Reboot the age of gaming
Chapter 164 The beginning of the script
Chapter 164 The beginning of the script
At this time, Zhong Ming was looking up the history of this world and studying the feasibility of the game he was going to make.
The history of this world and Zhong Ming’s previous life have basically had serious differences since the Third World War. The technological outbreak of the Third World War, the large-scale production of artificial intelligence armies, and the subsequent Omnic Crisis made the history of this world take a completely different path. road, but before the Third World War, the histories of the two worlds were much the same.
The "ancient history" collectively referred to in this world, that is, the thousands of years of history before the World War II and before the rapid growth of artificial intelligence technology, is actually not much different from Zhong Ming's previous life.
It's just that various historical materials in this world have been severely damaged by artificial intelligence, so the content that can be consulted is also intermittent.
Through these intermittent materials, Zhong Ming can also roughly know some situations of World War II, which are basically consistent with his own historical knowledge, such as the Pearl Harbor incident, such as the blitzkrieg in Poland, and so on.
It’s just that for people in this world, mentioning the “Pearl Harbor Incident” is probably like mentioning the “storming of the Bastille” to an ordinary person in Zhong Ming’s previous life. Very far away from myself.
However, as long as this period of history is the history that actually happened, that is enough.
Players are unfamiliar with this period of history, which is not necessarily a bad thing.
For example, "Assassin's Creed" uses a lot of historical content, such as the French Revolution, the American War of Independence, etc., but domestic players who have little knowledge of these games still have a lot of fun, and this has become a very important gimmick.
Therefore, similar themes will not dissuade players, as long as you can really do well.
Zhong Ming found the universal retriever in the bracelet and used it.
Details about all aspects of this game emerged in Zhong Ming's mind, and he began to quickly record the outline of the entire process on the computer, as well as those intricate branch plots.
Quickly tap on the keyboard, and the entire plot flow is quickly straightened out.Then there are vivid characters in it, and every golden sentence...
The first universal retriever was used up, and Zhong Ming used the second one again.
This time he started to use a hand-painted board to quickly outline the outline of a character, as well as the original background of each scene.
Although it is just a simple line, without refinement or coloring, the artistic conception and feeling are still overwhelming.
The first original painting is a distant view of a port. The sun is setting and the calm sea is dyed red. A passenger ship is about to sail to the other side of the ocean.
The first character is a middle-aged man with the appearance of an intellectual, his brows are tightly frowned, and he seems to be full of resentment, but he can also see some uprightness.
Then, scenes and characters come alive on the paper.
Zhong Ming draws very quickly. After finishing one painting, he immediately draws the next one. Each painting is completed with just a few strokes.
Finally, almost all of them are completed, and the remaining parts are the impressive parts of Zhong Ming, which can be reproduced without the help of a universal retriever.
Zhong Ming let out a long breath, and finally wrote the title for the document of the outline of the story.
Zhou Sen leaned over: ""The Lurking Red Path"... Zhong Ming, I didn't say that, the name is a bit outrageous at first glance, it's a bit like a name only given by third-rate online novels..."
Jiang Wanna also said: "Wouldn't it be better to just call it "Latent"? Isn't the latter part a bit redundant?"
Zhong Ming shook his head: "One is indispensable."
"Okay. So, what kind of game is this?" Zhou Sen asked.
"A text adventure game."
Zhou Sen: "...uh."
Zhou Sen, who originally thought he was going to flex his muscles, felt a little bit pained.
Text adventure game?
Doesn't that mean that the program actually has no workload...
It's not that there is no workload, but compared to other games, text adventure is one of the most leisurely types for programs.As long as the underlying structure is done well, everything after that can be done by matching tables.
Which background, which character, and which dialogue should be displayed at any time can be realized by matching tables.
Maybe some simple dynamic effects need to be done by the program, but there is nothing else.
Of course, less workload is a good thing, but what Zhou Sen is worried about is whether this kind of game can attract enough players.
Text adventure games are a relatively old type of game, and it still survives until now only because many newcomers and designers who have not entered the industry use this kind of game to practice.
