Reboot the age of gaming
Chapter 352 3 lives per person (3000 last month, 300 monthly ticket plus update)
Chapter 352 Thirty lives per person (3000 last month, 300 monthly ticket plus update)
Hu Bin felt that he was a little persuaded by Zhong Ming. Seeing how Zhong Ming played, it seemed that the difficulty was not enough.
Zhong Ming patted Hu Bin on the shoulder, said "Continue to make" and left.
Hu Bin picked up the handle again and hit it again.
Well, it really is an illusion...
The difficulty is still the same as before!
Could it be that he did this because he was not a hardcore stand-alone game player?
Hu Bin couldn't figure it out, and planned to invite a special tester to test the strength of the game after the game was almost developed to see if it was suitable.
……
"Boss, the IGP invitation letter has arrived!"
As soon as Zhong Ming returned to the Weiguang studio, Fu Xing'an had already rushed to report to him excitedly.
"Oh, I see."
Zhong Ming opened the electronic invitation letter on the wristband and browsed it roughly.
There are really quite a few game masterpieces from Shimmer Studios this year.
From "Resident Evil" at the beginning of the year, to "Xuanjia Project", "Interstellar Tinder" later, to the most recent "Ink and Cloud 2", all of them have had a considerable impact around the world.
The IGP awards ceremony is scheduled for December 12th, and "Sekiro" will probably be almost developed by then, leaving only the final finishing touches. Zhong Ming plans to release a promotional video of Sekiro at the awards ceremony to give the game an early start. Warm up.
As for whether it will win the best game of the year this time, it is hard to say. The invitation letter only said that it has been nominated for many awards, but the specific list of winners will be announced on the spot.
"Resident Evil" and "Ink Cloud 2" were nominated for Game of the Year;
"Resident Evil" and "Project Xuanjia" nominated best shooting game;
"Ink Cloud 2" was nominated for the best action-adventure game and the most creative game;
Starfire was nominated for Strategy Game of the Year.
Just the list of selected awards is already scary enough, even if only half of them can win the awards, Weiguang Studio will become famous all over the world.
In fact, after several masterpieces were launched one after another, especially the popularity of "Xuanjia Project" worldwide, Shimmer Studio has already gained a very high reputation, but there is still a lack of IGP's annual game awards. of.
Just as Zhong Ming was thinking about it, Miao Zhu also came.
"Well...the Star Travel Carnival also sent an invitation letter, and this year will provide us with an entire booth, shall we go?" Miao Zhu asked.
Zhong Ming nodded immediately: "Go, of course. When?"
"Next weekend. If you want to launch a stage, you have to prepare in advance." Miao Zhu said.
"Open. Go and meet with the staff of Xingyou.com, and try our best to display our new equipment at the booth. By the way, the DLC of "Ink and Cloud 2" and the trial version of "Sekiro" are also given Arrangement."
After Zhong Ming gave a few instructions, Miao Zhu went to make arrangements.
The IGP awards ceremony is basically in December, while the Star Tour Carnival is held in mid-October every year.
At last year's Xingyou.com Carnival, Zhong Ming was still working on the promotion of "Resident Evil", and it was the first time that the GAME OMNI emulator appeared in the players' field of vision.
In the blink of an eye, a year has passed, and the GS1 emulator of Uno Technology has replaced GAME OMNI as the most popular emulator device, and Zhong Ming has also started to produce "Sekiro".
"This is a good opportunity to arrange a trial run for the players."
Zhong Ming almost forgot about the Star Tour Carnival at first, but now that the organizer sent an invitation letter, he definitely wants to participate.
In this way, it is also a good time to warm up "Sekiro" among the Huaxia player groups, so that the Huaxia players can have a warm bite.
When many western manufacturers announce their new games, they announce them on the western media. When the news spreads to the Huaxia region, Chinese players can only take a second bite. Since Shimmer Studios is a Chinese game company, it is natural in this respect To take care of the feelings of Chinese players.
……
The scene of Star Travel Carnival.
This time was similar to the previous carnival, and the location was the same, but this time the organizer vacated a big booth for the Weiguang studio.
Based on the current cards of Shimmer Studios, there is no problem with the largest booth.
Zhong Ming arrived two days in advance and directed the staff to arrange the scene.
This time it is a game trial arranged for the players, which is equivalent to an important publicity opportunity. Of course, it is necessary to display the latest equipment.
