Chapter 98
Among the countries that once expanded outward, the most famous is the Dinar Empire that unified the human world.

After the great dinar empire unified the human world, it felt how lonely, empty and cold invincibility was, so it organized a strong army to expand outward on a large scale.

Flynn is very familiar with the story that followed—a large-scale geological change, earth-shaking changes took place in the land outside the human world, monsters in the underground world appeared on a large scale, and the empire was exhausted.

The entire Dinar Empire is full of wars, and all the newly developed lands are occupied by ghosts and monsters from all walks of life.

The old aristocratic forces of other human countries conquered by the Dinar Empire also took advantage of the embarrassment of the Dinar Empire and set off their flags one after another, eventually disintegrating the largest empire in history.

Taking history as a mirror, the human countries after the Dinar Empire have never expanded their land outside.

Including the Tieqiu Kingdom, they also followed the instructions of their ancestors and had no idea about the thousands of miles of fertile fields north of Tudou Village.

After listening to the real story, Flynn was still a little puzzled, so he asked: "We humans are so powerful, why don't we send troops to destroy the local underground city? After the underground world is emptied, won't this land be safe?"

Zhen looked at Flynn with the eyes of an idiot and said, "Don't you know the theory of geocentric drift?"

Hearing the mention of geocentric drift, Flynn immediately understood.

The theory of geocentric drift is a widely accepted hypothesis-outside of the human world, those geologically unstable areas, the strata below the surface, will drift unsteadily with the movement of the earth's center.

The drift of the center of the earth is an incredible miracle.

For example, in the underground in the north of Tudou Village, perhaps the underground world there has been stable for decades and hundreds of years, and the evil creatures in the underground world there may be sent by Flynn to kill them all.

But it's useless, because according to the theory of geocentric drift, perhaps overnight, the underground world will drift thousands of miles away.

After all the hard work, the local underground world was finally emptied, and it might all be in vain overnight, and underground evil creatures from other places re-occupied the underground world north of Tudou Village.

It is precisely because of the widespread existence of the underground world and the drift of the earth's center that it is useless to empty the underground world, so the kings of all walks of life will no longer open up the land.

Things like the underground world are almost irrelevant to people living in stable geological areas-so Flynn doesn't know much.

Now, after hearing the real story, Flynn couldn't help but feel a little worried: his Tudou Village seems to be the boundary of the geologically stable area.Since there is such a dangerous underground world in the north, wouldn't it be a fantasy to expand the land for thousands of miles to the north?

But seconds later, Flynn was optimistic.

There is an underground world north of Tudou Village, which is a danger, but it is also an opportunity.

If you are an ordinary lord, the monsters in the underground world may be very troublesome.

But he is also the lord of the players, how many monsters are there in the underground world?
It just happened to be used for players to level up and fight monsters!

Now you don't have to worry about it.

Thinking of this, Flynn couldn't help but look forward to discovering more underground world areas by himself.

Wouldn't it be beautiful to fight monsters in the underground world, grab money from the underground world, practice the level of the underground world, and provide one-stop customs clearance services?
Flynn is not afraid of the monsters in the underground world, and the players are naturally even less afraid.

Flynn entrusted the old mercenary to release some exploration tasks for the underground world area of ​​the Tursin tribe, which attracted more players to go there.

Many mining teams were spontaneously organized.

Mining granite, mining crystals, exploring the ground, fighting monsters along the way, getting loot from gopher miners, making money at a high speed, is very flattering.

Within two days, Tuerxin Tribal Mining Brigade stationed in Tudou Village was fully established, and more than 300 of the 100 players in the game were making money there.

Using the player's radar to observe, it can be seen that at the entrance of the abandoned mine in Tursin, there are more than a dozen Mithril resurrection statues placed in a haphazard manner.

Because the player has the right to designate the bound resurrector of the Mithril Resurrection Statue, so there is no need to worry about the Mithril Resurrection Statue of your team being rubbed by others.

In the mine, in the place where my uncle, the world's number one cutest girl, died tragically, the players are working in full swing.

It is not an easy task to mine the granite in the shallow underground.

Granite is inherently strong, and the problem of landslides needs to be considered underground, so even players with unlimited stamina cannot pick it up quickly.

Granite mining is usually done in a team of 4-5 people. Everyone works together to dig out granite. Depending on the color and size of the dug out granite, it can be sold for 300-400 or even 500 copper coins per ton.

After digging out a ton of granite, it was transported back in a rented two-wheel-drive mule cart, which can be run several times a day.

If it goes well, it is not difficult for a granite mining team to earn 2000 or even 3000 copper coins in a day.

It's just that the high income of mining granite is not so easy to earn.

First of all, the mining process is very difficult. Even with unlimited physical strength, it needs repeated beating and prying to get out the granite reluctantly.

In addition, we must be as careful as possible to ensure the integrity and color of the granite, because the broken small pieces of granite with poor color are cheap, and the complete large pieces of granite can be sold at a better price.

In addition, to transport granite, it is generally necessary to rent two mules to pull the cart, so a granite team of four, five or six people can be said to have high returns and high investment.

For most of the retail miners with one or two people, they are more inclined to collect crystals that are accompanied by the cracks in the walls.

But this area has been mined by goblins and gopher miners, so there are not many crystals left for players to collect.

Most of them are still in solid crevices, and it is very difficult to collect them.

The price of the mined crystals varies according to the fineness. On average, it is not difficult to earn 300 copper coins a day.

In terms of income alone, making money in the abandoned mine in Tursin is a little more than in Stone Mountain, but at the same time it requires a lot of hard work.

However, because Shishan has also entered a bottleneck period, the stones that are easy to collect are almost the same. Although the remaining stones are of good quality, they are getting more and more difficult to collect. Therefore, in Shishan quarrying, the general limit of one day's income is 200-250 copper coins.

On Tursin's side, he can earn 300 copper coins a day.

Therefore, even if the hard work is dangerous, players are still willing to make money on the Tursin tribe-the money earned is not only dinars, but for most civilian players, the dinars earned are also equal to the real Currency!
(End of this chapter)

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