Reboot the age of gaming
Chapter 385 Holographic Auto Chess
Chapter 385 Holographic Auto Chess
Because it is still in the demo stage, "Auto Chess" has not yet implemented functions such as the mall, lobby, and matching interface, which will only be available in the future.
This demo just makes the most basic content of the game. After clicking the "Start Game" button, 7 AIs will be automatically assigned and the game will start.
The game mechanism and various chess pieces are finished, but the art resources of these chess pieces are not complete, and some are replaced with art resources from other games.For example, Juggernaut didn’t have any art resources, so he directly took Wei Ming Yixin from “Sekiro” and used it.
The accuracy of the art resources is fine, but the style of painting is a bit out of touch, but as a demo, this is considered to be very good-looking.
There is a translation package in the game, and the world already has simultaneous interpretation headsets, so the translation in the game is naturally not a problem.After translating with the translation package, the language of the entire "Auto Chess" demo was changed to English.
Of course, there may be very rare translation errors that need to be corrected, but they are not serious.
After entering the game, Ge Wei felt that the interface was very friendly at first sight.
Because the default battle scene of the game "Auto Chess" is a chess board.Although the board is not divided into black and white, the layout is exactly the same.
In addition, most of the UI and materials in the game are also based on chess as much as possible. For example, in the refresh interface of chess pieces, all chess pieces (models) appear on chess-like bases. of.
As a holographic projection game, the moving villains on the board have a very strong visual impact.
"So, how should I play this game?" Looking at the more complicated UI on the interface, Ge Wei felt a little bit at a loss.
Because it is only a demo, "Auto Chess" has not yet produced a novice tutorial. Jia Jia can only explain the gameplay to Ge Wei in person.
After all, "Auto Chess" is still relatively difficult to learn. If there is no one to guide it, it is not surprising that it is abused by AI.
"In the game "Auto Chess", we divide the 8 players participating in the game on 8 different boards, grab the pieces in the chess pool each round, select and match different combinations of pieces, and match them with Players fight, get gold coins, buy chess pieces, and constantly strengthen their combinations to win."
Jia Jia began to introduce the gameplay of this game to Ge Wei, starting with the interface UI and basic rules.
After "Auto Chess" was changed to the holographic projection mode, although the entire UI layout still follows the original design idea, there is a big difference in the form of expression.
The game in the holographic projection mode pays attention to integrating the UI content into the game screen as much as possible. For example, when making "City Guard Battle", the login interface is a castle, and different buildings in the castle correspond to different function entrances.
After all, the holographic projection mode is a three-dimensional form of expression, and it would be very strange to add a flat UI to it.
The theme content of "Auto Chess" presented on the holographic projection is a chessboard with a side length of about 20cm (the default length can also be enlarged, but it will increase power consumption, which is not a big problem for the Alpha bracelet), and all chess pieces And game elements will be displayed on the board in a three-dimensional form, and players can observe them from different angles.
On the side of the chessboard facing the player, there is a long operation area, and unused pieces can be dragged to this place.
The outer bar shows some basic information about the game, such as the number of rounds, number of pieces, money, and so on.
There are two special three-dimensional buttons in the lower right corner, one is a chess piece, and the other is a book.These two represent the functions of [recruit chess pieces] and [study chess records] respectively. There are also current levels and upgrade requirements on the chess records.
After clicking [Recruit chess pieces], a new platform will appear above the chessboard, displaying the refreshed chess pieces, you can buy chess pieces by clicking or dragging.
On the left side of the chessboard, there is also a wide strip area, which is divided into three parts. The top part is the names of the eight players and the remaining blood volume, sorted according to the blood volume, two in a row, accounting for About one-third of the position, click to switch to the corresponding player's chessboard; the middle part is the chess piece fetter effect that the player has activated; the bottom part is the output histogram of different chess pieces in the player's last battle.
Although these three parts are all in the leftmost area, the increase in their information content will only increase their respective heights, and there is a certain gap between them, so they will not block each other.
As for the operation method of the chess pieces, they are basically done according to the mobile game, mainly by clicking and dragging.Although the Alpha bracelet supports visual capture technology, it is not suitable for games such as "Auto Chess" with complex operations and high precision, so the visual capture operation scheme is not adopted.
Overall, there is not much difference in the UI layout between "Auto Chess" and Zhong Ming's previous work, except that the flat UI has changed to a three-dimensional UI, which contains more information, and the entire UI content is richer and more layered. Clearer and looks cleaner.
Next, Jia Jia began to briefly introduce "how to choose a lineup" to Ge Wei.
