Reboot the age of gaming
Chapter 354 The Siege of the Site (Add 23 for the Smiling Gentleman)
Chapter 354 The Siege of the Site (Add 23 for the Smiling Gentleman)
The news of the on-site trial play of "Sekiro" spread quickly on the Internet.
Players who can come to the Star Games Carnival are either related to the game media, or they have a high degree of attention to the game. These people are also very active on the Internet, so the information of "Sekiro" will soon be on the Internet. uploaded.
On the forum, a post aroused heated discussion among the players: "The Bell is Crazy!" "
The post was obviously posted by a player. After trying to play "Sekiro", this player completed the achievement of dying six times in 5 minutes. In a fit of rage, he stopped playing and took out his bracelet to post this post.
"I'm convinced, is Zhong Ming's brain flooded? I made a new game "Sekiro", and the difficulty is simply designed! I died six times in 5 minutes after I entered!"
It may be because the player was emotional, so the post did not write specific game content, and there was no video of the game trial, it was just a simple complaint.
However, this post was the first discussion on the trial play of "Sekiro" on the forums on the entire Internet, so it still attracted the attention of many players.
"Die six times in 5 minutes? You are kidding me. You can go to the monster from the resurrection point and send it directly. You can't send it six times in 5 minutes!"
"Is the landlord exaggerating? Or is it that your cooking is horrific?"
"Zhong Ming said that I don't take the blame for this. Isn't "Sekiro" made by Xinhuo Studio?"
"What's the difference?"
"Xinhuo Studio is another studio under Weiguang Interactive Entertainment. Although it is also Zhongming's, it should have a completely different style from Weiguang Studio. The designers are also a different team. It is normal for the game style to be different. thing."
At the beginning, the players mocked the host wantonly, because they couldn't believe that a game could allow players to die six times in five minutes.
As a result, the landlord replied angrily.
"It's impossible to die six times in 5 minutes? Have you ever been to the Star Tour Carnival? Let me prove that it is normal to die six times in 5 minutes!"
"There is a skill in this game called 'resurrection', which means that after death, you can have a chance to be resurrected in place. If you die and die again, you will lose two lives in an instant!"
It turned out that the poster didn't explain it, but after explaining it, more players started to mock.
"Die and then die? Wow, the host has refreshed my understanding of food. Hitting the boss will give you two lives, so the difficulty is halved directly, so you have to complain??"
"Laughing to death, the landlord is too good, the appraisal is complete."
No matter how the host explains, everyone simply doesn't believe that this game can be so difficult.
Die six times in 5 minutes?Are you born with five fingers less than other players?
The landlord was so angry that he stopped talking, and finally put down a cruel sentence: "If you don't believe me, just wait, if you have the ability to buy "Sekiro", don't ask for a refund!"
Amidst the laughter, this post was gradually buried. Although there were some replies that agreed with the host, they did not cause any disturbance.
……
At the same time, Xingyou.com and some other game media have released promotional videos of "Sekiro".
For Xingyou.com, the DLC of "Ink and Mist 2" and "Sekiro" are the highlights of Zhong Ming during this time, and it happened to take this opportunity to catch up with the game's first release, which will greatly help the traffic of the website, so we must spare no effort hype.
Other game media are also following the trend, and even game media in many other languages are also translating and reprinting.
The promotional video of "Sekiro", that is, the opening CG+ game scene played on the big screen of the booth, was also spread on the Internet, so that players who did not participate in the Star Games Carnival can also see it.
The comments below the promotional video are basically consistent with the reactions seen by the audience.
"Ninja theme?"
"This picture is okay, the atmosphere is set off very well, the battlefield with falling maple leaves, the cruel battle, the atmosphere comes out all at once!"
"The battle is so exciting, the sense of shock is overwhelming!"
"It looks like it will be fun, this ninja killing action is so cool!"
"Looks like a great action game!"
I have to say that this promotional video is really deceptive.
Zhong Ming deliberately edited the scenes of monster abuse, and combined with the unique combat system of "Sekiro", the viewing pleasure after the fight is simply leveraged.
Players are actually watching a buyer's show, and they are not playing in person, so they will definitely feel very refreshed.