In addition to the large traditional monitors, there are more than a dozen full-view monitors for players to experience, and more than a dozen GS1 simulators have also been moved and placed in a separate area.
The consoles on site are all GS1 X, and the controllers are all elite controllers, bringing players the most perfect gaming experience.
Anyway, it's all for trial play, and players will only pay on the spot if they have a good time playing.
The second is on-site publicity.
This time, the official staff also prepared a lot of electronic posters and display boards, not only in the exhibition area of Weiguang Interactive Entertainment, but also in the entire Star Games Carnival site, there are many large electronic posters reserved for Weiguang Games Location.Zhong Ming prepared two promotional posters this time, one is the DLC promotional poster of "Ink and Cloud 2", and the other is the promotional poster of "Sekiro".
On the hosts at the scene, the DLC of "Ink and Cloud 2" and the trial version of "Sekiro" were all installed.
The DLC of "Ink and Cloud 2" is mainly experienced on the omni-view monitor. About [-]% of the development of this part has been completed, several special vehicles and clothing have been completed, and the final level with only part of the puzzle-solving content has not yet been completed. All done, but enough for the player experience.
The trial version of "Sekiro" has increased compared to the previous version. In addition to the part of Hirata's mansion three years ago, the content of the main game has been added, until the defeat of Genichiro Ashina.
This part of the content is enough for players to know how to write dead words.
After everything is arranged, looking at other booths, I feel dull in an instant.
It is true that the booths of other game companies are not at the same level as the booths of Weiguang Interactive Entertainment in terms of the number of games and equipment.
Soon, the players entered the arena.
The number of players this time is the same as before, because the venue is limited, so the tickets are also limited.The first batch of people who came in were basically related accounts, either insiders of some game companies, or some game media.
Shimmer Interactive Entertainment has also allocated a batch of tickets here, which were allocated by internal lottery.
Players entered the exhibition venue and first gathered on the floor plan of the venue to check the booth layout this time.
"Look at that big poster above, Sekiro?"
"A new work from Shimmer Studios?"
"There is also the DLC of "Ink and Cloud 2"!"
"There's a booth for Weiguang Studio this year, hurry up and have a look!"
"No hurries."
"Nonsense, if you go late, there must be no place, go!"
The first batch of players who came in all went directly to the booth of Shimmer Studios. They all knew that they couldn't wait for this matter. If they hesitated a little and came late, they would definitely have to queue up.
Last year, the GAME OMNI version of "Road to the Gunner" was very popular, and many people had to queue for an hour to play it.
On the main stage, the host is already warming up, and soon there will be a meeting with some anchors.But the players didn't care at all. After entering, they directly crossed the main stage and ran towards the booth of Shimmer Studio.
"Where's the bell ringer?"
"Get an autograph now!"
"It doesn't seem to be there?"
"It is estimated to be at the scene, hurry up and arrest it!"
Many players were still looking forward to seeing Zhong Ming at the booth, but their hopes were dashed, as Zhong Ming was not here.
Zhong Ming knew very well that if he stayed here, he would probably be surrounded by a group of players asking for his autograph, which would be troublesome.More importantly, a trial play of "Sekiro" was arranged on the spot, and it was a little dangerous to stay here.
Hu Bin was on the scene, responsible for answering the players' questions, and people from Shimmer Studios also came to assist the staff in maintaining the order of the scene and guiding the players to try the game.
The first batch of players went to play everything. Some players who were interested in the GS1 simulator went directly to the simulator and played two games of "Xuanjia Project" first; the loyal players of "Ink Cloud 2" were The first time I took up the holographic projection equipment, I wanted to see what the DLC of "Ink and Mist 2" was like; another group of players sat directly in the trial area of "Sekiro".
"Sekiro" is still a conventional device, with a GS1 X host, an elite controller, and a conventional high-definition monitor, and the title screen is all on the monitor.
Next to it is a large promotional TV, on which the promotional CG of "Sekiro" is played in a loop.
This is the first time that the CG of "Sekiro" has been shown in front of the players. Many people stopped to watch, and some media directly took the camera to shoot.
The on-site staff didn't stop it, the things on the booth were originally for the players to experience, and this CG would be released directly to the Internet sooner or later.
"Neon ninja theme? A rare theme."
"Oh, this atmosphere is really good."
