I have tens of millions of wage earners

Chapter 816 Airborne Operations

Chapter 816 Airborne Operations
And the fighting style of the Griffon drivers is also very similar to Stuka.

They first dived and bombed from high altitude, dropped many explosive potions, and bloomed flowers of destruction in the suspected catapult positions.

Afterwards, the griffins continued to dive and slow down, and directly dropped the NPC knights on their backs onto the battlefield.

Pilots become paratroopers!
The elite NPC Griffin Riders were airdropped into the empire's catapult position like airborne troops.

Then start crazy killing and destruction!

And sure enough, as Flynn expected, the empire's catapults are here!
The invisible catapult, which cannot be seen outside, can be seen after entering the position.

Obviously, the stealth mechanism arranged by the empire can only blind the outside world's vision, but cannot take effect on the people in the field.

The goals of the NPCs are also very clear.

They should use the magic props they carry with them in the shortest possible time, including explosive and combustion-supporting potions, scrolls, etc., to destroy the various catapults on the scene as much as possible.

At least, most of them must be destroyed.

At a cursory glance, the catapults on the scene are still densely distributed, and there are also some special magic circles of unknown meaning between the catapults and the catapults.

These magic circles emit this elegant light, as if they are transparent.

It can be speculated that the reason why this position can be invisible should be the function of these magic circles.

A special magic circle, combined with a special catapult, makes the catapults in this area automatically enter the invisible state, and cannot be discovered by others from the outside.

Flynn's mission goal is to let these airborne paratrooper NPCs destroy as many catapults and/or invisible magic circles as possible in the shortest possible time.

In short, let the catapult on the scene not work perfectly as much as possible.

Although the number of paratroopers airdropped is not large, but if you add the huge and fierce griffins that can also participate in battles, it is also an armed force that cannot be underestimated.

And because there are only a small number of artillerymen next to the catapults in the artillery positions, their close combat capabilities are generally weak, and many of them are not equipped with any decent weapons and armor.

But now, this group of catapult troops faced the most powerful NPC troops.

They were raided by the airborne troops from the sky, and they were killed all of a sudden, throwing away their helmets and armor. Obviously, there were thousands of artillerymen in the position, but they were killed by dozens of NPCs and griffins. dog.

This can't be blamed on them. Although they are elite soldiers of the empire, they are slingers and technical soldiers after all.

Since they are all playing with skills, there is nothing wrong with being a little weaker in close combat, right?
Just like the catapults, ballistas, and artillery in the popular strategy game "Total War" on the earth, they are disgusting at a long range and have zero melee effect.

To be reasonable, you can't let some Roman heavy legionnaires drive catapults, right?

Those in charge of driving the catapults are all ordinary cloth armored units, equipped only with small daggers, small round shields and other scumbag weapons, they can't stop Flynn's paratrooper NPC at all!

2 minutes!
From the time when the paratroopers drove the griffins down from the sky, until the final NPCs were completely wiped out, the griffin beasts also lost more than half of them and fled in embarrassment.

Time-consuming, only 2 minutes.

For the empire, their support was too fast, and it took only 2 minutes to destroy Flynn's airborne troops.

But the airborne troops on Flynn's side also destroyed more than half of the imperial catapults within 2 minutes.

This is also thanks to the destructive props, scrolls, potions, etc. that Flynn equipped them with, the quantity is sufficient and the quality is good enough.

Sufficient props allow NPC paratroopers to unleash maximum destructive power in a short period of time.

Among them is a special targeted potion, the explosive damage is almost zero, but when thrown on the catapult, it will produce a strong corrosion effect.

It can corrode a large piece of the catapult's wood within a few tens of seconds, which is very easy to use.

The explosive potion is even more simple and crude.

Throwing a bottle of potion or a scroll, the effect of a small-scale explosion is not enough to completely destroy the main body of the catapult, but it is also enough to damage the parts and break some fragile connections.

If the empire wants to repair these catapults, it will take a certain amount of time.

So far, the stealth artillery positions of the empire have basically been reimbursed.

If the empire continues to throw stones and bombs in the future, the scale will inevitably be weakened a lot. Flynn can also send out death squad players to continue airdropping and destroying.

All in all, this time the air strike was relatively successful, although dozens of griffins and 100 NPCs were lost.

But all this is worth it.

Being able to essentially destroy the Empire's catapult positions was crucial to this campaign.

Without the artillery bombardment, the empire would no longer be able to use long-distance slapstick slowly as before.

That was a tactic that really gave Flynn a headache.

After all, the tactic of using long-distance grinding slowly is shameless and inefficient, but it is indeed very disgusting.

When Flynn played Total War by himself, he would sometimes make a mod that would ban the Ballista.

Otherwise, Youpao is too brainless, not only bullying AI, but also destroying your own game experience.

After paying a certain cost and basically destroying the artillery positions of the empire, Flynn returned his sights to the front line.

The 10,000+ brothers who rushed forward for nothing made Flynn feel a little pleasantly surprised.

That is, after a period of bloody battle.

Among the 10,000+ players, more than half have died.

More than half of them died in less than an hour. It can be said that the death rate is very high, which is also in line with the consistent high efficiency of the fourth natural disaster.

But the current battlefield situation, at least the battle situation, is different from the situation at the beginning, when a small number of elite players fought back and forth with the empire, and most rookie players were unilaterally slaughtered by the empire .

In other words, the rookie is dead, and the rest are big bosses.

These big bosses who are still alive and still insisting on fighting, although their number is less than half of what they were before, are surrounded by the empire.

But the people who are still alive are tightly huddled together, and the various battle groups cooperate more closely with each other.

Every loophole in the line of defense has someone to make up for it.

Every time the empire raids, someone leads a team to hedge against it.

Every line of defense has a strong team of veterans presiding over the situation.

Although surrounded by the empire, the battle line is not like it was at the beginning, with 10,000+ people squeezed into two groups but leaking everywhere. Either the empire breaks through here, or the empire randomly kills there.

Now the fighting effect of the remaining tens of thousands of people is even better.

(End of this chapter)

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