The days of being a spiritual mentor in Meiman.

Chapter 1891 U transcends major events (8)

Chapter 1891 U transcends major events ([-])
"Mr. Clown, Dr. Schiller, this rule is indeed a bit unfair to Ms. Carroll, but I think that although the rules stipulate the order of throwing matches, they do not strictly stipulate how many matches each person should throw, throw 1~3 The roots are fine.”

"In this case, how about we simply decide the number of matches to throw through other games?"

Katie said, clasping her hands together. She seemed a little nervous. She looked at the angry Carol next to her, then at the cynical clown, and finally her eyes fell on Schiller's face.

Schiller smiled as if he was very patient and asked: "So what game do you think is more suitable? Miss Katie?"

"Otherwise, let's just guess." Katie said with some embarrassment: "We take turns guessing with Miss Carroll. If we win, we decide how many to throw. If we lose, let Miss Carroll decide."

"Why are we doing this?" The clown slapped the table hard and said, "As long as we play according to the rules, we will win. That stupid woman will explode and die. Guess what punch?"

"I told you, if you don't give me a fair rule, I will let the brazier rise and burn the house!"

"I also said, as long as we don't let the match ignite the flame, there is no use raising the brazier!"

The situation was at a stalemate. Fortunately, no urging was heard from the organizer. It seemed that this game should be unlimited, but procrastinating like this was not an option.

Before entering the game, the team members of several people discussed and got the same result, that is, the starter has a huge advantage in the entire game, and if you delay in a game for too long, you will miss the opportunity to watch other teams.

Just when Katie was still trying to persuade her, the doctor on the opposite side spoke: "Continuing the stalemate like this is not an option, but if we follow what Miss Katie said and everyone plays a guessing game with Ms. Carroll, then the card won't work." Ms. Rohr’s advantage is a bit too great.”

Carol was a little confused. She actually didn't understand the rule proposed by Katie. She was just angry with the clown opposite. Now that Schiller repeated it, she realized it.

Katie glanced at her and sighed in her heart. This Ms. Carol was really not a good teammate. She had just wanted to propose a rule that would give Carol a great advantage, but others did not agree and proposed another one. A bit more conservative.

If Carol understands her intention, she will understand that it is the best choice for the two of them to form an alliance at this time. If the iron is hot and the extra game is implemented, the disadvantage can be regained.

It's a pity that Katie's confession was just a show for the blind. Carol's brain only allowed her to focus on one thing at a time, and she was too preoccupied with competing with the clown to understand the rules Katie said. .

She came to her senses and thought about it carefully, but she still didn't understand how Katie's rule of everyone taking turns playing guessing games with her was beneficial to her.

Seeing Carol's confused reaction, Katie sighed deeply in her heart, knowing that Carol had no idea how much advantage this rule had to her.

It can be said that if there is a fool on the other side who agrees to this rule, Carol will definitely win.

Because from a probability perspective, the winning rate of both parties in a guessing game is 50%. If the opponents are matched randomly and are not affected by any off-site factors, then everyone's overall winning rate is constant.

But if one person and three other people take turns guessing for one round, and the others guess once in one round, and one person guesses three times in one round, although against everyone, his winning rate is still 50%, but he The more times you play guessing, the overall winning rate will be higher than the one-on-one winning rate.

But the most advantageous thing is that if she wins, Carol decides how many matches to throw, and if she loses, she has to listen to her. But the upper limit of throwing matches is three. If she wins, she just plays according to the rules of the game that are most beneficial to herself. If there is a problem, in addition to throwing one, there is also the possibility of being instructed not to throw any, but to skip directly.

In that case, it would obviously increase Carol's leverage to threaten others with burning down the house. If she skipped all of them, she would not be [-]% able to burn down the house.

But if she can instruct others to skip, then she can burn them if she wants to, and she becomes the unquestioned ruler of this game. If others don't listen to her, she can threaten them with death.

