Reboot the age of gaming
Chapter 416 The Future
Chapter 416 The Future
With the official release of "Attack on Titan", familiar scenes appeared on the Weiguang live broadcast platform.
There are a large number of thumbnails in the live broadcast room, all of which are black and white screens, with a familiar word "death" in the center!
Of course, compared to "Sekiro", which suffers throughout the game, "Attack on Titan" is much gentler. After all, a lot of content is cutscenes, and only a small amount of content is the suffering of players.
But even so, the players deserved to suffer a lot!
The players were both delighted and terrified. Sure enough, the tireless Xinhuo Studio is back!
And carefully taste, "Attack on Titan" is very different from "Sekiro", not only in the content of the game, but also suffering, which has different meanings.
There are many sources of suffering in "Sekiro", such as the malice contained in the level, such as the mandatory backboard, such as the need to collect different props to deal with different enemies.
It can be said that "Sekiro" is more like a well-arranged puzzle box garden, from which you can see traces of the numerical value and rhythm in the game, and it can be seen that the designer is deliberately guiding the player to learn a certain skill, or to complete the game. some kind of exploration.
"Attack on Titan" is more malicious in terms of suffering. In every battle, the giant will immediately determine the direction of movement and attack target according to the program set by itself. Even if the player chooses the same route, he will also encounter many new emergencies. situation.
Moreover, in "Attack on Titan", character growth and props and equipment are completely downplayed. It is impossible for players to reduce the difficulty of the game through the cycle of spawning monsters, upgrading, and continuing to spawn monsters. Instead, they really bring in an investigator. You die immediately and the game starts over.
In other words, in "Attack on Titan", Zhong Ming really provided a cruel and real world, which was thrown in front of the players without embellishment, so that they can more truly understand that human beings in this world have How hopeless!
In terms of plot, "Attack on Titan" no longer splits the entire plot into paragraphs of text information or key props like "Sekiro", but presents it in a cinematic way.
And the magical twist of this movie-like plot made the players overwhelmed.
When I met the giantess for the first time, the story carefully laid the groundwork. Facing the almost invincible giantess, human beings tried all means to no avail and suffered heavy losses. However, when everyone was feeling desperate, the story suddenly turned. Locking on the giantess turned out to be Yani, a character she has always been familiar with, which surprised many players.
But what is even more surprising is that it turns out that both the super giant and the armored giant were transformed by humans, and they also mixed into the survey corps before, and they played a lot of roles in the past stories. During the latent process, he lost himself, resulting in a severe split personality.
Later, facing the threat of the royal family, the survey corps even launched a coup, overthrowing the real royal family inside the city walls and uniting the power of mankind.
Afterwards, the giant ape appeared on the stage, and Captain Erwin led the newly recruited scouts to win a key attack opportunity for the captain by committing suicide. Although the giant ape escaped in the end, he still captured the super giant. Whether to save Almin or Commander Erwin, the survey corps fell into an unprecedented difficult decision...
In the end, many previous mysteries were solved one by one.
Those giants were all transformed by humans. The world they lived in was just a lonely island, and those tall city walls were all made by the Frieze royal family with giants...
The original scary, weird, and illogical settings were solved one by one, and the players were surprised to find that the whole story was highly self-consistent on this basis, and all the original mysteries could be explained!
Moreover, many foreshadowings are buried very, very deep. Maybe a small detail in the cutscenes of a certain chapter in the previous chapter hints at the subsequent plot.
At the end of the game "Attack on Titan", humans finally defeated all the giants on the island, drove out all the outsiders, and no longer faced the threat of giants outside the wall.But they also learned that there is still a world full of hostility towards them outside, and wars will break out at any time. Before the Eldians are completely wiped out, maybe the wars and persecution will never stop...
……
On the Internet, speculation and discussions about the plot of "Attack on Titan" quickly became popular.
"Cleared the level! This game is really a masterpiece!"
"I didn't expect the plot to be so exciting. There are too many twists and turns. Although it's just a game, it doesn't lose to some dramas and movies at all!"
"Punch through the customs! Be proud of yourself!"
"The plot is really exciting, but I really want to know what's going to happen in the future. The danger has not been lifted. What will happen to the story in the future?"
"Attack on Titan 2 should be released. Judging from the situation of this one, the story capacity is enough, and the plot has come to an end for the time being. Hey, I really can't wait for everyone in Xinhuo Studio to burst into anger and release "Attack on Titan" immediately." I made it out for "The Giant 2", as if I knew what happened behind!"
"What's the rush! "Sekiro 2" is still waiting in line!"
