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Chapter 385 Killing chickens is a problem?
Chapter 385 Killing chickens is a problem?
"Throwing out this series of titles and titles is directly domineering!"
"After completing so many achievements and experiencing so much game content, is there any need to say how satisfied the players will be?"
Ye Shen's speech came to an end.
And Xiaokui went on to say: "After reading the settings written by you, boss, I feel that the equipment system and life skill system of the ancient scrolls are very classic!"
"Although it may be a bit cumbersome, but it is so detailed and cumbersome to have the taste of RPG!"
Xiaokui continued: "It is true that the equipment system and life skill system of the Elder Scrolls may be a bit cumbersome for novice players."
"But I also think it needs to be more detailed, so that it can be regarded as a real RPG, and can bring players an immersive gaming experience."
"Besides, although it looks a bit complicated at first glance, once you get started, it's still easy to master."
"Weapons are divided into six categories: swords, hammers, axes, daggers, bows, and staffs."
"Defense includes cloth armor, light armor and heavy armor, including shields."
"Like every classic RPG game, the main sources of equipment in The Elder Scrolls are quests, drops from monsters, and gathering materials to make."
"Using the collected advanced materials, players can create very high-quality equipment at a relatively favorable price."
"Use facilities such as forging furnaces, tanning racks, workbenches, whetstones, enchanting tables, alchemy tables, etc. to process basic materials such as ores, furs, cloths, flowers and plants collected, and of course the best materials such as dragon bones and dragon scales are indispensable. , and then you can create a variety of weapons, armor, jewelry, consumables, etc. with different effects."
"Of course, if you want to create top-quality equipment, you have requirements for the corresponding skills of the player, which prompts the player to upgrade the experience and point out the required skill tree."
"Perhaps some players will say, I'm just too lazy to forge iron to be a tailor, so I just use the equipment lost from missions and fighting monsters, can't I?"
"Of course you can. After all, the Elder Scrolls is a very free game."
"But in this way, you will not be able to collect a certain equipment in the game."
"And the equipment that has been forged and enchanted will be very powerful in terms of attributes. If the player does not have any life skills, it will indeed lose a lot of fun and experience in the game."
"As long as players participate in the life skills of the ancient scrolls for the benefit of life skills, they will definitely have a great game experience."
"After all, the artifact that I practiced all the way, collected materials, and finally succeeded in building it with my own hands is the most enjoyable artifact!"
"And this process of hard work collecting materials and practicing skills is also the essence of the life skill system."
After Xiaokui, Xiao Lin asked again: "Boss, I noticed a very strange setting."
"That's the punishment for killing chickens in the game, isn't it too serious?"
"Originally RPG players have a tradition of cheap hands. Seeing a chick passing by and hacking to death is a very common operation."
"But if I kill a chicken after entering the city, will I be wanted and attacked by the surrounding guards?"
"You can slay dragons, but you can't kill chickens? Isn't that unscientific?"
Liu Xiong nodded affirmatively: "Yes, it's really unscientific to be surrounded by NPCs after killing chickens."
"It's unscientific, but it's very interesting. I deliberately wrote this setting, and naturally I have my intentions."
"You guys have to be careful, this will be an interesting setting, and you will see this after the game is released."
Seeing Liu Xiong's confident setting of killing chickens, the employees will naturally not confront the boss.
Then everyone continued to discuss the production of "The Elder Scrolls".
"This dragon believer system is very interesting. Collecting the masks of dragon believers is also an achievement!"
"Boss, isn't it too unscientific to live in the wilderness in this residential area of the lakeside manor? What if you are having sex with your wife at home, and a troll, a mammoth, or something comes to your door, wouldn't it be exciting?"
"The setting of the werewolf blood of the comrades-in-arms group is very classic!"
"Werewolves, silver swords, vampires, classic horror elements!"
"The weak imperial government, the arrogant Thalmer elves, and the independence movement of the Nords in Skyrim, I feel that the political situation is very interesting."
"Ah! I can't wait to get started!"
Of course, as professional game producers, everyone also put forward some opinions.
Kobayashi said: "Boss, according to your settings, why do you feel that the types of monsters in the game are a bit small?"
"Although Skyrim is a cold high-latitude region, it doesn't mean that cold regions lack biodiversity."
"Compare my country's HLJ Province, where there are Daxing'an Mountains, Wanda Mountains, and Songnen Plain, and there are many animals living there!"
"Now, looking at your settings, boss, it seems that there are only ghouls, spiders, ghosts, wolves, bears, deer, walruses, and then there are giant mammoth dragons, plus blood elves, robot robbers, and the like."
"It seems that there are only about 30 species after counting. Is this too little?"
Hearing what Xiao Lin said, Liu Xiong thought about it again, and quickly said: "It seems to be like this!"
In "The Elder Scrolls 5" on Earth, there are indeed relatively few types of monsters. Liu Xiong forgot about this, but fortunately, Kobayashi has brought it up now.
So Liu Xiong gave instructions: "What Kobayashi said is a problem, the biodiversity in the world of Skyrim needs to be improved."
"Ye Shen, you can design some new monsters based on the history, geography, and cultural background of Skyrim."
"Yuzi, Su Xian, you should also cooperate to help Ye Shen design some monsters that fit the game settings of "The Elder Scrolls" as soon as possible."
Both Su Xian and Youzi replied: "There is no problem."
Then everyone had a lively discussion, discussing the advantages and features of "The Elder Scrolls", and also pointing out the shortcomings of this game.
Liu Xiong asked everyone to discuss for a while, and then he coughed twice and said: "Speaking of which, although Feimeng has made many popular games, it is still the first traditional type of sandbox RPG like "The Elder Scrolls". Make it once."
"As you all know, sandbox RPG is a popular and mature game genre with a lot of masterpieces."
"Leaving aside, let's just say that the next-generation "Arad Story 3" is a very good sandbox RPG, and the market response is very good. At present, it has accumulated close to 3 million sets."
Kobayashi said nonchalantly: "Cut, it's half the level of our "PUBG Mobile"."
(End of this chapter)
"Throwing out this series of titles and titles is directly domineering!"
"After completing so many achievements and experiencing so much game content, is there any need to say how satisfied the players will be?"
Ye Shen's speech came to an end.
And Xiaokui went on to say: "After reading the settings written by you, boss, I feel that the equipment system and life skill system of the ancient scrolls are very classic!"
"Although it may be a bit cumbersome, but it is so detailed and cumbersome to have the taste of RPG!"
Xiaokui continued: "It is true that the equipment system and life skill system of the Elder Scrolls may be a bit cumbersome for novice players."
"But I also think it needs to be more detailed, so that it can be regarded as a real RPG, and can bring players an immersive gaming experience."
"Besides, although it looks a bit complicated at first glance, once you get started, it's still easy to master."
"Weapons are divided into six categories: swords, hammers, axes, daggers, bows, and staffs."
"Defense includes cloth armor, light armor and heavy armor, including shields."
"Like every classic RPG game, the main sources of equipment in The Elder Scrolls are quests, drops from monsters, and gathering materials to make."
"Using the collected advanced materials, players can create very high-quality equipment at a relatively favorable price."
"Use facilities such as forging furnaces, tanning racks, workbenches, whetstones, enchanting tables, alchemy tables, etc. to process basic materials such as ores, furs, cloths, flowers and plants collected, and of course the best materials such as dragon bones and dragon scales are indispensable. , and then you can create a variety of weapons, armor, jewelry, consumables, etc. with different effects."
"Of course, if you want to create top-quality equipment, you have requirements for the corresponding skills of the player, which prompts the player to upgrade the experience and point out the required skill tree."
"Perhaps some players will say, I'm just too lazy to forge iron to be a tailor, so I just use the equipment lost from missions and fighting monsters, can't I?"
"Of course you can. After all, the Elder Scrolls is a very free game."
"But in this way, you will not be able to collect a certain equipment in the game."