Text adventure games are easy to make, as long as the script and art materials are solved, all that is needed after that is time.
But this is also a genre that is difficult to produce high-quality goods. After all, the game itself does not have any complicated gameplay to speak of, it is just telling stories.
If the story itself is exciting enough, then the game is also exciting enough; if the story is poor, then no matter how good the game is, it doesn't make sense.
Of course, Zhou Sen has no objections to choosing this game type, because the production of text adventure games is simple and the cost is controllable. From the perspective of "saving money", it is a good choice, and there is no big step. , not easy to pull the egg.
And the studio has two awesome painters, Zhong Ming and Jiang Wanna, so naturally there is no need to worry about art resources.
The only question is, is there a good story here in Zhongming?
"Can I read the script?" Jiang Wanna asked.
Zhong Ming said: "I can show you the beginning. I don't want to spoil the rest, and the specific dialogue and copywriting are not yet perfect. It's just a dry outline of the story, which won't be very exciting."
"That's good, it's okay to just read the beginning." Jiang Wanna nodded.
Zhou Sen also thinks the same way. Before making a text adventure game, he probably needs to know the background of the story, right?
"My name is Fang Bie, male, 22 years old."
"In February 1939, after studying abroad in Neon for two years, I finally set foot on the boat to my hometown."
"My Neon friend asked me, the situation over there is very unstable, why not stay in Neon and wait until the war is over?"
"I replied: In the past two years, I have seen the prosperity of Neon and the weakness of East Asian countries, and I deeply feel the good intentions of His Majesty the Emperor in establishing the **** circle. This time I return to China to do my best to help The imperial army has accomplished its great cause."
"To put it simply, I returned to China to be a traitor."
As Zhong Ming tapped the keyboard to write down the plot line by line on the document, Jiang Wanna and Zhou Sen also saw the beginning of the story.
And after the words "I'm going back to China to be a traitor" were typed out, Jiang Wanna and Zhou Sen saw shock on each other's faces.
(End of this chapter)
At this time, Zhong Ming was looking up the history of this world and studying the feasibility of the game he was going to make.
The history of this world and Zhong Ming’s previous life have basically had serious differences since the Third World War. The technological outbreak of the Third World War, the large-scale production of artificial intelligence armies, and the subsequent Omnic Crisis made the history of this world take a completely different path. road, but before the Third World War, the histories of the two worlds were much the same.
The "ancient history" collectively referred to in this world, that is, the thousands of years of history before the World War II and before the rapid growth of artificial intelligence technology, is actually not much different from Zhong Ming's previous life.
It's just that various historical materials in this world have been severely damaged by artificial intelligence, so the content that can be consulted is also intermittent.
Through these intermittent materials, Zhong Ming can also roughly know some situations of World War II, which are basically consistent with his own historical knowledge, such as the Pearl Harbor incident, such as the blitzkrieg in Poland, and so on.
It’s just that for people in this world, mentioning the “Pearl Harbor Incident” is probably like mentioning the “storming of the Bastille” to an ordinary person in Zhong Ming’s previous life. Very far away from myself.
However, as long as this period of history is the history that actually happened, that is enough.
Players are unfamiliar with this period of history, which is not necessarily a bad thing.
For example, "Assassin's Creed" uses a lot of historical content, such as the French Revolution, the American War of Independence, etc., but domestic players who have little knowledge of these games still have a lot of fun, and this has become a very important gimmick.
Therefore, similar themes will not dissuade players, as long as you can really do well.
Zhong Ming found the universal retriever in the bracelet and used it.
Details about all aspects of this game emerged in Zhong Ming's mind, and he began to quickly record the outline of the entire process on the computer, as well as those intricate branch plots.
Quickly tap on the keyboard, and the entire plot flow is quickly straightened out.Then there are vivid characters in it, and every golden sentence...
The first universal retriever was used up, and Zhong Ming used the second one again.
This time he started to use a hand-painted board to quickly outline the outline of a character, as well as the original background of each scene.