For the game "Auto Chess", "choosing lineup" is the core gameplay of the game.Whether it is making money (winning streak, losing streak, earning interest), or spending money to upgrade chess records and refresh chess pieces, it is all to get a better lineup and defeat other players.But this is also the difficulty of getting started with "Auto Chess", because the lineup of this game is too complicated.
However, its principle is actually very simple. There are only three elements that need to be considered, which are the strength of the chess pieces themselves, the bond between the chess pieces (race, occupational combination effect), and the difficulty of obtaining.
Among them, the difficulty of obtaining chess pieces depends not only on the refreshing probability of the chess pieces themselves, but also on the lineup of other people.Because the total number of chess pieces refreshed in "Auto Chess" is certain, if other people have already got this chess piece, it means that the probability of you getting this chess piece is reduced. It is also difficult to refresh the chess pieces you want.
Of course, only veterans need to pay attention to these advanced skills. For novice players, there is no need to think so much for the time being. Just match the lineup according to your own game understanding.
Listening to Jia Jia's explanation, Ge Wei felt a little dizzy.
There are too many things to remember for a single chess piece. There are skills, races, and occupations of the chess pieces. Different races and occupations can also gather different bonds... Just these complicated contents, I don’t know how to remember.
Relatively speaking, the content of "City Defense War" is much simpler. Different arms can be distinguished intuitively by their quality. After fighting, just look at the right time and throw it down. There is no difficulty in getting started.
But for the game "Auto Chess", it is not enough to just take the pieces without thinking. You must consider what kind of lineup you want to play.
Fortunately, Jia Jia's guidance made Ge Wei's game experience not so bad.
"At the beginning, you can take chess pieces at will. Generally speaking, the money in the first few rounds is relatively small. Don't refresh the chess pieces. Take what you have. After accumulating a certain amount of gold coins, you can earn interest. When you face bloodline pressure or When the lineup is at the stage of strength, try to upgrade the chess pieces as much as possible or try to draw some key chess pieces..."
According to Jia Jia's guidance, Ge Wei first formed a relatively ordinary mixed lineup in the early stage of the game.
Among these chess pieces, there are orc warriors, goblin assassins, and a few bond effects, all of which are displayed in the left area of the bracelet image. Clicking on this area will pop up an additional instruction box, which will display All fetters, the activated text content is highlighted, and the inactive ones are grayed out.
At the same time, you can change the settings in the game so that all chess pieces are marked with star rating, race and occupation by default. This is a good guide for novices, so as not to look at the chess pieces full of the screen and catch them blind.
In terms of painting style, the painting style of "Auto Chess" is very pleasing.It is not a Q version style, it is more realistic, but it is not absolutely realistic.Compared with "Battle of the City", it feels a little more serious, but because the painting style is softer and there are many female characters, it can also take care of the feelings of some female players to the greatest extent, so as not to make it become too much. Hardcore, too straight game.
When a piece is purchased, played, sold, etc., the piece will speak some lines, because the line is a special dubbing team, so it is completed ahead of the game, and most of the characters in the game have already been dubbed lines.
For example, when the Orc Axe is on the stage, it will say: "Fight, no need to talk; kill, no mercy!"
And when it's sold, it says, "You idiot, there's no cure!"
After each battle, if one side wins, all the pieces of one's side will cheer and celebrate at the same time; if one's side loses, there will also be a line of death when the last piece plays the death action.
Although the lines spoken by Qizi are in Chinese, Ge Wei can only understand part of them, but from the tone of the dubbing, it can basically be guessed, which creates a fighting atmosphere very well.
These details left a good impression on Ge Wei, and she couldn't help feeling: "After all, it is a game made by Tianji Studio, and it is indeed very detailed!"
At the beginning, Ge Wei was very confused. The only feeling was that the graphics and battles of this game were very cool, and the strategy seemed to be much stronger than that of "City Defense".
After each round of battle starts, the chess pieces will move on the board according to certain rules and attack an enemy target.Attacking the enemy or being beaten can increase the blue bar, and the skill can be released after the blue bar is full.
The skills of some chess pieces are ordinary, while the skills of some chess pieces are very perverted. Even issuing a key skill can turn things around.
And as the game slowly progressed, Ge Wei also slowly realized the fun of this game, this is a game with richer strategies than "City Defense War"!
This kind of fun is similar to the fun of many chess and cards. When searching for chess pieces and forming a lineup, it feels a bit like poker. When you get a key piece to form a key lineup, or successfully upgrade a piece to 3 stars, this kind of fun The pleasure is very intense.
And in the battle stage, its fun is a bit like a board game. Each piece will move and attack according to certain rules on the board, so how to arrange troops at the beginning is a very critical factor for players. test.