Players spoke freely and expressed their love for the game "Attack on Titan".
In the eyes of many people, the key to the success of this game is that it retains the spiritual core of Xinhuo Studio's games, and at the same time has a great breakthrough in the game's plot narrative.
What kind of experience would a movie game + suffering game be like?Maybe that's what Attack on Titan looks like now!
……
Yunuo Technology.
Zhong Ming and Lin Xiaoguang were looking at the holographic projection model on the table with several technicians.
From the outside, this holographic projection is a very large device, about 3 meters long and 2 meters wide, which can accommodate a person lying or sitting in it. In the comfortable interior space, there are many lines—those Both belong to the connection device inside the device.
"It's too big, and the cost is too high for ordinary people, even ordinary rich people can't afford it." A technician said with emotion.
Zhong Ming smiled: "That's not a problem. Computers were huge and expensive when they were first born, but eventually they will keep shrinking and eventually enter everyone's life."
Lin Xiaoguang obviously held the same attitude, and nodded slightly: "Neural connection technology, although it is still a very immature technology, will sooner or later mature and be applied on a large scale. Starting from now It's not too late to try."
"This shouldn't be our company's design plan, right? This device is too ugly." Another technician complained.
Lin Xiaoguang smiled: "It's the prototype of Moya Technology, and it's normal to be ugly. In the early stage of this design, many functions have not been developed to the extreme. The designer pays more attention to the optimization of performance and the design of appearance. Maybe not so much. When the design of this device matures, the shape will naturally become smaller and more attractive.”
After a short pause, Lin Xiaoguang added: "Of course, this prototype is really ugly. If it is handed over to us, it will definitely be better."
Zhong Ming made a gesture and turned off the holographic projection model on the conference table.
"We designed it ourselves, so don't be affected by the poor prototype of Moya Technology. Afterwards, we opened up a separate department for the research and development of neural connection equipment. Yunuo Technology must be the first hardware manufacturer to launch a commercial prototype. It must also be the first manufacturer to combine neural connection technology with games."
Lin Xiaoguang and other technicians nodded: "Of course."
……
Time flies, two years have passed since "Attack on Titan" was officially released.
After this game, Zhong Ming gradually faded out of the players’ field of vision. Although the three studios under Weiguang Interactive Entertainment are still launching new games, the speed of launching games has slowed down significantly.
However, the quality of the game is still very high.
In the past two years, Weiguang Interactive Entertainment has won a large number of game design awards, and Zhong Ming seems to have habitually faded out of the player's field of vision, giving all these opportunities to show his face to his chief designers, such as Fu Xing'an , Jia Jia and Hu Bin.
And the players were also surprised to find that the designers brought out by Zhong Ming all had a very amazing design level.
It can only be said that although a person's success is inseparable from his own efforts, it also depends on whether there is a giant willing to let you stand on his shoulders.
According to the consistent guesses of the players, most people think that Zhong Ming's attention is temporarily focused on other places.
There are some suspected leaks of internal information, and some are just the brains of players letting go of themselves, but most people think that Zhong Ming's goals during this period should focus on three aspects.
One is the construction of the Weiguang Interactive Entertainment Headquarters Building and the Weiguang Theme Park.
Since the construction of the Weiguang Interactive Entertainment headquarters building and the theme park started more than two years ago, interested players will visit it every once in a while, especially players in Ming'an City, who also like to go to the theme park Take a look, even if it's just driving around in a speeding car, take a look at the construction progress of this paradise.
Last year, the headquarters building of Weiguang Interactive Entertainment has been completely completed, and there are still many media reports on the relocation.
This building, shaped like a "flame lotus", is a stacked, surrounding and supporting structure in structure. It is an irregular conical flame with a spiral green pattern on the base, which surrounds the entire headquarters building in the center, creating a A feeling of burning fire.
Watching at night, you will get a better visual impact, especially when driving a speeding car at high altitude, you can see that a huge flame seems to be ignited on the flat ground. With the changing lighting effects, the flame seems to be still Burning continuously, it seems to contain an extremely tenacious vitality, which is impressive.
After Shimmer Interactive Entertainment moved out from the distant office address, which is Huanyu Daguan, those floors were immediately rented by several companies at high prices. Obviously, they all hoped to be able to enjoy the blessing of Shimmer Interactive Entertainment.
In just a few years, it has evolved from a small workshop with only three or four people to a world-renowned game company, and has become the number one behemoth in Ming'an City and even the world. If there is no "luck" in it "Many people don't believe in things like that.
Of course, this statement is illusory and has no scientific basis, but for many companies, it is also renting office space. Even if it is a little more expensive, why not rent a more auspicious place?
In the future, when the bosses of other companies come to visit, or the interviewer comes, they can pretend to casually say: "This is the original office location of Weiguang Studio." Even if it is a small company with no reputation It can also be raised a lot in an instant.
Of course, after the relocation, the internal welfare policies of Weiguang Interactive Entertainment have also become a topic that many employees like to talk about.
The company has a large staff canteen, a staff dormitory that can be rented for a long time with only a small rent, a well-equipped gym, swimming pool, game area, open office, rich afternoon tea...
In short, the upper limit of "other companies" has been successfully raised.
The second aspect that everyone guessed that Zhong Ming was concerned about was the secondary promotion of the game, including e-sports events, live broadcasts, and so on.
This aspect has always been the layout direction of Weiguang Interactive Entertainment. The e-sports content of games such as "Auto Chess", "City Guard Battle", and "Xuanjia Project" is constantly developing. Now that it has begun to take shape, it can already realize the feedback of game development.
According to internal staff rumors of Weiguang Interactive Entertainment, Weiguang Studio is developing a new e-sports game project that can have an impact on "Xuanjia Project". The same height as the traditional sports industry.
For this rumor, most people understand it as an extremely long slogan-style goal.
The third aspect is the latest neural connection technology.
This technology was exposed by some technology media two years ago, but at that time this technology was completely in the laboratory stage, the actual effect was very general, and the cost was extremely expensive. No one knew that the so-called "spiritual connection device" could It has been put into production on a large scale and entered thousands of households, profoundly changing people's way of life.
But regardless of whether this technology is mature or not, it is obvious that technology companies cannot stop technology companies from entering this field one after another, hoping to become a key link leading the future.
The same is true for Yunuo Technology.
From the GS1 simulator, to the full-view display, and then to the UV1 simulator, Uno Technology has applied the most cutting-edge technology very aggressively, and strives to bring the most novel gaming experience to players.
Obviously, Zhong Ming will not lag behind others, and has devoted a lot of energy to the research and development of neural connection equipment.
Many players are looking forward to, maybe one day Uno Technology will suddenly hold a press conference, announcing that the application of neural connection equipment has reached the practical stage, and launched a mature product similar to the UV1 simulator.
At that time, perhaps for the entire game industry, a new dawn will officially come!
(End of this chapter)
With the official release of "Attack on Titan", familiar scenes appeared on the Weiguang live broadcast platform.
There are a large number of thumbnails in the live broadcast room, all of which are black and white screens, with a familiar word "death" in the center!
Of course, compared to "Sekiro", which suffers throughout the game, "Attack on Titan" is much gentler. After all, a lot of content is cutscenes, and only a small amount of content is the suffering of players.
But even so, the players deserved to suffer a lot!
The players were both delighted and terrified. Sure enough, the tireless Xinhuo Studio is back!
And carefully taste, "Attack on Titan" is very different from "Sekiro", not only in the content of the game, but also suffering, which has different meanings.
There are many sources of suffering in "Sekiro", such as the malice contained in the level, such as the mandatory backboard, such as the need to collect different props to deal with different enemies.
It can be said that "Sekiro" is more like a well-arranged puzzle box garden, from which you can see traces of the numerical value and rhythm in the game, and it can be seen that the designer is deliberately guiding the player to learn a certain skill, or to complete the game. some kind of exploration.
"Attack on Titan" is more malicious in terms of suffering. In every battle, the giant will immediately determine the direction of movement and attack target according to the program set by itself. Even if the player chooses the same route, he will also encounter many new emergencies. situation.
Moreover, in "Attack on Titan", character growth and props and equipment are completely downplayed. It is impossible for players to reduce the difficulty of the game through the cycle of spawning monsters, upgrading, and continuing to spawn monsters. Instead, they really bring in an investigator. You die immediately and the game starts over.
In other words, in "Attack on Titan", Zhong Ming really provided a cruel and real world, which was thrown in front of the players without embellishment, so that they can more truly understand that human beings in this world have How hopeless!
In terms of plot, "Attack on Titan" no longer splits the entire plot into paragraphs of text information or key props like "Sekiro", but presents it in a cinematic way.
And the magical twist of this movie-like plot made the players overwhelmed.
When I met the giantess for the first time, the story carefully laid the groundwork. Facing the almost invincible giantess, human beings tried all means to no avail and suffered heavy losses. However, when everyone was feeling desperate, the story suddenly turned. Locking on the giantess turned out to be Yani, a character she has always been familiar with, which surprised many players.