"The battlefield where the maple leaves are falling, the scene of fighting, the lonely ninja..."
"Is this the real scene of the game? It's so handsome!"
Those players who came late and had no seats could only queue up while watching the "Sekiro" promotional video played on the big screen in a loop.
The promotional video is divided into two parts. The first part is the opening CG of "Sekiro", which is the part that explains the background of the story. It tells about Wei Ming's war of stealing the country and the adoption of wolves. At the end of the CG, Yongzhen holding a red umbrella came to the top of the well and threw a letter to the bottom of the well.
The second part of the promotional video is the actual battle of "Sekiro".
The content of the second part is also very rich, including scenes of fighting with various mobs, continuous assassination, gorgeous skill effects, and large-scale boss battles.Of course, these live scenes of the game are only materials that are currently available, and most of them are concentrated in the early stages of the game, such as the battles with early-stage bosses such as Misenin Madoka, Chi Oni, Oni Xingbu, and Genichiro Ashina.
These materials have been edited to dazzle players while showing gorgeous battle scenes.
In the all-view display experience area, many players are already playing the DLC of "Ink and Cloud 2", some are following the plot, some are trying out new vehicles, having fun; there are also many players on the GS1 emulator. People are queuing.
And "Sekiro" has the longest experience team. Obviously, everyone's enthusiasm for the new game is much higher than that of the two old games.
There are more and more players on the scene, and the staff maintain order with loudspeakers.
"Welcome everyone to the game experience area of Weiguang Interactive Entertainment. Please queue up for games and keep civilized!"
"Players who want to try the DLC of "Ink and Cloud 2", please go to the holographic projection experience area; players who want to play "Xuanjia Project" can go to the simulator to queue."
"Players who try "Sekiro" line up next to me. Each person can have 30 lives, and the number will be counted on the screen. When the number is up, please consciously replace another player!"
After hearing the staff's last words, many people in line couldn't help laughing.
30 lives? ?
I'm afraid not everyone can pass the level!
30 lives, this is the number of lives that can only be obtained after opening the cheat book in many games. Many people basically will not die when playing "Sink and Cloud Mist 2", 30 lives is too much!
Many people who came later began to envy the first batch of players, with 30 lives, it is estimated that they can play until they eat!
But the first batch of players who have already started the game didn't have this kind of thinking at all, instead they were facing a big enemy one by one.
Behind them, the players queuing up were also poking their heads to look at their game screens. After watching for a while, they also discovered the problem.
Why does it seem that 30 lives are not enough?
……
Cheng Yang was ranked No.2. Looking at the players in front of him, he wanted to see how others played and learn from his own experience.
Cheng Yang is an internal staff member of Xingyou.com, who specializes in writing game reviews. He originally planned to come to Weiguang Interactive Entertainment's booth to try it out at the first time, but he still didn't win the first batch of players.
But that's okay, anyway, it's his turn after the first player has passed.
The buddy in front is obviously not a hardcore player, and the posture of using the controller is rather clumsy. The first part of the content of jumping and grabbing the wall could not be completed in one go.
However, the previous content was not difficult, and it passed smoothly.
The wolf woke up from the bottom of the well, picked up the letter on the ground, and then sneaked all the way to the place where Miko was imprisoned, triggering a cutscene.
Everything is fine up to here, but after that, the problem comes.
Finally got the samurai sword, the player was obviously very excited, confidently fighting the mobs outside.
Then he died twice in the hands of mobs.
The mobs in the front were okay, but the mobs behind came in two or three together. This player didn't know how to parry at all, he only knew how to slash hard, and was soon beaten to death by the mobs.
After he died, this buddy still scratched his head, very puzzled, probably thinking in his heart, why am I so fragile? ?
After dying a few times, this buddy finally learned how to assassinate, but then he encountered an elite monster blocking the way, the leader Shigeze Yamauchi, and then died a glorious death as a dog.
The process of death is also very simple, this buddy attacks once, Shige Yamauchi parries, and then slashes, repeating this cycle three or four times, the protagonist dies.
As for the blood volume, Shige Yamauchi slashed the protagonist's blood by about one-fifth, while the protagonist's slashing of the boss may reduce the blood bar by less than one-tenth.
After dying a few times, this buddy stood up angrily: "What a broken game, stop playing!"
