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Chapter 449 The World of Passing Fire
Chapter 449 The World of Passing Fire
"Dark Soul's co-op is mainly cooperative PVE and PVP in invasion mode."
"The cooperative mode is to summon your friends to come and break through the level together. If you can't beat the BOSS alone? Then fight the BOSS online!"
"During the horror-tortured game, being able to challenge powerful enemies with your friends can definitely bring you a considerable gaming experience."
"This is very similar to PlayerUnknown's Battlegrounds. Playing PlayerUnknown's Battlegrounds alone is a horror game, but playing it with friends is fun."
"Furthermore, in the case of online PVE, the player's team is equivalent to a different professional team, similar to the one in the dungeon in online games."
"In this way, the difficulty of the game is greatly reduced, but it gives players another gaming experience."
"In addition to playing with friends you know, you can also open the option so that other players you don't know can also join in."
"Experts can come in to help rookie players, and both parties can get the rewards they want."
Kobayashi said happily: "Ha! This is so simple! Novice players can also easily pass the level?"
Liu Xiong shook his head: "Online PVE reduces the difficulty of the game in a sense, but the online mode is different from the single player mode."
"Some restrictions will be added in the detailed settings to ensure the difficulty of the game and the balance and fun of the game."
"The online setting I wrote so far is just a rough prototype, you understand."
Everyone nodded, indicating that they understood.
Then Liu Xiong introduced the online PVP again.
"The PVP mode of the game is also very simple. During the game, players can use props to invade other players' worlds under the condition of developing online PVP."
"Of course, other players can also invade your world."
"Successfully invade other people's worlds, kill native players, and obtain props and resources."
"And if you successfully defend your own world, you will naturally get related spoils."
"There is another interesting point, that is, equipment can be gifted between players."
"When a level-clearing player starts the second and third rounds, his equipment will gradually overflow, and some equipment will be eliminated and replaced."
"But through the equipment donation between players, these old players can give their equipment to novice players, helping novice players to fight BOSS smoothly in the early stage."
"The gifted equipment will naturally be limited, but even this is enough to help novice players feel the care from the comrades in the game."
After hearing about the equipment donation system, Xiaolin asked with some uncertainty: "Although our game has online elements, it is mainly a game of fighting monsters and clearing levels after all. Isn't the setting of giving equipment a bit strange?"
"It feels like an element of an online game."
Liu Xiong said with a smile: "It does look like an online game element, but adding the system of gifting equipment can give expert players a sense of superiority, and can also enhance the activeness of interaction between players."
"Let spread fire become a verb."
After the meeting, everyone quickly released more detailed script settings.
Because Feimeng's time is not tight this time, unlike "Meteor Butterfly Sword", which needs to be produced in a short time to crash.
So for the script setting of "Dark Soul", under the leadership of Liu Xiong, everyone wrote in great detail.
This is also an inevitable result.
Because the world view and plot of "Dark Soul" itself is very grand and complex, full of connotation and poetry.
But "Dark Soul" doesn't show it directly, it only shows it bit by bit in various props, monsters, scenes, NPCs, etc. in the game.
"Dark Soul" has no historical record, and there is no bard handed down from generation to generation, only players can discover it by themselves.
The extinguishing of the first fire, the ceremony of spreading the fire, the rebellion of the king of salary, the ashes of no fire, the dark abyss, the stray demons, the guards of the oath, the knights of the royal city...
How to express these various, huge and profound story plots in fragments is a big topic for Feimeng and Ye Shen.
Because of this, the script setting of "Dark Soul" this time requires everyone to work together slowly.
Anyway, there was still plenty of time, and Penguin's game started only a week earlier than Feimeng's.
Fei Meng has the time to slowly create a finely crafted masterpiece.
And as everyone worked more and more on making games, Feimeng's employees themselves became the first batch of fans of "Dark Soul".
Because the more it is produced, the more everyone feels the delicacy and charm of the game.
Ye Shen talked about the plot in the game to Liu Xiong more than once.
"The world of Dark Souls is a world where strength is paramount. For the continuation of the world, many people must die."
"Gaze at the abyss and be eroded by the gaze of the abyss at the same time, and the Frank undead team who can kill each other."
"The overlord Vornier who blasphemed the gods but prayed to God for fear of being swallowed by the abyss."
"The onion knight who killed his friend after completing his mission..."
"This is a gloomy world, a world of despair, the abyss erodes, darkness descends, and the whole world is filled with an atmosphere of despair, just like the broken walls in the map, grand and tragic."
"The continuation of the world needs fire, and fire is the rule of the world. When the flame is extinguished, the world will eventually fall into darkness."
"But there is always a faint light in the darkness. It is precisely because of the darkness that the light of the slight fire is dazzling."
"I feel more and more that the world view of "Dark Soul" is so beautiful and heroic."
"Although it is a new challenge for me to put all the plots into the game props, but boss, don't worry, I will definitely do it."
"Players will definitely learn the tip of the iceberg of the worldview during the game and be deeply interested in it."
And Zhu Guda said to Liu Xiong: "The world that seems to be completely self-created can find evidence and shadows from reality. I even saw the secrets of our family that have been passed down for thousands of years in the game. I don't know how you know, boss. of……"
Xiao Lin said to Liu Xiong with a smile: "Hehehe... The game is so difficult this time, the boss will definitely be scolded... Let me express my condolences first."
Only Xiaokui still expressed concern: "Boss, to be honest, with the production of the game, I feel the fun of "Dark Soul" more and more."
"But the fun of the game means that the player base will further expand, but the game is so difficult, it is really a problem!"
"What Kobayashi said about players scolding you is trivial. The key is that I am more and more sure that many players will give up the game because the game is too difficult."