"And the equipment that has been forged and enchanted will be very powerful in terms of attributes. If the player does not have any life skills, it will indeed lose a lot of fun and experience in the game."
"As long as players participate in the life skills of the ancient scrolls for the benefit of life skills, they will definitely have a great game experience."
"After all, the artifact that I practiced all the way, collected materials, and finally succeeded in building it with my own hands is the most enjoyable artifact!"
"And this process of hard work collecting materials and practicing skills is also the essence of the life skill system."
After Xiaokui, Xiao Lin asked again: "Boss, I noticed a very strange setting."
"That's the punishment for killing chickens in the game, isn't it too serious?"
"Originally RPG players have a tradition of cheap hands. Seeing a chick passing by and hacking to death is a very common operation."
"But if I kill a chicken after entering the city, will I be wanted and attacked by the surrounding guards?"
"You can slay dragons, but you can't kill chickens? Isn't that unscientific?"
Liu Xiong nodded affirmatively: "Yes, it's really unscientific to be surrounded by NPCs after killing chickens."
"It's unscientific, but it's very interesting. I deliberately wrote this setting, and naturally I have my intentions."
"You guys have to be careful, this will be an interesting setting, and you will see this after the game is released."
Seeing Liu Xiong's confident setting of killing chickens, the employees will naturally not confront the boss.
Then everyone continued to discuss the production of "The Elder Scrolls".
"This dragon believer system is very interesting. Collecting the masks of dragon believers is also an achievement!"
"Boss, isn't it too unscientific to live in the wilderness in this residential area of the lakeside manor? What if you are having sex with your wife at home, and a troll, a mammoth, or something comes to your door, wouldn't it be exciting?"
"The setting of the werewolf blood of the comrades-in-arms group is very classic!"
"Werewolves, silver swords, vampires, classic horror elements!"
"The weak imperial government, the arrogant Thalmer elves, and the independence movement of the Nords in Skyrim, I feel that the political situation is very interesting."
"Ah! I can't wait to get started!"
Of course, as professional game producers, everyone also put forward some opinions.
Kobayashi said: "Boss, according to your settings, why do you feel that the types of monsters in the game are a bit small?"
"Although Skyrim is a cold high-latitude region, it doesn't mean that cold regions lack biodiversity."
"Compare my country's HLJ Province, where there are Daxing'an Mountains, Wanda Mountains, and Songnen Plain, and there are many animals living there!"
"Now, looking at your settings, boss, it seems that there are only ghouls, spiders, ghosts, wolves, bears, deer, walruses, and then there are giant mammoth dragons, plus blood elves, robot robbers, and the like."
"It seems that there are only about 30 species after counting. Is this too little?"
Hearing what Xiao Lin said, Liu Xiong thought about it again, and quickly said: "It seems to be like this!"
In "The Elder Scrolls 5" on Earth, there are indeed relatively few types of monsters. Liu Xiong forgot about this, but fortunately, Kobayashi has brought it up now.
So Liu Xiong gave instructions: "What Kobayashi said is a problem, the biodiversity in the world of Skyrim needs to be improved."
"Ye Shen, you can design some new monsters based on the history, geography, and cultural background of Skyrim."
"Yuzi, Su Xian, you should also cooperate to help Ye Shen design some monsters that fit the game settings of "The Elder Scrolls" as soon as possible."
Both Su Xian and Youzi replied: "There is no problem."
Then everyone had a lively discussion, discussing the advantages and features of "The Elder Scrolls", and also pointing out the shortcomings of this game.
Liu Xiong asked everyone to discuss for a while, and then he coughed twice and said: "Speaking of which, although Feimeng has made many popular games, it is still the first traditional type of sandbox RPG like "The Elder Scrolls". Make it once."
"As you all know, sandbox RPG is a popular and mature game genre with a lot of masterpieces."
"Leaving aside, let's just say that the next-generation "Arad Story 3" is a very good sandbox RPG, and the market response is very good. At present, it has accumulated close to 3 million sets."
Kobayashi said nonchalantly: "Cut, it's half the level of our "PUBG Mobile"."
(End of this chapter)
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