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Chapter 413 What Can Europa Universalis Do?

Chapter 413 What Can Europa Universalis Do?
"The big map of Europa Universalis is the world map, and the entire process of the game is done on this world map."

"Whether it is internal affairs, diplomacy, military or exploration, scientific research, trade, etc., all are carried out on this big map, globally."

"The player will choose a country at the beginning. It can be a different country in history. Although it is called Europa Universalis, if you want Asia, Africa and America, it is also possible."

"Actually, you can play almost all national powers from 1444 to 1821."

"For example, I can play the Byzantine Empire on the eve of its fall in 1453."

"You can also play Venice at the same time, and be the leader of the Republic of Venice, which ruled the Mediterranean Sea economically."

"I can play Revolutionary France after the Revolution of 1789, and go to war with the whole of Europe."

"You can also play Nanming in 1644, turning the tide to drive out the Tartars and restore the Central Plains."

"Of course, if you don't like playing Nanming, you can play Dashun, Daxi, Manchuria and other regimes."

"Once again, there are really many countries that can be played in "European Universal". Globally, from 1444 to 1821."

Hi Dog asked: "So many countries can be chosen to develop their internal affairs, military affairs and diplomacy, so what are the specifics?"

While playing the PPT, Liu Xiong said: "I have chosen a country, and I can flexibly build my country according to my own wishes."

"The Pope's Republic? The Venetian Empire? Francistan? The Teutonic Knights Empire?"

"I can decide my own form of government, the superstructure of society, the country's trade competitiveness, culture, beliefs, etc. The possibilities are endless."

"As the de facto leader of a country, whether it is a monarchy or a republic, I can be said to choose a suitable king or parliament for my country, and appoint historical figures such as Galileo, Da Vinci, Machiavelli, etc. to be my advisors. "

"I can launch a war to expand the territory according to the domestic and foreign situation."

"If you don't want to fight wars but love making money, then commercial republics like Venice, Genoa, and Novgorod would be a good choice. Of course, you must not forget the Netherlands and Hamburg."

"Players can build a great trading empire. Control important ports, expand their trade range, and use powerful fleets to protect trade routes, so that the wealth of the world will roll in."

"As one of the most powerful countries in the world at that time, choosing Ottoman Turkey in the early game will definitely allow you to experience the thrill of crushing."

"However, choosing Byzantium to start the Jedi counterattack is not a lot of fun."

"You can choose a daimyo from Japan to participate in the Sekigahara Battle."

"You can also choose the Korean Empire and beat Manchuria to dominate Northeast Asia."

"Choose Malacca to control global commerce, or choose Mali to become the hegemony of Africa? Or it would be good to have an exciting Indian war in North America."

"But don't think that expansion requires fighting, using diplomatic means, various marriages, alliances, alliances, inheritance, and mergers."

"Learn about the Habsburgs in history, all kinds of marriages, and rule Europe with your lower body."

Su Xian, a war enthusiast, was already a little excited at this time.

"Wow! Boss, that sounds like a big game! Boy, how grand is this!"

Liu Xiong said with a smile: "Actually, it's not the case. Although the game has a lot of content, it's just a strategy game in general."

"How should I put it? The game does not have a magnificent 3D map, let alone a magnificent army of thousands of horses. There are only soldier cards, data, and information. For a layman, it will probably be dizzy at a glance."

"However, you absolutely don't have to worry about the fun of the game, especially after getting started."

This sentence is a manifestation of Liu Xiong's absolute confidence - absolute confidence in the playability of "European Universal".

"Europa Universalis", "Hearts of Iron", including "Football Manager" and so on on the earth, in the previous old versions, there are almost no pictures at all.

"Europa Universalis" is all kinds of icons, various information boxes, and a small amount of original paintings. The big map is a four-color map, and the arms are just some square marks.

"Football Manager" is almost the same, the stadium screen is some garden signs marked with player numbers playing football.

Although there is no picture at all, it does not affect the fun of the game.

The "European Universalis" that Fei Meng is going to make will naturally make many improvements in the graphics, there will be exquisite large maps, realistic soldier models, and top original paintings in the industry.

But in general, the graphics of "European Universal" cannot be as good as "Red Alert 2".

Overall, Europa Universalis is still a game of information and data.

After listening to Liu Xiong's introduction, everyone was lost in thought.

There are very few games of this type, and everyone really needs to digest it carefully.

Seeing this, Liu Xiong said, "Everyone can take a look at the data settings slowly, and I will come to the conference room again in the afternoon."

After Liu Xiong left, everyone discussed with each other while reading the information given by Liu Xiong.

Hi Dog asked Xiao Lin: "Xiao Lin, take a quick glance, what do you think is the most exciting point of the game?"

Kobayashi replied without thinking: "That must be to expand the territory of my empire! Originally, I was just a small country in continental Europe, such as the Teutonic Knights or something."

"And then after several generations of unremitting efforts, I have punched Russia, kicked France, annexed Austria, and monopolized the Holy Roman Empire."

"In the end, Europe will be unified, Russia will be merged, and Ottomans will be swallowed up. The territory will be tens of millions of square kilometers. At a glance, half of the northern hemisphere will be in my color. How exciting it is!"

After listening to Kobayashi's words, Xiao Kui expressed her own opinion: "I think the game's trade system is very interesting. In history, a small commercial country like Venice, the Netherlands, did not become the hegemony of the European continent, but by virtue of its commercial influence, it penetrated into the world. In terms of politics, it once became a front-line power.”

"I found that the trade system of "Europa Universalis" can also help players achieve the effect of global domination."

"Even if it's just a small country, as long as it controls the world's major trading hubs, then with the blessing of a steady stream of money, it can develop technology, raise elite soldiers, attract diplomacy, and explode mercenaries..."

"Even a small Netherlands can overthrow the whole of France!"

"No, I have to continue to study the game's trade system. In the afternoon meeting, I will focus on asking the boss about trade in "European Universalis."

(End of this chapter)

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