But at the same time, many players and the media who tried the game on the spot finally started to speak out.
The one who posted "The Bell is Crazy!" "The players in the post, probably the first batch of players who tried to play, posted the post just after being abused, and because most people didn't know the truth, his post received no attention at all except for a group of ridicules.
There are also sporadic players complaining on the forum that the difficulty of "Sekiro" is too high and too inhuman, but it also didn't cause too much trouble.
Those players who hadn't really started playing "Sekiro" realized the seriousness of this problem until Stargame.com officially released the manuscript.
"The new work of Shimmer Interactive Entertainment is too difficult to be a wolf?"The players on the scene were abused and cried! "
The manuscript this time is no longer a complaint from the players, but an official manuscript edited by Xingyou.com, which can be regarded as the opinion given by professional game reviewers.
At the beginning of the manuscript, the background of the game "Sekiro" is briefly introduced.
"The annual Star Game Carnival, a feast for Chinese players, is in full swing. Mr. Zhong Ming, a well-known game producer in China, also brought the DLC of "Ink and Cloud 2" and the new work "Sekiro" of his Xinhuo Studio to the carnival. , and arranged a trial play of "Sekiro" for the players."
""Sekiro" is a ninja-themed game. The protagonist's name is Wolf. At the beginning of the story, the protagonist needs to help Miko escape from Ashina Castle, but..."
"In terms of combat skills, "Sekiro" has a variety of gorgeous moves, as well as ninja prosthetics. Ninja prosthetics have many complex functions, and can be equipped with various ninja tools, such as shurikens, flamethrowers, etc... "
"Currently, there are already a group of lucky players trying to play at the Star Games Carnival, but the result of the trial is unexpected. Different characters of 'death' appear on the screen at the scene, and many players even I was so abused that I gave up on the spot. At the scene, the staff of Xinhuo Studio gave all players 30 chances to die, but most of the players gave up before the 30 chances of death were exhausted..."
This article does not add oil and vinegar at all, but objectively describes the real situation on the scene.
At this time, many players who were not on the scene began to feel a little bad.
The player who complained before seemed to be telling the truth?
Give each player 30 chances to die?There must be something tricky here!
How can it be possible to give players 30 chances to die in a normal game trial?
Many players who were not very interested in "Sekiro" were also attracted, and everyone began to board the major live broadcast platforms, looking for game live broadcasts about "Sekiro".
Finally, I found it on the Shimmer game platform.
There are also live broadcasts on other live broadcast platforms, but the live broadcast effect is very poor, because there is no live broadcast software on the live equipment, let alone a capture card.Some other live broadcast platforms, such as Linghu Live, even if their anchors arrive at the scene, they can only use their wristbands to take pictures of the screen, and the picture quality is very poor.
On the contrary, all GS1 consoles have low-light live broadcasts. Many people can turn on the live broadcast while playing games, and then they can watch it on the low-light live broadcast platform.
Players began to flock to the live broadcast platform to check the live battle situation.
Just click into a live broadcast room.
The red ghost pounces forward, grabs the protagonist, and throws a handsome headlong. The protagonist's blood volume in the lower left corner is only one blood skin, and then the red ghost throws the protagonist vigorously, and falls directly off the cliff!
A word "death" appeared on the screen, and the number in the upper right corner changed from 10 to 9.
Change to a live broadcast room.
The protagonist is being besieged by a group of mobs at the Hirata Mansion. The two mobs holding shields in front perfectly defend the protagonist's attack. The protagonist just wants to change the ax when he sees the fat brother wielding a huge sword and hacks the protagonist to death. .
The protagonist refused to accept it, but just after he came back to life, he was surrounded by mobs and died instantly.The number in the upper right corner changed directly from 7 to 5.
Another live broadcast room, another live broadcast room...
The audience was shocked to find that the situation in every live broadcast room seemed to be similar.
It's all written with the word "death"...
Either dying, or on the way to death; either dying in the hands of the boss, or dying in the hands of mobs!
Of course, there are also bad dishes.
At this time, we should thank the unique game data screening function of Weiguang Live. Combining the two data of game progress and number of deaths, we can screen out a few live broadcast rooms with few deaths and fast progress.
