Chapter 90 Huge Innovation
After waiting for Harry to forcefully drag Ron to find Professor Dumbledore with a sad face.

John, Fred, and George walked to the room with the monster duel master sign.

There are several transparent monsters of different shapes floating on the ceiling of the room. They glow with light and provide lighting for the whole room.

The ground is covered with wooden floors, and it has also been treated silently, so there is no noise at all when stepping on it.

The two sides are divided into small single rooms, with various monsters currently appearing on the silver door, and there is no door handle, only a verification port.

Only students who have purchased the Monster Duelist can enter and play.

To the left of each port is a framed piece of parchment.

It says the precautions of the Monster Duel Master Store, and the most important thing - the price.

You only need to pay one Sickle per play.

As long as you eat a little snack, you can go in and have a good time.

And after winning, you can continue the game.

quite affordable.

The two small single rooms on the left and right next to the door are different from other single rooms, and are somewhat special.

There is a nameplate on each of them, Monster Master Duelist Sales Office and Lucky Draw Center.

The Monster Master Duelist, as its name suggests, is a place to sell machines.

After Dumbledore came to cast the Extending Sight spell, John would put a vending counter customized by Ian inside.

After the customer puts in the corresponding coins, the counter will launch the goods immediately.

There is no need for guards, which is convenient and fast.

And some time after the last Duel Masters, John spent a lot of Galleons and hair to completely innovate the Monster Master Duelist.

It's now transformed from an ugly looking mirror into a sci-fi watch with a tiny plug-in port on the side.

The screen on the table can display the monsters you own, and can form a projection in the air.

If you don't want to go to the game room, you can directly connect with friends.

And you insert the blue item card in the insertion port, and the corresponding item will appear on the screen.

You can choose props to interact with your monsters, increase intimacy, and enhance your ability to cooperate in the game.

Of course, the interactive props that cultivate intimacy need to be purchased additionally, but they are very cheap. One silver Sico can buy ten pieces, and each piece can be used once.

The used item card can be exchanged for a new one at the Monster Master Store, ten pieces for one piece.

In order to promote the Monster Dueler, John also made a big price cut.

Each watch only sells for one Galleon, which is a big sale at a loss!

The Lottery Center is a product of John's overhaul.

He kept the original duel mode and introduced a ladder ranking.

Players who participate in duels can accumulate victory points for ranking, and the top ten players in each season will be rewarded with additional Galleons.

As a side note, only games played between games are counted in the rankings.

If brain-intensive duels aren't your thing, there's an entertainment mode waiting for you.

At that time, bring the machine and you will possess the monster you cultivated, and fight your opponents in valleys, forests or oceans and other terrains.

The intimacy between you and the monster, the level of the monster, and the shape of the equipment will all affect the outcome of the battlefield.

You can draw all kinds of things related to monsters through the lottery center.

One silver Sickle can be used ten times, and it is possible to get monster fragments or shape fragments. Fifty pieces can be synthesized into a monster or special shape.

After obtaining the monsters, you can use the extra fragments to upgrade and unlock more skills.

The gameplay has simply doubled countless times.

But there is one serious flaw.

That is the machine is still under development.

Moreover, it is quite difficult to develop with John's current ability.

So the current players can only draw a lottery first to increase the level or intimacy of the monster.

Can't experience the thrill of galloping on the battlefield.

But in the future these will definitely be possible!
John silently drew a big pie in his heart.

After checking the items in the Monster Duel Master Store, John opened the door and walked out of the house.

The sound of hurried footsteps was heard, and Harry and Ron ran back panting.

"Back so soon? Isn't Professor Dumbledore in his office?"

John looked behind Harry, but he didn't see Dumbledore's tall figure.

Harry gasped and replied, "I, we didn't go to Professor Dumbledore."

"Huh?" John looked at Harry and Ron suspiciously.

"It's not that we didn't go." Harry changed his words, "It's just that when we walked to the headmaster's office, we saw a scary person."

"Who?"

"Snape!" Ron replied through gritted teeth.

John said in surprise, "Snape? What is he doing there?"

"We don't know either," Harry said, "He stood in the middle of the corridor like a ghost, staring straight at the end of the corridor, like Filch who was patrolling at night, seeming to be watching or looking for something! "

Watch or find?
A light flashed in John's mind.

Snape must be thinking about the person who eavesdropped on his conversation with Quirrell yesterday, and he must go back and report to Dumbledore.

So he wanted to sit on the sidelines and wait for the rabbit!

It's a good thing I didn't go, I don't have Harry's protective eyes
Harry is taking the blame for me!

As expected of the head of Diagon Alley's Magic Wheezes!

Responsible!
John's heart jumped: "Did you see Professor Quirrell when you came back?"

"How do you know?" Harry nodded emphatically, "Ron and I didn't dare to go when we saw Snape, so we ran back in a hurry and met Professor Quirrell on the way downstairs, and he saw us The eyes of the two are a little strange."

"Like, like" Harry scratched his head, unable to find an adjective for a while.

"Like the look of a hunter who finally found his prey?" Ron said, "But why is he looking at us like that, and we didn't provoke him!"

John, Fred, and George looked at each other.

All three of them knew why.

But should I tell Ron and Harry?

John hesitated for a moment, but told Ron and Harry what happened yesterday in a more simplified and adapted form.

After all, Professor Quirrell has been eyeing the two of them.

If they didn't know anything and were as reckless as before, they might fall into Professor Quirrell's trap.

"You mean they both want the thing on the fourth floor?"

Harry stared and said, Professor Quirrell is always a good person in his heart!

But now the filter is broken.
"That's right." John urged, "However, you two shouldn't focus on this issue now, Harry, go to Professor McGonagall, as an excellent Gryffindor player, she probably won't reject you .”

Finding someone to cast a spell is a trivial matter, John is mainly afraid that the two of them will react and blame him
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like