Savior Simulator

Chapter 1035 Mind Barrier Talisman

Chapter 1035 Mind Barrier Talisman
"Brother Musk! I dare to swear to the gods, I have absolutely no intention of using you or looking down on you!" Paul blushed excitedly, and his voice couldn't help raising his voice, "I admit that I am a coward and dare not face the devil, but... ...But, to prove our sincere friendship, I am willing to take back those cowardly and stupid words before, and fight against demons with you!"

Before he finished speaking, he strode towards the gate of the monastery.

"Hey! Silly boy, stop for me!"

Claire grabbed Paul and reprimanded Gao Fei angrily: "Musk, you know Paul doesn't mean that, why do you want to provoke him?"

Gao Fei smiled and said nothing.Sister Claire jumped out to accompany the bad face, which saved him trouble.

Claire reprimanded Gao Fei for a few words, then turned her head and glared at Paul: "You boy, wake up, wait outside obediently!"

"No! I can fight too, I want to prove that I am not a coward—"

"Snapped!"

Claire slapped him on the back of the head impatiently, and said angrily: "Okay, okay, little Lord Potter, don't be self-willed! I know you are brave and loyal enough, but it's a pity that your ability on the battlefield It's far less than having fun, and I don't expect you to help, just don't hold us back!"

Paul froze for a moment, his excited face suddenly turned into dejected, obviously deeply shocked.

Gao Fei coughed twice, put his arm around Paul's shoulder to comfort him, and then changed the subject, trying to see him.

"Paul, although you can't fight with us, you can also provide assistance in other ways."

"Uh... Brother Musk, what do you mean?"

"The 'Mind Barrier Talisman' you wear next to your body can resist all magic that causes negative mental states, including the 'Confusion' and 'Law·Shock' that the Glauber is good at. If you can lend it to us, there will be even more Do you think it makes sense to eliminate the 'soul connoisseur' Zaratus with great confidence?"

The 4th ring "Confusion" is a group confusion control magic.

Unless the subject passes the volitional saving throw, they will become in a trance and be at a loss. Unless they are attacked, they will not take the initiative to take action, and even make many inexplicable actions, just like a drunk.

Those noble children in the monastery who fell into a psychedelic state were actually hit by the "confusion spell" strengthened by the "wish spell". Si, it is impossible to wake up from the carnival dream.

Compared with "Confusion", what is more terrifying is the 8-level "Law · Deterrence" of the Glauber - designate a subject, and compulsively deter for at least one round.

A series of spells named "Law", such as "Law Blindness" and "Law Death", have one thing in common, unless the subject's Hit Dice (HD) exceeds a certain level, even There is no chance of saving throws or resisting spell effects.

For the "Law · