came to greet him, and said to the goblins and kobolds in the team:
"You stupid goblins and kobolds, follow the command of this goblin Wicks!"
Kerr then picks the two strongest-looking of the gnolls:
"Rush, Hott, now you each take a part of the gnolls to hunt on both sides of the river! Bring enough prey back before noon!"
"Rush received! Take them hunting!"
"Holt is good at hunting!"
Gnoll Rush and Hott each took more than 20 gnolls to separate, one team went south, and the other team crossed the river through the shallows and headed north.
Then Kerr casually pointed to five ogres:
"You five ogres are in charge of moving rocks! The other four ogres are starting to chop down trees!"
The kobolds and goblins began to dig stones on this hill with few trees. There are many stones on these hills, and there are several quarries. Yesterday Weeks picked the quarry closest to the south bank of the river to build his camp.
Now there are three iron pots in the goblin camp. Some thin goblins and kobolds are busy in the camp. The rest are nearly a hundred goblins and kobolds who are slightly stronger, holding mine picks or homemade stone picks or a stick. Mining stone.
The stone mines here are very easy to mine. As long as the surrounding soil is dug out for the stones on the surface, ogres will come to move the stones away or push them away. The head iron bar was pried open, and then moved away.
Led by Old Sharkpi, the murlocs filled the river bottom with pebbles or other stones using some crude baskets woven by grass and trees, and then moved them to the location designated by Kerr.
Slowly, there are more and more stones on the river bank, and they are piled up in slightly differentiated sizes.
The nearby felled logs have been chopped down and piled up by the four ogres with their big logging axes, and they slowly began to cut down the trees in the distance. The ogres simply cleared the branches of the felled trees, and then He carried it and threw it into the river.
Soon the trees floated down from the upper reaches of the river one by one, and were pulled by the murlocs to a shallow slow beach.
At noon, the two teams of jackals came back, each with seven or eight wild boars and deer, a dozen rabbits, guinea pigs and other prey, while the old shark belt brought twenty murlocs to bring five or six boxes of dried fish and several Box of fresh fish.
Kerr asked Wicks, Old Shark, Rush, and Huot to prepare lunch. After a whole morning of hard work, a lot of stones were piled up by the river, and there were hundreds of pieces of driftwood in the shallow river beach.
The amount of these logs is almost enough. In the afternoon, we can start digging stones while repairing the dam.
No matter the gnolls, ogres, goblins, murlocs, or kobolds in the camp, they are all hungry and tired, and they are all waiting for lunch. Kerr is roasting a processed deer and a few fresh fish on the fire in front of him. hungry.
The wild boar and deer were processed and thrown into three large iron pots, or grilled directly on the fire. Some dried and fresh fish were also added to the iron pot. Today's food is enough. I am tired from work and must eat enough!
Kerr was sitting on a suitable stone, and while grilling fish and barbecue, he threw an identification spell to the high-intelligence goblin Weeks:
Name: Weeks
Race: Goblin
Rating: 9
Life: 100/100
Magic: 190/190
Power: 8
Agility: 10
Constitution: 10
Intelligence: 19
Perception: 13
Charisma: 11
Active skill: none
Passive Skill: Gunpowder Technology
Gunpowder technology lv2: use some strange ore powder, add some wood toner, then wrap it with a piece of bark or rabbit skin, inject 10 points of magic power, then ignite it and throw it out, bang!
. . . . . .
Throw an identification technique to Old Sharkkin again:
Name: Old Shark
Race: Amphibian Murloc
Rating: 8
Life: 100/100
Magic: 140/140
Power: 12
Agility: 11
Constitution: 10
Intelligence: 14
Perception: 13
Charisma: 10
Active skill: none
Passive Skill: Fish Mastery
Fish mastery lv3: The longer the murlocs live, the more they understand fish, where to catch fish, what kind of fish to catch, how to eat a fish, and how to make a fish and another fish give birth to a group of small fish.
Kerr is thoughtful, gunpowder tech, and fish proficient, both skills are promising!
At this time, the ogre player Brawny Drag Racing, encouraged by the audience in the live broadcast room, plucked up the courage to walk up to Kerr, squatted down and bowed his head and said:
"The great gnoll leader Brokentooth Kerr! Your loyal ogre servant Bordeaux has something to say!"
The strong man dragged his car because he was worried that his name sounded strange, so he directly stole the name of the former ogre leader. Whether he was dead or alive, he had to wait and see. If he wanted to become a team leader in his early years, he had to take some risks.
Kerr looked at the self-recommended ogre, and threw an identification spell at him:
Name: Brawny Drag Racing
Race: Ogre
Rating: 16
Life: 170/170
Magic: 100/120
Power: 18
Agility: 13
Constitution: 17
Intelligence: 12
Perception: 12
Charisma: 9
Active Skill: Identification
Passive skills: none
Interestingly, Kerr laughed wildly with no expression on his face. His name was 'Brave Man Racing', but he claimed that his name was Bordeaux, and he also knew the identification technique like himself.
What a player!
Kerr remained calm. After all, he was a wild monster boss in theory, and he couldn't know his real name because he didn't know the identification technique.
"Very good, Bordeaux, I admire the ogres who have the courage to stand up, what do you have to say?"
The strong man drag racing has a play in his heart:
"Ah! Great Brokentooth Kerr! I know something about dam-building, and a special way of building dams!"
Kerr casually rolled the deer on the fire:
"From now on, you are the captain of the ogre, and the other eight ogres are under your management. You don't have to worry about the construction of the dam. Go and have lunch. There is still a lot of work in the afternoon!"
"Follow your wishes!"
The strong man stood up and left happily racing, and the audience in the live broadcast room commented one after another:
'Anchor took off and is no longer a slave. '
'The anchor is doing a good job, I think it will be very promising to follow this gnoll. '
'That's necessary, the 19th-level SSS-level boss, the two elite monsters identified by the anchor just now have late-stage skills, one is the gunpowder technology tree, and the other is logistics supplies. '
'This gnoll tribe is going to take off. The video of Broken Tooth killing ogres yesterday has gone viral. Many players have switched to the gnoll race. I guess they have turned into gnoll wanderers and appeared in the gnoll camp. '
'The place of birth can only be chosen roughly. There must be other tribes of wolf men nearby. '
'I looked at other live broadcast rooms and found players who had changed races. I estimate that there were hundreds of them randomly arriving at the Brokentooth Gnoll camp. The NPC lakeside hunter Gaz sent the players a mission to hunt and find food. . '
'Gaz is not an NPC, he should be an elite monster, little boss. '
'This game doesn't even have a novice camp, and indeed there are no NPCs, but since he joined the Broken Tooth Tribe, then this lakeside hunter Gaz is an NPC! '
'It doesn't matter, anyway, I have no experience in doing tasks, and I rely on fighting monsters. . . '
. . . . . .
At this time, Gaz, the lakeside hunter, was a little anxious.
After the leader left today, a large number of wandering gnolls appeared near the camp, expressing their desire to join the Broken Tooth Tribe.
The number of these wandering gnolls may seem to be greater than that of the Brokentooth tribe itself, but they are all weak gnolls, not even a gnoll warlord.
In the morning, Gaz sent all these gnolls out to hunt, requiring them to hunt successfully or fill their stomachs before returning to the camp, otherwise there would not be so much food in the camp for the hundreds of wandering gnolls.
As a result, the frogs and mice in the camp of the Broken Tooth tribe were massacred for several miles.
Thank you all for your votes! !
Mysterious creatures are coming!Please recommend!
(End of this chapter)
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