Carol thought about it for a long time but couldn't think of the deepest level. She just vaguely felt that this rule was better than the current situation, so she said belatedly: "Then let's do it! This works for me. It’s only fair!”

"Stop dreaming, idiot!" The clown immediately scolded fiercely: "Why should we listen to you? You are just an idiot who will be eliminated. It would be better if you died as soon as possible."

Carol was so angry that she glared and didn't mention it. Schiller reluctantly reminded her.

"Calm down, everyone. If this continues, there will be no end. How about you listen to me?"

All three people focused on him. Schiller pondered for a moment and then said: "I think guessing is a good way, but it's better to guess the same number of times. How about we take turns guessing and the winner decides the loser." Throw a few in and it’ll be much fairer.”

Katie's eyes widened in shock. She didn't understand why Schiller proposed such a rule. In this case, as Carol's host, wouldn't she be in bad luck?

If you start guessing from Schiller, it actually means that the next player has the opportunity to instruct the upper player how many sticks to throw, and the upper player must win in order to defend his right to decide how many sticks to throw.

The situation is the most unfavorable for Carol. If she wins, she will definitely instruct the loser to throw one or skip it. After a few rounds, Carol will definitely be in the hands of the player who decides how many toss. There are the most matches left.

But generally speaking, this rule is very unfavorable to the players, and Schiller is the first player to get involved.

He originally had the first mover advantage and could have insisted on playing according to the rules, but he made a rule and left his fate in the hands of the next player. Even if there was only a 50% probability, he was supposed to win. .

Could it be that he actually knew that his next employer would not cheat him?

Suddenly, Katie's eyes began to scan back and forth on the faces of Schiller and the Joker. Could it be that the two of them were on the same team?

It's not impossible. If the two of them are a team, all this will be explained.

The clown will not cheat Schiller, so regardless of winning or losing, Schiller can throw three, but he also has an additional right, that is, there is a 50% probability of controlling Carroll not to throw one, because he is a card Rolle's next home.

This is why he sacrificed his must-win situation and created a rule that seemed unfavorable to his opponent. Not only did he want to win 100%, he also wanted 50% more to ensure that Carroll was eliminated.

No, you can't be so arbitrary. Katie thought of another possibility. It's also possible that the two of them didn't know each other before, and this rule was an alliance signal sent by Schiller to the clown.

There can be three winners in this game, so instead of ensuring that three people win, it is better to ensure that one person is eliminated.

Based on this calculation, this rule is actually a code for her. Katie thought about it and felt that she understood Schiller's meaning.

Joker decides Schiller, Katie decides Joker, Carol decides Katie, Schiller decides Carol.If the Joker, Katie, and Schiller form an alliance, and the Joker doesn't cheat on Schiller, and Katie doesn't cheat on the Joker, then even if Carol wants to cheat on Katie, Schiller can cheat on Carol.

But don't forget, Katie is Carol's girlfriend. She can turn her back at the last moment and just throw the match in. Anyway, this rule is not set by the system. She doesn't guess the game and just throw it. Carol What can you do to her?
But this served the purpose of paralyzing Carol. Originally, Carol had no hope, so she would most likely choose to skip them all and drag everyone to death together.

But now that she has the right to decide another person's number of votes, she will feel that she has an advantage. Maybe she can win by luck. Then, she will not be willing to die together until the last moment. After all, she has a chance of winning. Why should we give up victory when we are in such a situation?

This solves the problem of Carol wanting to threaten everyone with burning the house. Judging from Carol's IQ, she won't be able to react for a while.

But the only problem is that there is a certain risk in making this bait yourself. If Carol reacts midway, this plan will be thankless.

Wait, maybe not necessarily, Katie looked down at the brazier on the table again, as if she suddenly understood something, her face was pale and she was covered in cold sweat.

She turned her head to look at Carol, who was still arguing with the clown, and then looked at the smiling doctor opposite. She tried hard to swallow her screams of terror, and silently clenched her fists.