But what is even more surprising is that it turns out that both the super giant and the armored giant were transformed by humans, and they also mixed into the survey corps before, and they played a lot of roles in the past stories. During the latent process, he lost himself, resulting in a severe split personality.
Later, facing the threat of the royal family, the survey corps even launched a coup, overthrowing the real royal family inside the city walls and uniting the power of mankind.
Afterwards, the giant ape appeared on the stage, and Captain Erwin led the newly recruited scouts to win a key attack opportunity for the captain by committing suicide. Although the giant ape escaped in the end, he still captured the super giant. Whether to save Almin or Commander Erwin, the survey corps fell into an unprecedented difficult decision...
In the end, many previous mysteries were solved one by one.
Those giants were all transformed by humans. The world they lived in was just a lonely island, and those tall city walls were all made by the Frieze royal family with giants...
The original scary, weird, and illogical settings were solved one by one, and the players were surprised to find that the whole story was highly self-consistent on this basis, and all the original mysteries could be explained!
Moreover, many foreshadowings are buried very, very deep. Maybe a small detail in the cutscenes of a certain chapter in the previous chapter hints at the subsequent plot.
At the end of the game "Attack on Titan", humans finally defeated all the giants on the island, drove out all the outsiders, and no longer faced the threat of giants outside the wall.But they also learned that there is still a world full of hostility towards them outside, and wars will break out at any time. Before the Eldians are completely wiped out, maybe the wars and persecution will never stop...
……
On the Internet, speculation and discussions about the plot of "Attack on Titan" quickly became popular.
"Cleared the level! This game is really a masterpiece!"
"I didn't expect the plot to be so exciting. There are too many twists and turns. Although it's just a game, it doesn't lose to some dramas and movies at all!"
"Punch through the customs! Be proud of yourself!"
"The plot is really exciting, but I really want to know what's going to happen in the future. The danger has not been lifted. What will happen to the story in the future?"
"Attack on Titan 2 should be released. Judging from the situation of this one, the story capacity is enough, and the plot has come to an end for the time being. Hey, I really can't wait for everyone in Xinhuo Studio to burst into anger and release "Attack on Titan" immediately." I made it out for "The Giant 2", as if I knew what happened behind!"
"What's the rush! "Sekiro 2" is still waiting in line!"
Players spoke freely and expressed their love for the game "Attack on Titan".
In the eyes of many people, the key to the success of this game is that it retains the spiritual core of Xinhuo Studio's games, and at the same time has a great breakthrough in the game's plot narrative.
What kind of experience would a movie game + suffering game be like?Maybe that's what Attack on Titan looks like now!
……
Yunuo Technology.
Zhong Ming and Lin Xiaoguang were looking at the holographic projection model on the table with several technicians.
From the outside, this holographic projection is a very large device, about 3 meters long and 2 meters wide, which can accommodate a person lying or sitting in it. In the comfortable interior space, there are many lines—those Both belong to the connection device inside the device.
"It's too big, and the cost is too high for ordinary people, even ordinary rich people can't afford it." A technician said with emotion.
Zhong Ming smiled: "That's not a problem. Computers were huge and expensive when they were first born, but eventually they will keep shrinking and eventually enter everyone's life."
Lin Xiaoguang obviously held the same attitude, and nodded slightly: "Neural connection technology, although it is still a very immature technology, will sooner or later mature and be applied on a large scale. Starting from now It's not too late to try."
"This shouldn't be our company's design plan, right? This device is too ugly." Another technician complained.
Lin Xiaoguang smiled: "It's the prototype of Moya Technology, and it's normal to be ugly. In the early stage of this design, many functions have not been developed to the extreme. The designer pays more attention to the optimization of performance and the design of appearance. Maybe not so much. When the design of this device matures, the shape will naturally become smaller and more attractive.”
After a short pause, Lin Xiaoguang added: "Of course, this prototype is really ugly. If it is handed over to us, it will definitely be better."
Zhong Ming made a gesture and turned off the holographic projection model on the conference table.
"We designed it ourselves, so don't be affected by the poor prototype of Moya Technology. Afterwards, we opened up a separate department for the research and development of neural connection equipment. Yunuo Technology must be the first hardware manufacturer to launch a commercial prototype. It must also be the first manufacturer to combine neural connection technology with games."
Lin Xiaoguang and other technicians nodded: "Of course."
……
Time flies, two years have passed since "Attack on Titan" was officially released.
After this game, Zhong Ming gradually faded out of the players’ field of vision. Although the three studios under Weiguang Interactive Entertainment are still launching new games, the speed of launching games has slowed down significantly.
However, the quality of the game is still very high.