Cheng Yang took the handle from him, wondering in his heart: "As for...you are too good..."
Ask for a monthly pass!
(End of this chapter)
Hu Bin felt that he was a little persuaded by Zhong Ming. Seeing how Zhong Ming played, it seemed that the difficulty was not enough.
Zhong Ming patted Hu Bin on the shoulder, said "Continue to make" and left.
Hu Bin picked up the handle again and hit it again.
Well, it really is an illusion...
The difficulty is still the same as before!
Could it be that he did this because he was not a hardcore stand-alone game player?
Hu Bin couldn't figure it out, and planned to invite a special tester to test the strength of the game after the game was almost developed to see if it was suitable.
……
"Boss, the IGP invitation letter has arrived!"
As soon as Zhong Ming returned to the Weiguang studio, Fu Xing'an had already rushed to report to him excitedly.
"Oh, I see."
Zhong Ming opened the electronic invitation letter on the wristband and browsed it roughly.
There are really quite a few game masterpieces from Shimmer Studios this year.
From "Resident Evil" at the beginning of the year, to "Xuanjia Project", "Interstellar Tinder" later, to the most recent "Ink and Cloud 2", all of them have had a considerable impact around the world.
The IGP awards ceremony is scheduled for December 12th, and "Sekiro" will probably be almost developed by then, leaving only the final finishing touches. Zhong Ming plans to release a promotional video of Sekiro at the awards ceremony to give the game an early start. Warm up.
As for whether it will win the best game of the year this time, it is hard to say. The invitation letter only said that it has been nominated for many awards, but the specific list of winners will be announced on the spot.
"Resident Evil" and "Ink Cloud 2" were nominated for Game of the Year;
"Resident Evil" and "Project Xuanjia" nominated best shooting game;
"Ink Cloud 2" was nominated for the best action-adventure game and the most creative game;
Starfire was nominated for Strategy Game of the Year.
Just the list of selected awards is already scary enough, even if only half of them can win the awards, Weiguang Studio will become famous all over the world.
In fact, after several masterpieces were launched one after another, especially the popularity of "Xuanjia Project" worldwide, Shimmer Studio has already gained a very high reputation, but there is still a lack of IGP's annual game awards. of.
Just as Zhong Ming was thinking about it, Miao Zhu also came.
"Well...the Star Travel Carnival also sent an invitation letter, and this year will provide us with an entire booth, shall we go?" Miao Zhu asked.
Zhong Ming nodded immediately: "Go, of course. When?"
"Next weekend. If you want to launch a stage, you have to prepare in advance." Miao Zhu said.
"Open. Go and meet with the staff of Xingyou.com, and try our best to display our new equipment at the booth. By the way, the DLC of "Ink and Cloud 2" and the trial version of "Sekiro" are also given Arrangement."
After Zhong Ming gave a few instructions, Miao Zhu went to make arrangements.
The IGP awards ceremony is basically in December, while the Star Tour Carnival is held in mid-October every year.
At last year's Xingyou.com Carnival, Zhong Ming was still working on the promotion of "Resident Evil", and it was the first time that the GAME OMNI emulator appeared in the players' field of vision.
In the blink of an eye, a year has passed, and the GS1 emulator of Uno Technology has replaced GAME OMNI as the most popular emulator device, and Zhong Ming has also started to produce "Sekiro".
"This is a good opportunity to arrange a trial run for the players."
Zhong Ming almost forgot about the Star Tour Carnival at first, but now that the organizer sent an invitation letter, he definitely wants to participate.
In this way, it is also a good time to warm up "Sekiro" among the Huaxia player groups, so that the Huaxia players can have a warm bite.
When many western manufacturers announce their new games, they announce them on the western media. When the news spreads to the Huaxia region, Chinese players can only take a second bite. Since Shimmer Studios is a Chinese game company, it is natural in this respect To take care of the feelings of Chinese players.
……
The scene of Star Travel Carnival.
This time was similar to the previous carnival, and the location was the same, but this time the organizer vacated a big booth for the Weiguang studio.
Based on the current cards of Shimmer Studios, there is no problem with the largest booth.
Zhong Ming arrived two days in advance and directed the staff to arrange the scene.
This time it is a game trial arranged for the players, which is equivalent to an important publicity opportunity. Of course, it is necessary to display the latest equipment.
In addition to the large traditional monitors, there are more than a dozen full-view monitors for players to experience, and more than a dozen GS1 simulators have also been moved and placed in a separate area.
The consoles on site are all GS1 X, and the controllers are all elite controllers, bringing players the most perfect gaming experience.
Anyway, it's all for trial play, and players will only pay on the spot if they have a good time playing.
The second is on-site publicity.
This time, the official staff also prepared a lot of electronic posters and display boards, not only in the exhibition area of Weiguang Interactive Entertainment, but also in the entire Star Games Carnival site, there are many large electronic posters reserved for Weiguang Games Location.Zhong Ming prepared two promotional posters this time, one is the DLC promotional poster of "Ink and Cloud 2", and the other is the promotional poster of "Sekiro".
On the hosts at the scene, the DLC of "Ink and Cloud 2" and the trial version of "Sekiro" were all installed.
The DLC of "Ink and Cloud 2" is mainly experienced on the omni-view monitor. About [-]% of the development of this part has been completed, several special vehicles and clothing have been completed, and the final level with only part of the puzzle-solving content has not yet been completed. All done, but enough for the player experience.
The trial version of "Sekiro" has increased compared to the previous version. In addition to the part of Hirata's mansion three years ago, the content of the main game has been added, until the defeat of Genichiro Ashina.
This part of the content is enough for players to know how to write dead words.
After everything is arranged, looking at other booths, I feel dull in an instant.
It is true that the booths of other game companies are not at the same level as the booths of Weiguang Interactive Entertainment in terms of the number of games and equipment.
Soon, the players entered the arena.
The number of players this time is the same as before, because the venue is limited, so the tickets are also limited.The first batch of people who came in were basically related accounts, either insiders of some game companies, or some game media.
Shimmer Interactive Entertainment has also allocated a batch of tickets here, which were allocated by internal lottery.
Players entered the exhibition venue and first gathered on the floor plan of the venue to check the booth layout this time.
"Look at that big poster above, Sekiro?"
"A new work from Shimmer Studios?"
"There is also the DLC of "Ink and Cloud 2"!"
"There's a booth for Weiguang Studio this year, hurry up and have a look!"
"No hurries."
"Nonsense, if you go late, there must be no place, go!"
The first batch of players who came in all went directly to the booth of Shimmer Studios. They all knew that they couldn't wait for this matter. If they hesitated a little and came late, they would definitely have to queue up.
Last year, the GAME OMNI version of "Road to the Gunner" was very popular, and many people had to queue for an hour to play it.
On the main stage, the host is already warming up, and soon there will be a meeting with some anchors.But the players didn't care at all. After entering, they directly crossed the main stage and ran towards the booth of Shimmer Studio.
"Where's the bell ringer?"
"Get an autograph now!"
"It doesn't seem to be there?"
"It is estimated to be at the scene, hurry up and arrest it!"
Many players were still looking forward to seeing Zhong Ming at the booth, but their hopes were dashed, as Zhong Ming was not here.
Zhong Ming knew very well that if he stayed here, he would probably be surrounded by a group of players asking for his autograph, which would be troublesome.More importantly, a trial play of "Sekiro" was arranged on the spot, and it was a little dangerous to stay here.
Hu Bin was on the scene, responsible for answering the players' questions, and people from Shimmer Studios also came to assist the staff in maintaining the order of the scene and guiding the players to try the game.
The first batch of players went to play everything. Some players who were interested in the GS1 simulator went directly to the simulator and played two games of "Xuanjia Project" first; the loyal players of "Ink Cloud 2" were The first time I took up the holographic projection equipment, I wanted to see what the DLC of "Ink and Mist 2" was like; another group of players sat directly in the trial area of "Sekiro".
"Sekiro" is still a conventional device, with a GS1 X host, an elite controller, and a conventional high-definition monitor, and the title screen is all on the monitor.
Next to it is a large promotional TV, on which the promotional CG of "Sekiro" is played in a loop.
This is the first time that the CG of "Sekiro" has been shown in front of the players. Many people stopped to watch, and some media directly took the camera to shoot.
The on-site staff didn't stop it, the things on the booth were originally for the players to experience, and this CG would be released directly to the Internet sooner or later.
"Neon ninja theme? A rare theme."
"Oh, this atmosphere is really good."
"The battlefield where the maple leaves are falling, the scene of fighting, the lonely ninja..."