Carol finally became impatient. She slammed the table hard, causing black shards and red firelight to fly out from the charcoal.

"That's it. Winning or losing will be determined by guessing. The winner will decide how many balls the loser will throw. Let's start quickly."

Schiller smiled and nodded, but the clown still said in that glib tone: "Some people will be irritable and irritable when things are not progressing. This is a sign of lack of patience, calmness, and rational thinking. .”

"you……"

"Okay, Ms. Carroll, think about your teammates as well." Katie took a peek at Schiller's expression and plucked up the courage to say, "This is already the fairest rule for you. If we If you just play according to the rules, there's nothing you can do about it, right?"

Carol actually knew that this was true, so she sighed deeply, suppressed the anger in her heart, and turned to look at Schiller.

Schiller turned around and stretched out a hand towards the clown. The clown smacked his teeth, and the careless one also stretched out a hand. The two of them did not shout any slogans, but made gestures at the same time.

Schiller rock, clown scissors, Schiller won, so he decided how many matches he threw. Schiller didn't pick up the matches to count, but laid them flat on the table, and his long fingers caught the wooden stems of the matches.

Carol was immediately attracted by his actions and felt her heart lift. When she saw him picking up three matches, she couldn't help but be disappointed, and a wave of resentment and resentment surged out of her heart.

Schiller adjusted the posture of his arm, as if he was trying his best to aim. The first match was thrown in smoothly, but it was easily thrown into the hole exposed by the overlapping charcoal, with the big end facing up, and only the wooden pole was stuck in the hole. On the piece of charcoal that was about to burn out, the flame was not lit.

Schiller threw another one, landing almost in the same spot, and Katie almost cheered for him.

But after using two matches, Schiller put down the other match he was holding.

Carol's eyes widened, Schiller smiled and nodded to her and said: "Madam, I can see that you are a powerful warrior, and I am just an ordinary doctor. If we meet in the next game, I hope you will take good care of me."

Carol was stunned and immediately understood what Schiller meant, so she nodded to Schiller and said, "Don't worry, doctor, I appreciate your sympathy."

Katie breathed a sigh of relief. It was her turn to play guessing games with the clown.

"rock-paper-scissors!"

The moment the slogan was finished, the two of them shot at the same time. The clown used scissors again, and Katie also used scissors. The two were tied, and the second round began.

This time Katie was a stone. When she saw the two fingers extended by the clown, Katie breathed a sigh of relief.

She saw Schiller's plan to form an alliance with the Joker, but she didn't want to offend Carol, because as Schiller said, Captain Marvel is very powerful. If she encounters him in a future game with no restrictions on his abilities, he will be a very big player. For help, try not to offend.

So she nodded to the clown and said softly: "Two, thank you."

The clown curled his lips with a bored expression on his face. He didn't adjust his posture and aim like Schiller at all. He threw both matches into the gap with a casual throw. The flame was still not ignited.

It was Carol and Katie's turn to play guessing, and Katie won again this time. She threw three matches into the gap, but Carol didn't have any objections.

The main reason is that she also wants to throw three, but if the other people throw two, it is difficult for her to do so, because it is likely to offend the other three people.

Now that Katie has thrown three, she can also throw three, but first she must make sure to win her next opponent, Schiller.

Carol was cautious when playing finger-guessing with Schiller. She deliberately put her hands behind her back to prevent the surgeon from judging her punches by looking at the direction of muscle activity.

"rock-paper-scissors!"

In an instant, paper versus stone, Carroll won.

She couldn't help but cheered, letting out a sharp scream like a balloon that suddenly deflated, and then held the table with her hands as if she was out of strength, her eyes filled with the joy of surviving the disaster.

She aimed the match at an angle with trembling fingers, but she didn't expect that something went wrong with the first match. Although it was thrown into the gap, the big head of the match was ignited when it struck the hot coals above.

With a "hoo" sound, the flames rose.

Under the light of the fire, the four people had different expressions.

(End of this chapter)

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