Arcane Journey
Chapter 557 Legendary Spells
However, although this "divine power infusion" is powerful, Brian is still able to remain calm. Deep down in his heart, he clearly realizes that external force is still external force after all. No matter how you use it, it does not belong to you.
Therefore, he deeply understood that relying on external forces to push one's strength to an unattainable level would only gradually make people fall into the quagmire of blind self-confidence and eventually lose themselves. Imagine that once he lost the support of this external force, his path of cultivation would most likely be interrupted and his life would stagnate.
Brian knew very well that a truly strong person must rely on his own strength to reach the top, rather than relying on any external help.
This clear awareness is the key to his ability to remain rational and firm even when infused with divine power.
Without thinking any more, Brian continued to recall the other abilities in the supernatural gift.
Among these abilities, in addition to the 'Divine Power Infusion' that can bring him very intuitive changes, other abilities are also not to be underestimated, such as the legendary spell ability called 'Avandor Meteor Swarm'.
Brian's mind moved slightly, and detailed information about the 'Avando Meteor Stream' appeared in his sight:
Arvandor Meteor Shower
Spell Level: Epic Spell
Casting Field: Stars, Time, Space
Range: Ranged (1500 feet)
Ingredients: V, S, M
Materials: Meteor dust and a comet fragment
Duration: Instant
description:
The Avandor Meteor Stream is a powerful energy formed by the gathering of stars in the Kingdom of Avandor. It can summon dozens of meteors in a short period of time. They fall from the sky and bombard the enemy with blazing flames and mysterious energy.
Each meteor will burst into intense light and shock waves when it hits the ground, causing huge area damage and causing additional burning effects on enemies.
effect:
Each meteor causes a huge explosion and fire damage when it hits the ground. All creatures in the area of effect need to make a Dexterity saving throw. If they fail, they will take 10d6 points of fire damage and 5d6 points of explosion damage and be knocked back 20 feet; if they succeed, they will only take half damage.
In addition, the creature hit will be affected by the "burning" status, and will suffer an additional 2d6 points of fire damage per round in the following rounds.
The area covered by the Arvandor Meteor Swarm is within a 40-foot radius, and there is a persistent flame residue each round, which causes 3d6 points of fire damage each round to new targets that stay in or enter the area until the area is cleared with water or other fire-extinguishing means.
When the spell ends, it leaves behind an area of blazing light. Moving within the area deals an extra 3d6 points of fire damage.
Remarks:
This extremely powerful and visually stunning legendary spell can not only cause devastating damage to the enemy, but also change the battlefield situation, causing the enemy to fall into panic and confusion.
This spell has a powerful visual effect, and the entire sky will be illuminated by a fiery light, like gorgeous fireworks in the night sky. Legend has it that only those legendary wizards who truly master the mysteries of the universe and the power of nature can successfully cast this mysterious and deadly magic.
During the spell, the sky will darken instantly, and various colors of light will flash, as if billions of stars are gathered here. Finally, accompanied by a roar and dazzling light, a spectacular scene no less spectacular than a celestial collision will appear before your eyes.
Avandor Meteor Swarm is not only a destructive weapon on the battlefield, but also a highly ornamental display of magic. Its visual impact will make everyone who witnesses this magic unforgettable for a lifetime.
…………
After reading the introduction of this legendary spell, Brian couldn't help but feel shocked.
This is indeed an extremely powerful legendary spell for group attacks. Although it is similar to the nine-ring spell "Meteor Explosion" in some aspects, its power is so strong that it can surpass "Meteor Explosion" by several streets.
Under normal circumstances, "Meteor Burst" can only summon four meteors at most. Even with the blessing of many spellcasting feats and metamagic feats, the number can only reach about eight at most. However, "Avandor Meteor Swarm" can summon dozens of meteors at a time. The damage caused by each meteor and the power of its explosion are unmatched by "Meteor Burst".
More importantly, this spell is actually a quasi-spell, which means that Brian does not need any preparation and can release it in an instant just by relying on his thoughts.
This undoubtedly adds unprecedented flexibility and convenience to it.
Of course, this spell is not perfect.
It has an obvious limitation - it can only be released once a month.
However, for Brian, this is not a flaw.
With his ability and wisdom, as long as he is given enough time to study and comprehend, there will be absolutely no problem in turning the "Avandor Meteor Swarm" into his own legendary spell.
Then, Brian looked at the alliance from another world that could summon a legendary warrior from the kingdom of Avandor.
He also has high expectations for this ability.
As a legendary figure in the country of Avandor, if he is lucky, it will be no problem for him to summon an elf with high legendary strength.
Finally, Brian's gaze was deep and solemn as it fell on the last ability of the supernatural gift - the Starry Corridor.
In his opinion, among all the gifts, apart from the amazing "divine power infusion", this ability undoubtedly had the most profound impact on him.
This is not just a teleportation spell, but also a miracle that can ignore all restrictions and instantly teleport oneself to the kingdom of Avandor.
Brian knew very well that if he could use this ability properly, it would undoubtedly give himself a chance of survival at the critical moment of life and death.
This ability is like a life-saving tool tailor-made for him. Any dilemma involving his own safety, whether it is a space blockade or a confinement spell such as a dimensional anchor, will become meaningless.
With just a slight wave of his hand, the door to freedom and hope would open instantly, and he would be able to escape from the dangerous situation without any hindrance.
It is no wonder that this ability can only be used once. After all, its power is too amazing, enough to override everything and teleport people to the distant and mysterious country of Avandor in an instant.
Brian secretly guessed in his heart that the power bestowed by the refugee leader Corellon Laresian probably consumed an extremely huge amount of divine power.
From this detail, he vaguely realized that once he was drawn into the vortex of disputes within the elven pantheon, he would most likely face a fatal crisis.
Are you very capable?
Very strong!
It's right to be strong, and you have earned it with your life...
This is Brian's inner monologue at the moment.
Even so, he does not regret the choice he made.
With his current abilities, if he can't even handle this challenge, then there's no point in talking about entering the Abyss. (End of this chapter)
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