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Chapter 183 181. RP Value and Script Editor

Chapter 183 181. RP Value and Script Editor

Most of the game thinking is common. Lin Anna wants to use the ability in reality to "cheat", so Lu Yuan naturally wants to, but his biggest headache now is not this problem.

In this test, it is not a big problem to use real knowledge in the "super game" behavior of many players. On the contrary, Lu Yuan still admits such "game skills" to a certain extent.

After all, what is accumulated in reality can only be counted as a part of personal game strength, and it cannot be regarded as cheating in general.

The most troublesome thing for him is the player's unreasonable playing of cards!
This "common sense" is the crucial "role-playing" in board games, which is to follow your character card settings and strictly implement them.

It sounds a bit secondary, but this is the essence of most board games: to play the person who wants to be but dare not be in reality!

However, in the actual game process, Lu Yuan can clearly see everyone's performance. Except for the one who can't speak soy sauce and is more dedicated to the five players in the game, the other four will more or less often "string together" play" and make some actions that do not conform to the setting.

As a senior thief, Tony doesn't look like a behind-the-scenes worker at all. As the only one in the team who can play, this kind of performance makes sense in the early stage.But in the later stage, this guy even uncharacteristically stood in the front row and repeatedly stood out, becoming the main character in the team and pulling out all the hatred.Although the technique is remarkable and has effectively promoted the development of the plot, this change is still very strange, and it does not fit his own thief's setting of making a fortune silently.

Franco, the setting is a doctor (song) student (bi) who is very interested in occultism. The latter has done a good job, but when it comes to mysterious events, he has no curiosity at all, and all he thinks about is Flashing people, this kind of performance is seriously inconsistent with the setting of a character who has deep research on occultism.

As for the barrister, there is nothing to say. As a person who lives by his mouth, he has not done any powerful negotiation work, and he seems to have no interest in these performances.On the contrary, the skill points of cross talk are very full, and all the nonsense is used to tease teammates.

My sister... Forget it, I don't want to comment, she performed really well and deserves praise.

Well, it deserves praise.

…………

In order to solve the problem that the player's performance does not match the character card settings, Lu Yuan wrote a "correction system" overnight, also known as the RP system.

RP, English RolePlay, is the abbreviation of role-playing, and it is also a very interesting pronoun in Chinese: "character", which generally refers to luck.

With this coincidence, Mr. Lu came up with inspiration, directly and simply bundled two irrelevant parameters together to form a new numerical system.

The original intention of the design of this system comes from how the host handles the corresponding problems during the game.

Generally, when a player makes an obvious "super game" move, the host will make some adjustments to balance the difficulty, such as adjusting the numerical magnitude of the original event, giving penalty dice, or even simply adding emergencies.

But what Lu Yuan has to do is much simpler, the RP value is the quantitative version of the "lucky value", which directly affects the betting point and the triggering of branch events!
What the system needs to do is to judge the player's "acting skills" according to the keywords in the character card set by the player, and then give a score based on the performance.

The better the player "performs" his character, the more extra rewards he will get. On the contrary, he will suffer from bad luck, so there is no need to think about branch lines and rewards.

Although there are many methods, there are also many problems.

There are many problems, big and small, and another important one is the problem of player communication.

Discussing some "super game" topics during the game has always been the charm of board games.In fact, the reason why Lu Yuan didn't choose to let the player directly control the character is because he wanted to keep this kind of fun.

But in the actual game process, some utilitarian players will inevitably appear.

They will try their best to cheat by taking advantage of system vulnerabilities, and the issue of information sharing is the most important one.

For the "dough" on one side, the host can create unequal information by passing notes, etc., or directly monitor player behavior to make adjustments.Online groups are a bit more difficult, private chats are easier, but control is more difficult.

In order to deal with this kind of cheating, Lu Yuan directly turned off the permission to use the chat software in the game this time. That is to say, players cannot communicate through the newly updated chat function in the game, and can only talk face to face.

As for artificially creating unequal information, it is even simpler. Lu Yuan directly added branch lines where necessary.Players who enter the branch line mean that the player cannot get in touch with any means allowed by the game, including shouting, making phone calls, and so on.

The plot information obtained in the branch can only be shared by players after meeting.In this way, when the key independent plot occurs, other players can no longer watch at will as before, and then play the game from the perspective of God.

Of course, the player's ability to cheat is amazing, and Lu Yuan still has a hand for it.

You can cheat, just deduct the RP value.

Although these functions are simple and rude, they are very practical.

Teacher Lu has reason to believe that after seeing this system, players will realize how to treat their character cards well.

…………

When it comes to character cards, we have to mention the next optimization work of this function.

After repeated considerations, he still decided to set the whole world as a connected modern society, which has a strong sense of substitution and more materials that can be used.

This creates a problem, that is, everyone's characters are another kind of life to a certain extent, so the intersection of their life trajectories cannot simply pass by, and various emotional elements must also be considered.

In this regard, Lu Yuan decided to retain the interpersonal relationship of each character card and join the team formation system. Players who become friends can participate in each other's life together.

The characters represented by each character card can be friends, enemies, husband and wife, relatives with other character cards, and of course the same is true with NPCs.

When the game starts to operate, each character card will represent a unique person, and this person's life is closely related to the role cards of other players, forming a complete small society.

Of course, considering the "attrition rate" of game characters in Cthulhu's small world, there must be more than one character card, and players can throw it away after use, or even throw it away if they don't use it.

Lu Yuan has countless ways to make players cherish their game characters, but this involves the most critical growth and consumption of character cards, which cannot be dealt with now.

Because after balancing the game experience, Lu Yuan will spend a lot of time developing the most important additional function in the game - the script editor...

(End of this chapter)

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