(End of this chapter)
"Dark Soul's co-op is mainly cooperative PVE and PVP in invasion mode."
"The cooperative mode is to summon your friends to come and break through the level together. If you can't beat the BOSS alone? Then fight the BOSS online!"
"During the horror-tortured game, being able to challenge powerful enemies with your friends can definitely bring you a considerable gaming experience."
"This is very similar to PlayerUnknown's Battlegrounds. Playing PlayerUnknown's Battlegrounds alone is a horror game, but playing it with friends is fun."
"Furthermore, in the case of online PVE, the player's team is equivalent to a different professional team, similar to the one in the dungeon in online games."
"In this way, the difficulty of the game is greatly reduced, but it gives players another gaming experience."
"In addition to playing with friends you know, you can also open the option so that other players you don't know can also join in."
"Experts can come in to help rookie players, and both parties can get the rewards they want."
Kobayashi said happily: "Ha! This is so simple! Novice players can also easily pass the level?"
Liu Xiong shook his head: "Online PVE reduces the difficulty of the game in a sense, but the online mode is different from the single player mode."
"Some restrictions will be added in the detailed settings to ensure the difficulty of the game and the balance and fun of the game."
"The online setting I wrote so far is just a rough prototype, you understand."
Everyone nodded, indicating that they understood.
Then Liu Xiong introduced the online PVP again.
"The PVP mode of the game is also very simple. During the game, players can use props to invade other players' worlds under the condition of developing online PVP."
"Of course, other players can also invade your world."
"Successfully invade other people's worlds, kill native players, and obtain props and resources."
"And if you successfully defend your own world, you will naturally get related spoils."
"There is another interesting point, that is, equipment can be gifted between players."
"When a level-clearing player starts the second and third rounds, his equipment will gradually overflow, and some equipment will be eliminated and replaced."
"But through the equipment donation between players, these old players can give their equipment to novice players, helping novice players to fight BOSS smoothly in the early stage."
"The gifted equipment will naturally be limited, but even this is enough to help novice players feel the care from the comrades in the game."
After hearing about the equipment donation system, Xiaolin asked with some uncertainty: "Although our game has online elements, it is mainly a game of fighting monsters and clearing levels after all. Isn't the setting of giving equipment a bit strange?"
"It feels like an element of an online game."
Liu Xiong said with a smile: "It does look like an online game element, but adding the system of gifting equipment can give expert players a sense of superiority, and can also enhance the activeness of interaction between players."
"Let spread fire become a verb."
After the meeting, everyone quickly released more detailed script settings.
Because Feimeng's time is not tight this time, unlike "Meteor Butterfly Sword", which needs to be produced in a short time to crash.
So for the script setting of "Dark Soul", under the leadership of Liu Xiong, everyone wrote in great detail.
This is also an inevitable result.
Because the world view and plot of "Dark Soul" itself is very grand and complex, full of connotation and poetry.
But "Dark Soul" doesn't show it directly, it only shows it bit by bit in various props, monsters, scenes, NPCs, etc. in the game.
"Dark Soul" has no historical record, and there is no bard handed down from generation to generation, only players can discover it by themselves.
The extinguishing of the first fire, the ceremony of spreading the fire, the rebellion of the king of salary, the ashes of no fire, the dark abyss, the stray demons, the guards of the oath, the knights of the royal city...
How to express these various, huge and profound story plots in fragments is a big topic for Feimeng and Ye Shen.
Because of this, the script setting of "Dark Soul" this time requires everyone to work together slowly.
Anyway, there was still plenty of time, and Penguin's game started only a week earlier than Feimeng's.
Fei Meng has the time to slowly create a finely crafted masterpiece.
And as everyone worked more and more on making games, Feimeng's employees themselves became the first batch of fans of "Dark Soul".
Because the more it is produced, the more everyone feels the delicacy and charm of the game.
Ye Shen talked about the plot in the game to Liu Xiong more than once.
"The world of Dark Souls is a world where strength is paramount. For the continuation of the world, many people must die."
"Gaze at the abyss and be eroded by the gaze of the abyss at the same time, and the Frank undead team who can kill each other."
"The overlord Vornier who blasphemed the gods but prayed to God for fear of being swallowed by the abyss."
"The onion knight who killed his friend after completing his mission..."
"This is a gloomy world, a world of despair, the abyss erodes, darkness descends, and the whole world is filled with an atmosphere of despair, just like the broken walls in the map, grand and tragic."
"The continuation of the world needs fire, and fire is the rule of the world. When the flame is extinguished, the world will eventually fall into darkness."
"But there is always a faint light in the darkness. It is precisely because of the darkness that the light of the slight fire is dazzling."
"I feel more and more that the world view of "Dark Soul" is so beautiful and heroic."
"Although it is a new challenge for me to put all the plots into the game props, but boss, don't worry, I will definitely do it."
"Players will definitely learn the tip of the iceberg of the worldview during the game and be deeply interested in it."
And Zhu Guda said to Liu Xiong: "The world that seems to be completely self-created can find evidence and shadows from reality. I even saw the secrets of our family that have been passed down for thousands of years in the game. I don't know how you know, boss. of……"
Xiao Lin said to Liu Xiong with a smile: "Hehehe... The game is so difficult this time, the boss will definitely be scolded... Let me express my condolences first."
Only Xiaokui still expressed concern: "Boss, to be honest, with the production of the game, I feel the fun of "Dark Soul" more and more."
"But the fun of the game means that the player base will further expand, but the game is so difficult, it is really a problem!"
"What Kobayashi said about players scolding you is trivial. The key is that I am more and more sure that many players will give up the game because the game is too difficult."
(End of this chapter)
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