"Is this the real scene of the game? It's so handsome!"
Those players who came late and had no seats could only queue up while watching the "Sekiro" promotional video played on the big screen in a loop.
The promotional video is divided into two parts. The first part is the opening CG of "Sekiro", which is the part that explains the background of the story. It tells about Wei Ming's war of stealing the country and the adoption of wolves. At the end of the CG, Yongzhen holding a red umbrella came to the top of the well and threw a letter to the bottom of the well.
The second part of the promotional video is the actual battle of "Sekiro".
The content of the second part is also very rich, including scenes of fighting with various mobs, continuous assassination, gorgeous skill effects, and large-scale boss battles.Of course, these live scenes of the game are only materials that are currently available, and most of them are concentrated in the early stages of the game, such as the battles with early-stage bosses such as Misenin Madoka, Chi Oni, Oni Xingbu, and Genichiro Ashina.
These materials have been edited to dazzle players while showing gorgeous battle scenes.
In the all-view display experience area, many players are already playing the DLC of "Ink and Cloud 2", some are following the plot, some are trying out new vehicles, having fun; there are also many players on the GS1 emulator. People are queuing.
And "Sekiro" has the longest experience team. Obviously, everyone's enthusiasm for the new game is much higher than that of the two old games.
There are more and more players on the scene, and the staff maintain order with loudspeakers.
"Welcome everyone to the game experience area of Weiguang Interactive Entertainment. Please queue up for games and keep civilized!"
"Players who want to try the DLC of "Ink and Cloud 2", please go to the holographic projection experience area; players who want to play "Xuanjia Project" can go to the simulator to queue."
"Players who try "Sekiro" line up next to me. Each person can have 30 lives, and the number will be counted on the screen. When the number is up, please consciously replace another player!"
After hearing the staff's last words, many people in line couldn't help laughing.
30 lives? ?
I'm afraid not everyone can pass the level!
30 lives, this is the number of lives that can only be obtained after opening the cheat book in many games. Many people basically will not die when playing "Sink and Cloud Mist 2", 30 lives is too much!
Many people who came later began to envy the first batch of players, with 30 lives, it is estimated that they can play until they eat!
But the first batch of players who have already started the game didn't have this kind of thinking at all, instead they were facing a big enemy one by one.
Behind them, the players queuing up were also poking their heads to look at their game screens. After watching for a while, they also discovered the problem.
Why does it seem that 30 lives are not enough?
……
Cheng Yang was ranked No.2. Looking at the players in front of him, he wanted to see how others played and learn from his own experience.
Cheng Yang is an internal staff member of Xingyou.com, who specializes in writing game reviews. He originally planned to come to Weiguang Interactive Entertainment's booth to try it out at the first time, but he still didn't win the first batch of players.
But that's okay, anyway, it's his turn after the first player has passed.
The buddy in front is obviously not a hardcore player, and the posture of using the controller is rather clumsy. The first part of the content of jumping and grabbing the wall could not be completed in one go.
However, the previous content was not difficult, and it passed smoothly.
The wolf woke up from the bottom of the well, picked up the letter on the ground, and then sneaked all the way to the place where Miko was imprisoned, triggering a cutscene.
Everything is fine up to here, but after that, the problem comes.
Finally got the samurai sword, the player was obviously very excited, confidently fighting the mobs outside.
Then he died twice in the hands of mobs.
The mobs in the front were okay, but the mobs behind came in two or three together. This player didn't know how to parry at all, he only knew how to slash hard, and was soon beaten to death by the mobs.
After he died, this buddy still scratched his head, very puzzled, probably thinking in his heart, why am I so fragile? ?
After dying a few times, this buddy finally learned how to assassinate, but then he encountered an elite monster blocking the way, the leader Shigeze Yamauchi, and then died a glorious death as a dog.
The process of death is also very simple, this buddy attacks once, Shige Yamauchi parries, and then slashes, repeating this cycle three or four times, the protagonist dies.
As for the blood volume, Shige Yamauchi slashed the protagonist's blood by about one-fifth, while the protagonist's slashing of the boss may reduce the blood bar by less than one-tenth.
After dying a few times, this buddy stood up angrily: "What a broken game, stop playing!"
Cheng Yang took the handle from him, wondering in his heart: "As for...you are too good..."
Ask for a monthly pass!
(End of this chapter)
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