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Chapter 235 The Penguin Wins

Chapter 235 The Penguin Wins
On the one hand, Suoshi was delighted with the profits of "Three Kingdoms Cloud Flying Dragon Dance", and strengthened his determination to continue to follow the route of large investment and large returns in the future.

On the other hand, as the weeks passed, Suo Shi watched "Total War Rome" surpassed "Three Kingdoms Cloud Flying Dragon Dance".

"Roman Total War", sold 1500 million copies in the second week!

"Roman Total War", sold 1500 million copies in the third week!

"Roman Total War" sold 1310 million copies in the fourth week!

In the sixth week of its launch, the total sales volume of "Roman Total War" successfully exceeded 7000 million sets, which has already left "Three Kingdoms Cloud Flying Dragon Dance" far behind.

Fei Meng's income from "Roman Total War" also exceeded 10 billion US dollars!
Considering that the development cost of "Total War of Rome" is less than 2 million, it can be said that the return on investment of "Total War of Rome" is far beyond that of "Three Kingdoms Cloud Flying Dragon Dance".

It can be said that "Roman Total War" is very popular.

At the same time, as a new type of game, "Roman Total War" is also a darling in the eyes of critics.

On the scores of major game websites, "Roman Total War" is basically above 8.5 points, and high scores above 9 points are not uncommon.

For example, a well-known UP owner of Ruizhan said in his evaluation:

"Roman Total War" is a war game that mainly represents the Mediterranean world in the classical period, and also includes today's Central Asia and Northern Europe.

There is no doubt that this is a wonderful war arena.

In the Mediterranean world during this period, many powerful empires and more distinctive small forces were born.

A variety of arms, matching and restraining each other make the war very interesting.

The most important thing is that such a huge battlefield is shown through the screen of Feimeng game, which makes the battlefield very spectacular and shocking!
I can use great powers such as Rome and Carthage to build my own empire.

You can also play some small barbarian tribes, and you can still unify the whole world.

……

In addition to the excellent battlefield performance, the internal affairs system of "Roman Total War" is also quite interesting. As long as it is used reasonably, it can get very rich returns.

After occupying the city, various military and internal affairs buildings can be built on the open space of the city. The open space of each city is limited, so it must be planned reasonably.

Is it all-round development?
Or try to make money?

Is it an extreme military province?

Or is it cooked in Egypt, the world is full?
If you can completely occupy a province, you will be able to promulgate provincial laws, change the culture of the province, increase taxes, food, etc.

The additional benefits brought by the unification of provinces determine the player's early development strategy in many ways.

For example, Rome can easily have three complete provinces at the beginning, which is a very powerful country.

But if you play the Germanic barbarians, you may need to move to the fringe provinces where it is easier to mix.

……

There's really not much that needs to be said about the strategy part of Total War Rome.

While unique, there's nothing remarkable about it.

What really makes Total War Rome so good is the game's battlefield performance!

The battle of "Roman Total War" is more shocking than other games on the market!

The details of this game are excellent, the model differences between different arms are very obvious, and the marching and fighting of soldiers are very realistic.

Chatting, tickling, puffing, sniffling, growling...

The movements of the characters are depicted very realistically, and the desperate fighting with real knives and real guns is very enjoyable to watch!
The setting of "Roman Total War" and the game itself fit seamlessly.

Let players see top-notch images and unparalleled exciting battlefields.

In terms of grand strategy, it is very important to let players make decisions, so that players have a sense of responsibility to control the survival of the army and the country.

Another aspect that needs to be commended is that Fei Meng consulted a lot of information in order to make this "Roman Total War".

The background, buildings, arms, shapes, etc. in the game are all strictly in accordance with historical facts.

But Fei Meng is quite flexible, entertainment comes first, authenticity comes second!

The variety and complexity of Total War Rome is so outstanding that it becomes a burden instead.

When I was playing, I received a lot of tasks from the Senate in the early stage, but they disappeared later.

Then the approval rate of the Senate has always been very high. I think the approval rate has been above 80%, so I used it.

I have cultivated cronies, and various political marriages, and firmly controlled the army in my own hands.

But in the end the Roman Civil War broke out. Although it was easy to quell the civil war, it still made me very upset...

In general, "Roman Total War" is very good, with rich historical background settings, movie-like war scenes, and the complexity of the game gives people a sense of accomplishment.

Although sometimes it is a bit cumbersome, the IQ of the computer AI is also a bit erratic.

However, this "Roman Total War" is definitely worth playing!
The acclaimed and well-received "Roman Total War" sold 7000 million copies in its sixth week.

But for Fei Meng, the real enemy has come.

Penguin teamed up with Glass Slag to launch a super masterpiece - "The King of Middle-earth" with an investment of more than 4 million US dollars, shockingly listed!

As early as two weeks before "Roman Total War" was in full swing, "King of Middle-earth" had regained No.1 on the game hot list-even though "King of Middle-earth" hadn't been released yet.

And the "King of Middle-earth" after its launch was even more unstoppable, sweeping all the media, and all of them got a high score of 9 points or more.

And the sales volume of "King of Middle-earth" is even more astonishing!

The price of King of Middle-earth is not high, only 228 yuan, perhaps due to the relatively low price, the sales of "King of Middle-earth" have been soaring all the way.

The sales volume of "King of Middle-earth" reached 1500 million sets in the first week of its release!

And in the second week, "King of Middle-earth" sold 1600 million sets!

Basically, the sales of "King of Middle-earth" surpassed that of "Roman Total War", which is inevitable.

"Roman Total War" was well received and well received, and "Kings of Middle Earth" was super popular and well received.

Although "King of Middle-earth" has only been on the market for 2 weeks, the market has basically reached a conclusion.

"King of Middle-Earth" has to overwhelm "Roman Total War", and "Roman Total War" has to overwhelm "Three Kingdoms Cloud Flying Dragon Dance".

The outcome of this battle is probably like this.

Seeing that the sales volume of "Total War Rome" has been declining since the release of "Kings of Middle-earth", everyone in Feimeng is also aware of it.

This battle seems to be won by "King of Middle-earth", and it seems that Penguin has won.

(End of this chapter)

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