The greatest charm of chess and card games lies in the combination of randomness and strategy.
Strictly speaking, all chess and card games are games of luck, from the down-to-earth Doudizhu and Mahjong that are popular in China, to the more popular poker in the West, or the trading card games that have appeared for a relatively short time. All have a strong element of luck.
The luck factor will indeed bring some unfairness to the game. No matter how good a person's skills are, he can't hold back the enemy's magic draw or Tianhu start.But this does not affect the fun that board games and card games bring to players. In other words, this luck factor itself is one of the eternal charms of board games.
When the player fails to win this round, he will say that he is unlucky and reduce the frustration of failure; at the same time, in the game, the player will always have expectations for the next card, and if he does not get it, he will always It's a powerful drive to be the best, and every time a player gets the card they want, it's a little bit of a thrill.
And "Auto Chess" has successfully integrated the gameplay of many kinds of chess and card games, combining various elements such as unit attributes and skills, which doubles the toxicity of this game.
In fact, the so-called "toxicity" is nothing more than two kinds. One is to minimize the player's frustration when they fail, and the other is to enhance the player's sense of expectation in the game.If these two points are achieved, players will be addicted to it for a long time, can't help but end one round, and immediately start the next round.
……
Soon, the game was over.
In the end, Ge Wei failed to eat chicken and only got No.2.The strength of these AIs is actually not very strong. Jia Jia also deliberately lowered the level of the AI for testing, but after all, Ge Wei is a pure novice player, and she is lucky to be able to play like this.
In fact, Jia Peng can guide, but this kind of game is more interesting to explore on your own at first.
"It's a pity, I really couldn't beat it in the end. But this game is really interesting, I have never seen such a fun bracelet game!" Ge Wei is still immersed in a kind of unfinished emotion.
In fact, the reason why she wanted to talk to Jia Jia and the others was mainly because she herself is a player of "City Defense Battle". When she heard that the new game had a demo, she didn't have too much hope, and she had already done it. This game is relatively bland preparation.
After all, "City Defense" is already a popular game all over the world. Although the stamina is not that strong, it is still among the top batch of mobile game circles all over the world.How easy is it to make a new game that surpasses "City Defense"?
What Ge Wei didn't expect was that although this "Auto Chess" is just a demo, it is really more fun than "City Guard Battle"!
I'm a little tired lately, and it's getting late...
(End of this chapter)
Because it is still in the demo stage, "Auto Chess" has not yet implemented functions such as the mall, lobby, and matching interface, which will only be available in the future.
This demo just makes the most basic content of the game. After clicking the "Start Game" button, 7 AIs will be automatically assigned and the game will start.
The game mechanism and various chess pieces are finished, but the art resources of these chess pieces are not complete, and some are replaced with art resources from other games.For example, Juggernaut didn’t have any art resources, so he directly took Wei Ming Yixin from “Sekiro” and used it.
The accuracy of the art resources is fine, but the style of painting is a bit out of touch, but as a demo, this is considered to be very good-looking.
There is a translation package in the game, and the world already has simultaneous interpretation headsets, so the translation in the game is naturally not a problem.After translating with the translation package, the language of the entire "Auto Chess" demo was changed to English.
Of course, there may be very rare translation errors that need to be corrected, but they are not serious.
After entering the game, Ge Wei felt that the interface was very friendly at first sight.
Because the default battle scene of the game "Auto Chess" is a chess board.Although the board is not divided into black and white, the layout is exactly the same.
In addition, most of the UI and materials in the game are also based on chess as much as possible. For example, in the refresh interface of chess pieces, all chess pieces (models) appear on chess-like bases. of.
As a holographic projection game, the moving villains on the board have a very strong visual impact.
"So, how should I play this game?" Looking at the more complicated UI on the interface, Ge Wei felt a little bit at a loss.
Because it is only a demo, "Auto Chess" has not yet produced a novice tutorial. Jia Jia can only explain the gameplay to Ge Wei in person.
After all, "Auto Chess" is still relatively difficult to learn. If there is no one to guide it, it is not surprising that it is abused by AI.
"In the game "Auto Chess", we divide the 8 players participating in the game on 8 different boards, grab the pieces in the chess pool each round, select and match different combinations of pieces, and match them with Players fight, get gold coins, buy chess pieces, and constantly strengthen their combinations to win."
Jia Jia began to introduce the gameplay of this game to Ge Wei, starting with the interface UI and basic rules.
After "Auto Chess" was changed to the holographic projection mode, although the entire UI layout still follows the original design idea, there is a big difference in the form of expression.