Although they are all passers-by, there are so many consoles on the scene after all, there must be a few that play well.
In fact, strictly speaking, the early stage of "Sekiro" is really not difficult. If you think it is difficult, it is because you have not figured out the game mechanism at all.
As long as you can establish the core idea that there is no difference between "Sekiro" and "Taiko Master", you will find that many bosses are actually delivering food.
After the audience searched, they found that two or three of the live trial players were very powerful, and some even beat Chigui three times. Of course, a large number of viewers flooded into these live broadcast rooms.
Viewers who came later will naturally enter the live broadcast rooms with a large number of people first, and those live broadcast rooms that repeatedly die, of course, the number of people will be much smaller.
So the audience watched it for a long time, and they were also dumbfounded.
What is the difficulty of this game?
Looking at the live broadcast rooms with the largest number of people, I feel that although the game is not easy, the difficulty is still within the acceptable range. Although the anchor died a few times fighting the boss, it passed quickly, and the game can be revived. You can still run, it doesn't look that difficult, does it?
But looking at the live broadcast room later, it was horrible. The 30 lives were used up in a short time, and they were brutally killed by the same boss, and some disconnected the signal before the 30 lives were dead. Most of them quit the game in anger. up.
This polarized situation has left many viewers completely confused and feeling very confused.
……
The situation on the scene is also gradually changing.
Many players were immediately dismissed, and after they left, after word of mouth and demonized descriptions, some players who were waiting to be watched were dissuaded a second time.
However, some players are more interested in "Sekiro" because of this!
This is probably a kind of strange rebellious psychology. You all say that this game is very difficult, but I don't believe it!
You are all abused to death in this game, I just want to pass the level and try it!
A group of players walked away with black faces, but more players lined up behind the team...
Many new players have the same idea: I want to see how difficult this game is!
This formed a very mysterious phenomenon. The booth of Shimmer Interactive Entertainment, especially the Xinhuo studio, became a besieged city. People outside wanted to come in, and those who came in wanted to get out.
This situation can be regarded as a wonderful scene. Even Hu Bin himself did not expect the situation to develop like this...
Seeing more and more players at the scene, Hu Bin also felt more and more imaginary, and began to wonder if he should run away as soon as possible.
He was thinking about it when a person squeezed over.
"Hello, Mr. Hu Bin? I'm a reporter from Star Travel.com. We want to arrange a live interview for "Sekiro" for you. Is it convenient?" There is really no way to squeeze in, there are too many people.
"On-site interview?" Hu Bin was taken aback, "Where is it?"
Cui Xiaonuo said, "The main stage."
"..." Hu Bin was startled.
It stands to reason that this kind of treatment at the Star Tour Carnival is not common.
In the past, most games were only arranged for trial play, and the main stage was reserved for some anchor meetings. Even if interviews with game designers were arranged, they were mainly interviews with some very successful projects, such as "Ink and Cloud 2" and "Xuan Project A" must already have a very large fan base.
But this time is different, seeing that "Sekiro" has not yet been released, the popularity has risen rapidly, so the organizer made an exception and decided to arrange a live interview for "Sekiro" and Hu Bin, on the main stage.
This is an excellent opportunity to promote the game. If it was in the past, Hu Bin would definitely have gone there without hesitation.
But now, Hu Bin suddenly felt a little hypocritical.
Shouldn't he be beaten to death by angry players?
"Mr. Hu Bin?" Cui Xiaonuo was also a little puzzled to see Hu Bin's hesitation.
"Wait a minute, I'll make a call to communicate internally." Hu Bin said.
Cui Xiaonuo nodded. Although she didn't know what Hu Bin had to communicate with as a producer, she still waited patiently.
Hu Bin walked to a place with few people and dialed Zhong Ming's phone number.
"Mr. Zhong, Xingyou.com is going to give me a live interview for "Sekiro" on the main stage, what should I do!!!"
Hu Bin felt that he was in a panic. Although he had done many interviews, this was the first time this kind of interview had been done.
It's not about the number of people, the key is that when people ask, why "Sekiro" is so difficult to make, he can't answer it at all!
You can't admit that the value is wrong, right?
Zhong Ming was very calm: "On-site interview? Go. I don't know what to say? It's not easy, just follow what I said..."
Ask for monthly tickets and recommended tickets!
(End of this chapter)
The news of the on-site trial play of "Sekiro" spread quickly on the Internet.
Players who can come to the Star Games Carnival are either related to the game media, or they have a high degree of attention to the game. These people are also very active on the Internet, so the information of "Sekiro" will soon be on the Internet. uploaded.
On the forum, a post aroused heated discussion among the players: "The Bell is Crazy!" "
The post was obviously posted by a player. After trying to play "Sekiro", this player completed the achievement of dying six times in 5 minutes. In a fit of rage, he stopped playing and took out his bracelet to post this post.
"I'm convinced, is Zhong Ming's brain flooded? I made a new game "Sekiro", and the difficulty is simply designed! I died six times in 5 minutes after I entered!"
It may be because the player was emotional, so the post did not write specific game content, and there was no video of the game trial, it was just a simple complaint.
However, this post was the first discussion on the trial play of "Sekiro" on the forums on the entire Internet, so it still attracted the attention of many players.
"Die six times in 5 minutes? You are kidding me. You can go to the monster from the resurrection point and send it directly. You can't send it six times in 5 minutes!"
"Is the landlord exaggerating? Or is it that your cooking is horrific?"
"Zhong Ming said that I don't take the blame for this. Isn't "Sekiro" made by Xinhuo Studio?"
"What's the difference?"
"Xinhuo Studio is another studio under Weiguang Interactive Entertainment. Although it is also Zhongming's, it should have a completely different style from Weiguang Studio. The designers are also a different team. It is normal for the game style to be different. thing."
At the beginning, the players mocked the host wantonly, because they couldn't believe that a game could allow players to die six times in five minutes.
As a result, the landlord replied angrily.
"It's impossible to die six times in 5 minutes? Have you ever been to the Star Tour Carnival? Let me prove that it is normal to die six times in 5 minutes!"
"There is a skill in this game called 'resurrection', which means that after death, you can have a chance to be resurrected in place. If you die and die again, you will lose two lives in an instant!"
It turned out that the poster didn't explain it, but after explaining it, more players started to mock.
"Die and then die? Wow, the host has refreshed my understanding of food. Hitting the boss will give you two lives, so the difficulty is halved directly, so you have to complain??"
"Laughing to death, the landlord is too good, the appraisal is complete."
No matter how the host explains, everyone simply doesn't believe that this game can be so difficult.
Die six times in 5 minutes?Are you born with five fingers less than other players?
The landlord was so angry that he stopped talking, and finally put down a cruel sentence: "If you don't believe me, just wait, if you have the ability to buy "Sekiro", don't ask for a refund!"
Amidst the laughter, this post was gradually buried. Although there were some replies that agreed with the host, they did not cause any disturbance.
……
At the same time, Xingyou.com and some other game media have released promotional videos of "Sekiro".
For Xingyou.com, the DLC of "Ink and Mist 2" and "Sekiro" are the highlights of Zhong Ming during this time, and it happened to take this opportunity to catch up with the game's first release, which will greatly help the traffic of the website, so we must spare no effort hype.
Other game media are also following the trend, and even game media in many other languages are also translating and reprinting.
The promotional video of "Sekiro", that is, the opening CG+ game scene played on the big screen of the booth, was also spread on the Internet, so that players who did not participate in the Star Games Carnival can also see it.
The comments below the promotional video are basically consistent with the reactions seen by the audience.
"Ninja theme?"
"This picture is okay, the atmosphere is set off very well, the battlefield with falling maple leaves, the cruel battle, the atmosphere comes out all at once!"
"The battle is so exciting, the sense of shock is overwhelming!"
"It looks like it will be fun, this ninja killing action is so cool!"
"Looks like a great action game!"
I have to say that this promotional video is really deceptive.
Zhong Ming deliberately edited the scenes of monster abuse, and combined with the unique combat system of "Sekiro", the viewing pleasure after the fight is simply leveraged.
Players are actually watching a buyer's show, and they are not playing in person, so they will definitely feel very refreshed.
But at the same time, many players and the media who tried the game on the spot finally started to speak out.
The one who posted "The Bell is Crazy!" "The players in the post, probably the first batch of players who tried to play, posted the post just after being abused, and because most people didn't know the truth, his post received no attention at all except for a group of ridicules.
There are also sporadic players complaining on the forum that the difficulty of "Sekiro" is too high and too inhuman, but it also didn't cause too much trouble.
Those players who hadn't really started playing "Sekiro" realized the seriousness of this problem until Stargame.com officially released the manuscript.
"The new work of Shimmer Interactive Entertainment is too difficult to be a wolf?"The players on the scene were abused and cried! "
The manuscript this time is no longer a complaint from the players, but an official manuscript edited by Xingyou.com, which can be regarded as the opinion given by professional game reviewers.
At the beginning of the manuscript, the background of the game "Sekiro" is briefly introduced.
"The annual Star Game Carnival, a feast for Chinese players, is in full swing. Mr. Zhong Ming, a well-known game producer in China, also brought the DLC of "Ink and Cloud 2" and the new work "Sekiro" of his Xinhuo Studio to the carnival. , and arranged a trial play of "Sekiro" for the players."
""Sekiro" is a ninja-themed game. The protagonist's name is Wolf. At the beginning of the story, the protagonist needs to help Miko escape from Ashina Castle, but..."
"In terms of combat skills, "Sekiro" has a variety of gorgeous moves, as well as ninja prosthetics. Ninja prosthetics have many complex functions, and can be equipped with various ninja tools, such as shurikens, flamethrowers, etc... "
"Currently, there are already a group of lucky players trying to play at the Star Games Carnival, but the result of the trial is unexpected. Different characters of 'death' appear on the screen at the scene, and many players even I was so abused that I gave up on the spot. At the scene, the staff of Xinhuo Studio gave all players 30 chances to die, but most of the players gave up before the 30 chances of death were exhausted..."
This article does not add oil and vinegar at all, but objectively describes the real situation on the scene.
At this time, many players who were not on the scene began to feel a little bad.
The player who complained before seemed to be telling the truth?
Give each player 30 chances to die?There must be something tricky here!
How can it be possible to give players 30 chances to die in a normal game trial?
Many players who were not very interested in "Sekiro" were also attracted, and everyone began to board the major live broadcast platforms, looking for game live broadcasts about "Sekiro".
Finally, I found it on the Shimmer game platform.
There are also live broadcasts on other live broadcast platforms, but the live broadcast effect is very poor, because there is no live broadcast software on the live equipment, let alone a capture card.Some other live broadcast platforms, such as Linghu Live, even if their anchors arrive at the scene, they can only use their wristbands to take pictures of the screen, and the picture quality is very poor.
On the contrary, all GS1 consoles have low-light live broadcasts. Many people can turn on the live broadcast while playing games, and then they can watch it on the low-light live broadcast platform.
Players began to flock to the live broadcast platform to check the live battle situation.
Just click into a live broadcast room.
The red ghost pounces forward, grabs the protagonist, and throws a handsome headlong. The protagonist's blood volume in the lower left corner is only one blood skin, and then the red ghost throws the protagonist vigorously, and falls directly off the cliff!
A word "death" appeared on the screen, and the number in the upper right corner changed from 10 to 9.
Change to a live broadcast room.
The protagonist is being besieged by a group of mobs at the Hirata Mansion. The two mobs holding shields in front perfectly defend the protagonist's attack. The protagonist just wants to change the ax when he sees the fat brother wielding a huge sword and hacks the protagonist to death. .
The protagonist refused to accept it, but just after he came back to life, he was surrounded by mobs and died instantly.The number in the upper right corner changed directly from 7 to 5.
Another live broadcast room, another live broadcast room...
The audience was shocked to find that the situation in every live broadcast room seemed to be similar.
It's all written with the word "death"...
Either dying, or on the way to death; either dying in the hands of the boss, or dying in the hands of mobs!
Of course, there are also bad dishes.
At this time, we should thank the unique game data screening function of Weiguang Live. Combining the two data of game progress and number of deaths, we can screen out a few live broadcast rooms with few deaths and fast progress.
Although they are all passers-by, there are so many consoles on the scene after all, there must be a few that play well.