In the past two years, Weiguang Interactive Entertainment has won a large number of game design awards, and Zhong Ming seems to have habitually faded out of the player's field of vision, giving all these opportunities to show his face to his chief designers, such as Fu Xing'an , Jia Jia and Hu Bin.
And the players were also surprised to find that the designers brought out by Zhong Ming all had a very amazing design level.
It can only be said that although a person's success is inseparable from his own efforts, it also depends on whether there is a giant willing to let you stand on his shoulders.
According to the consistent guesses of the players, most people think that Zhong Ming's attention is temporarily focused on other places.
There are some suspected leaks of internal information, and some are just the brains of players letting go of themselves, but most people think that Zhong Ming's goals during this period should focus on three aspects.
One is the construction of the Weiguang Interactive Entertainment Headquarters Building and the Weiguang Theme Park.
Since the construction of the Weiguang Interactive Entertainment headquarters building and the theme park started more than two years ago, interested players will visit it every once in a while, especially players in Ming'an City, who also like to go to the theme park Take a look, even if it's just driving around in a speeding car, take a look at the construction progress of this paradise.
Last year, the headquarters building of Weiguang Interactive Entertainment has been completely completed, and there are still many media reports on the relocation.
This building, shaped like a "flame lotus", is a stacked, surrounding and supporting structure in structure. It is an irregular conical flame with a spiral green pattern on the base, which surrounds the entire headquarters building in the center, creating a A feeling of burning fire.
Watching at night, you will get a better visual impact, especially when driving a speeding car at high altitude, you can see that a huge flame seems to be ignited on the flat ground. With the changing lighting effects, the flame seems to be still Burning continuously, it seems to contain an extremely tenacious vitality, which is impressive.
After Shimmer Interactive Entertainment moved out from the distant office address, which is Huanyu Daguan, those floors were immediately rented by several companies at high prices. Obviously, they all hoped to be able to enjoy the blessing of Shimmer Interactive Entertainment.
In just a few years, it has evolved from a small workshop with only three or four people to a world-renowned game company, and has become the number one behemoth in Ming'an City and even the world. If there is no "luck" in it "Many people don't believe in things like that.
Of course, this statement is illusory and has no scientific basis, but for many companies, it is also renting office space. Even if it is a little more expensive, why not rent a more auspicious place?
In the future, when the bosses of other companies come to visit, or the interviewer comes, they can pretend to casually say: "This is the original office location of Weiguang Studio." Even if it is a small company with no reputation It can also be raised a lot in an instant.
Of course, after the relocation, the internal welfare policies of Weiguang Interactive Entertainment have also become a topic that many employees like to talk about.
The company has a large staff canteen, a staff dormitory that can be rented for a long time with only a small rent, a well-equipped gym, swimming pool, game area, open office, rich afternoon tea...
In short, the upper limit of "other companies" has been successfully raised.
The second aspect that everyone guessed that Zhong Ming was concerned about was the secondary promotion of the game, including e-sports events, live broadcasts, and so on.
This aspect has always been the layout direction of Weiguang Interactive Entertainment. The e-sports content of games such as "Auto Chess", "City Guard Battle", and "Xuanjia Project" is constantly developing. Now that it has begun to take shape, it can already realize the feedback of game development.
According to internal staff rumors of Weiguang Interactive Entertainment, Weiguang Studio is developing a new e-sports game project that can have an impact on "Xuanjia Project". The same height as the traditional sports industry.
For this rumor, most people understand it as an extremely long slogan-style goal.
The third aspect is the latest neural connection technology.
This technology was exposed by some technology media two years ago, but at that time this technology was completely in the laboratory stage, the actual effect was very general, and the cost was extremely expensive. No one knew that the so-called "spiritual connection device" could It has been put into production on a large scale and entered thousands of households, profoundly changing people's way of life.
But regardless of whether this technology is mature or not, it is obvious that technology companies cannot stop technology companies from entering this field one after another, hoping to become a key link leading the future.
The same is true for Yunuo Technology.
From the GS1 simulator, to the full-view display, and then to the UV1 simulator, Uno Technology has applied the most cutting-edge technology very aggressively, and strives to bring the most novel gaming experience to players.
Obviously, Zhong Ming will not lag behind others, and has devoted a lot of energy to the research and development of neural connection equipment.
Many players are looking forward to, maybe one day Uno Technology will suddenly hold a press conference, announcing that the application of neural connection equipment has reached the practical stage, and launched a mature product similar to the UV1 simulator.
At that time, perhaps for the entire game industry, a new dawn will officially come!
(End of this chapter)
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