The game in the holographic projection mode pays attention to integrating the UI content into the game screen as much as possible. For example, when making "City Guard Battle", the login interface is a castle, and different buildings in the castle correspond to different function entrances.
After all, the holographic projection mode is a three-dimensional form of expression, and it would be very strange to add a flat UI to it.
The theme content of "Auto Chess" presented on the holographic projection is a chessboard with a side length of about 20cm (the default length can also be enlarged, but it will increase power consumption, which is not a big problem for the Alpha bracelet), and all chess pieces And game elements will be displayed on the board in a three-dimensional form, and players can observe them from different angles.
On the side of the chessboard facing the player, there is a long operation area, and unused pieces can be dragged to this place.
The outer bar shows some basic information about the game, such as the number of rounds, number of pieces, money, and so on.
There are two special three-dimensional buttons in the lower right corner, one is a chess piece, and the other is a book.These two represent the functions of [recruit chess pieces] and [study chess records] respectively. There are also current levels and upgrade requirements on the chess records.
After clicking [Recruit chess pieces], a new platform will appear above the chessboard, displaying the refreshed chess pieces, you can buy chess pieces by clicking or dragging.
On the left side of the chessboard, there is also a wide strip area, which is divided into three parts. The top part is the names of the eight players and the remaining blood volume, sorted according to the blood volume, two in a row, accounting for About one-third of the position, click to switch to the corresponding player's chessboard; the middle part is the chess piece fetter effect that the player has activated; the bottom part is the output histogram of different chess pieces in the player's last battle.
Although these three parts are all in the leftmost area, the increase in their information content will only increase their respective heights, and there is a certain gap between them, so they will not block each other.
As for the operation method of the chess pieces, they are basically done according to the mobile game, mainly by clicking and dragging.Although the Alpha bracelet supports visual capture technology, it is not suitable for games such as "Auto Chess" with complex operations and high precision, so the visual capture operation scheme is not adopted.
Overall, there is not much difference in the UI layout between "Auto Chess" and Zhong Ming's previous work, except that the flat UI has changed to a three-dimensional UI, which contains more information, and the entire UI content is richer and more layered. Clearer and looks cleaner.
Next, Jia Jia began to briefly introduce "how to choose a lineup" to Ge Wei.
For the game "Auto Chess", "choosing lineup" is the core gameplay of the game.Whether it is making money (winning streak, losing streak, earning interest), or spending money to upgrade chess records and refresh chess pieces, it is all to get a better lineup and defeat other players.But this is also the difficulty of getting started with "Auto Chess", because the lineup of this game is too complicated.
However, its principle is actually very simple. There are only three elements that need to be considered, which are the strength of the chess pieces themselves, the bond between the chess pieces (race, occupational combination effect), and the difficulty of obtaining.
Among them, the difficulty of obtaining chess pieces depends not only on the refreshing probability of the chess pieces themselves, but also on the lineup of other people.Because the total number of chess pieces refreshed in "Auto Chess" is certain, if other people have already got this chess piece, it means that the probability of you getting this chess piece is reduced. It is also difficult to refresh the chess pieces you want.
Of course, only veterans need to pay attention to these advanced skills. For novice players, there is no need to think so much for the time being. Just match the lineup according to your own game understanding.
Listening to Jia Jia's explanation, Ge Wei felt a little dizzy.
There are too many things to remember for a single chess piece. There are skills, races, and occupations of the chess pieces. Different races and occupations can also gather different bonds... Just these complicated contents, I don’t know how to remember.
Relatively speaking, the content of "City Defense War" is much simpler. Different arms can be distinguished intuitively by their quality. After fighting, just look at the right time and throw it down. There is no difficulty in getting started.
But for the game "Auto Chess", it is not enough to just take the pieces without thinking. You must consider what kind of lineup you want to play.
Fortunately, Jia Jia's guidance made Ge Wei's game experience not so bad.
"At the beginning, you can take chess pieces at will. Generally speaking, the money in the first few rounds is relatively small. Don't refresh the chess pieces. Take what you have. After accumulating a certain amount of gold coins, you can earn interest. When you face bloodline pressure or When the lineup is at the stage of strength, try to upgrade the chess pieces as much as possible or try to draw some key chess pieces..."
According to Jia Jia's guidance, Ge Wei first formed a relatively ordinary mixed lineup in the early stage of the game.
Among these chess pieces, there are orc warriors, goblin assassins, and a few bond effects, all of which are displayed in the left area of the bracelet image. Clicking on this area will pop up an additional instruction box, which will display All fetters, the activated text content is highlighted, and the inactive ones are grayed out.