In fact, strictly speaking, the early stage of "Sekiro" is really not difficult. If you think it is difficult, it is because you have not figured out the game mechanism at all.
As long as you can establish the core idea that there is no difference between "Sekiro" and "Taiko Master", you will find that many bosses are actually delivering food.
After the audience searched, they found that two or three of the live trial players were very powerful, and some even beat Chigui three times. Of course, a large number of viewers flooded into these live broadcast rooms.
Viewers who came later will naturally enter the live broadcast rooms with a large number of people first, and those live broadcast rooms that repeatedly die, of course, the number of people will be much smaller.
So the audience watched it for a long time, and they were also dumbfounded.
What is the difficulty of this game?
Looking at the live broadcast rooms with the largest number of people, I feel that although the game is not easy, the difficulty is still within the acceptable range. Although the anchor died a few times fighting the boss, it passed quickly, and the game can be revived. You can still run, it doesn't look that difficult, does it?
But looking at the live broadcast room later, it was horrible. The 30 lives were used up in a short time, and they were brutally killed by the same boss, and some disconnected the signal before the 30 lives were dead. Most of them quit the game in anger. up.
This polarized situation has left many viewers completely confused and feeling very confused.
……
The situation on the scene is also gradually changing.
Many players were immediately dismissed, and after they left, after word of mouth and demonized descriptions, some players who were waiting to be watched were dissuaded a second time.
However, some players are more interested in "Sekiro" because of this!
This is probably a kind of strange rebellious psychology. You all say that this game is very difficult, but I don't believe it!
You are all abused to death in this game, I just want to pass the level and try it!
A group of players walked away with black faces, but more players lined up behind the team...
Many new players have the same idea: I want to see how difficult this game is!
This formed a very mysterious phenomenon. The booth of Shimmer Interactive Entertainment, especially the Xinhuo studio, became a besieged city. People outside wanted to come in, and those who came in wanted to get out.
This situation can be regarded as a wonderful scene. Even Hu Bin himself did not expect the situation to develop like this...
Seeing more and more players at the scene, Hu Bin also felt more and more imaginary, and began to wonder if he should run away as soon as possible.
He was thinking about it when a person squeezed over.
"Hello, Mr. Hu Bin? I'm a reporter from Star Travel.com. We want to arrange a live interview for "Sekiro" for you. Is it convenient?" There is really no way to squeeze in, there are too many people.
"On-site interview?" Hu Bin was taken aback, "Where is it?"
Cui Xiaonuo said, "The main stage."
"..." Hu Bin was startled.
It stands to reason that this kind of treatment at the Star Tour Carnival is not common.
In the past, most games were only arranged for trial play, and the main stage was reserved for some anchor meetings. Even if interviews with game designers were arranged, they were mainly interviews with some very successful projects, such as "Ink and Cloud 2" and "Xuan Project A" must already have a very large fan base.
But this time is different, seeing that "Sekiro" has not yet been released, the popularity has risen rapidly, so the organizer made an exception and decided to arrange a live interview for "Sekiro" and Hu Bin, on the main stage.
This is an excellent opportunity to promote the game. If it was in the past, Hu Bin would definitely have gone there without hesitation.
But now, Hu Bin suddenly felt a little hypocritical.
Shouldn't he be beaten to death by angry players?
"Mr. Hu Bin?" Cui Xiaonuo was also a little puzzled to see Hu Bin's hesitation.
"Wait a minute, I'll make a call to communicate internally." Hu Bin said.
Cui Xiaonuo nodded. Although she didn't know what Hu Bin had to communicate with as a producer, she still waited patiently.
Hu Bin walked to a place with few people and dialed Zhong Ming's phone number.
"Mr. Zhong, Xingyou.com is going to give me a live interview for "Sekiro" on the main stage, what should I do!!!"
Hu Bin felt that he was in a panic. Although he had done many interviews, this was the first time this kind of interview had been done.
It's not about the number of people, the key is that when people ask, why "Sekiro" is so difficult to make, he can't answer it at all!
You can't admit that the value is wrong, right?
Zhong Ming was very calm: "On-site interview? Go. I don't know what to say? It's not easy, just follow what I said..."
Ask for monthly tickets and recommended tickets!
(End of this chapter)
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