Although it is just a simple line, without refinement or coloring, the artistic conception and feeling are still overwhelming.
The first original painting is a distant view of a port. The sun is setting and the calm sea is dyed red. A passenger ship is about to sail to the other side of the ocean.
The first character is a middle-aged man with the appearance of an intellectual, his brows are tightly frowned, and he seems to be full of resentment, but he can also see some uprightness.
Then, scenes and characters come alive on the paper.
Zhong Ming draws very quickly. After finishing one painting, he immediately draws the next one. Each painting is completed with just a few strokes.
Finally, almost all of them are completed, and the remaining parts are the impressive parts of Zhong Ming, which can be reproduced without the help of a universal retriever.
Zhong Ming let out a long breath, and finally wrote the title for the document of the outline of the story.
Zhou Sen leaned over: ""The Lurking Red Path"... Zhong Ming, I didn't say that, the name is a bit outrageous at first glance, it's a bit like a name only given by third-rate online novels..."
Jiang Wanna also said: "Wouldn't it be better to just call it "Latent"? Isn't the latter part a bit redundant?"
Zhong Ming shook his head: "One is indispensable."
"Okay. So, what kind of game is this?" Zhou Sen asked.
"A text adventure game."
Zhou Sen: "...uh."
Zhou Sen, who originally thought he was going to flex his muscles, felt a little bit pained.
Text adventure game?
Doesn't that mean that the program actually has no workload...
It's not that there is no workload, but compared to other games, text adventure is one of the most leisurely types for programs.As long as the underlying structure is done well, everything after that can be done by matching tables.
Which background, which character, and which dialogue should be displayed at any time can be realized by matching tables.
Maybe some simple dynamic effects need to be done by the program, but there is nothing else.
Of course, less workload is a good thing, but what Zhou Sen is worried about is whether this kind of game can attract enough players.
Text adventure games are a relatively old type of game, and it still survives until now only because many newcomers and designers who have not entered the industry use this kind of game to practice.
Text adventure games are easy to make, as long as the script and art materials are solved, all that is needed after that is time.
But this is also a genre that is difficult to produce high-quality goods. After all, the game itself does not have any complicated gameplay to speak of, it is just telling stories.
If the story itself is exciting enough, then the game is also exciting enough; if the story is poor, then no matter how good the game is, it doesn't make sense.
Of course, Zhou Sen has no objections to choosing this game type, because the production of text adventure games is simple and the cost is controllable. From the perspective of "saving money", it is a good choice, and there is no big step. , not easy to pull the egg.
And the studio has two awesome painters, Zhong Ming and Jiang Wanna, so naturally there is no need to worry about art resources.
The only question is, is there a good story here in Zhongming?
"Can I read the script?" Jiang Wanna asked.
Zhong Ming said: "I can show you the beginning. I don't want to spoil the rest, and the specific dialogue and copywriting are not yet perfect. It's just a dry outline of the story, which won't be very exciting."
"That's good, it's okay to just read the beginning." Jiang Wanna nodded.
Zhou Sen also thinks the same way. Before making a text adventure game, he probably needs to know the background of the story, right?
"My name is Fang Bie, male, 22 years old."
"In February 1939, after studying abroad in Neon for two years, I finally set foot on the boat to my hometown."
"My Neon friend asked me, the situation over there is very unstable, why not stay in Neon and wait until the war is over?"
"I replied: In the past two years, I have seen the prosperity of Neon and the weakness of East Asian countries, and I deeply feel the good intentions of His Majesty the Emperor in establishing the **** circle. This time I return to China to do my best to help The imperial army has accomplished its great cause."
"To put it simply, I returned to China to be a traitor."
As Zhong Ming tapped the keyboard to write down the plot line by line on the document, Jiang Wanna and Zhou Sen also saw the beginning of the story.
And after the words "I'm going back to China to be a traitor" were typed out, Jiang Wanna and Zhou Sen saw shock on each other's faces.
(End of this chapter)
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