At the same time, you can change the settings in the game so that all chess pieces are marked with star rating, race and occupation by default. This is a good guide for novices, so as not to look at the chess pieces full of the screen and catch them blind.
In terms of painting style, the painting style of "Auto Chess" is very pleasing.It is not a Q version style, it is more realistic, but it is not absolutely realistic.Compared with "Battle of the City", it feels a little more serious, but because the painting style is softer and there are many female characters, it can also take care of the feelings of some female players to the greatest extent, so as not to make it become too much. Hardcore, too straight game.
When a piece is purchased, played, sold, etc., the piece will speak some lines, because the line is a special dubbing team, so it is completed ahead of the game, and most of the characters in the game have already been dubbed lines.
For example, when the Orc Axe is on the stage, it will say: "Fight, no need to talk; kill, no mercy!"
And when it's sold, it says, "You idiot, there's no cure!"
After each battle, if one side wins, all the pieces of one's side will cheer and celebrate at the same time; if one's side loses, there will also be a line of death when the last piece plays the death action.
Although the lines spoken by Qizi are in Chinese, Ge Wei can only understand part of them, but from the tone of the dubbing, it can basically be guessed, which creates a fighting atmosphere very well.
These details left a good impression on Ge Wei, and she couldn't help feeling: "After all, it is a game made by Tianji Studio, and it is indeed very detailed!"
At the beginning, Ge Wei was very confused. The only feeling was that the graphics and battles of this game were very cool, and the strategy seemed to be much stronger than that of "City Defense".
After each round of battle starts, the chess pieces will move on the board according to certain rules and attack an enemy target.Attacking the enemy or being beaten can increase the blue bar, and the skill can be released after the blue bar is full.
The skills of some chess pieces are ordinary, while the skills of some chess pieces are very perverted. Even issuing a key skill can turn things around.
And as the game slowly progressed, Ge Wei also slowly realized the fun of this game, this is a game with richer strategies than "City Defense War"!
This kind of fun is similar to the fun of many chess and cards. When searching for chess pieces and forming a lineup, it feels a bit like poker. When you get a key piece to form a key lineup, or successfully upgrade a piece to 3 stars, this kind of fun The pleasure is very intense.
And in the battle stage, its fun is a bit like a board game. Each piece will move and attack according to certain rules on the board, so how to arrange troops at the beginning is a very critical factor for players. test.
The greatest charm of chess and card games lies in the combination of randomness and strategy.
Strictly speaking, all chess and card games are games of luck, from the down-to-earth Doudizhu and Mahjong that are popular in China, to the more popular poker in the West, or the trading card games that have appeared for a relatively short time. All have a strong element of luck.
The luck factor will indeed bring some unfairness to the game. No matter how good a person's skills are, he can't hold back the enemy's magic draw or Tianhu start.But this does not affect the fun that board games and card games bring to players. In other words, this luck factor itself is one of the eternal charms of board games.
When the player fails to win this round, he will say that he is unlucky and reduce the frustration of failure; at the same time, in the game, the player will always have expectations for the next card, and if he does not get it, he will always It's a powerful drive to be the best, and every time a player gets the card they want, it's a little bit of a thrill.
And "Auto Chess" has successfully integrated the gameplay of many kinds of chess and card games, combining various elements such as unit attributes and skills, which doubles the toxicity of this game.
In fact, the so-called "toxicity" is nothing more than two kinds. One is to minimize the player's frustration when they fail, and the other is to enhance the player's sense of expectation in the game.If these two points are achieved, players will be addicted to it for a long time, can't help but end one round, and immediately start the next round.
……
Soon, the game was over.
In the end, Ge Wei failed to eat chicken and only got No.2.The strength of these AIs is actually not very strong. Jia Jia also deliberately lowered the level of the AI for testing, but after all, Ge Wei is a pure novice player, and she is lucky to be able to play like this.
In fact, Jia Peng can guide, but this kind of game is more interesting to explore on your own at first.
"It's a pity, I really couldn't beat it in the end. But this game is really interesting, I have never seen such a fun bracelet game!" Ge Wei is still immersed in a kind of unfinished emotion.
In fact, the reason why she wanted to talk to Jia Jia and the others was mainly because she herself is a player of "City Defense Battle". When she heard that the new game had a demo, she didn't have too much hope, and she had already done it. This game is relatively bland preparation.
After all, "City Defense" is already a popular game all over the world. Although the stamina is not that strong, it is still among the top batch of mobile game circles all over the world.How easy is it to make a new game that surpasses "City Defense"?
What Ge Wei didn't expect was that although this "Auto Chess" is just a demo, it is really more fun than "City Guard Battle"!
I'm a little tired lately, and it's getting late...
(End of this chapter)
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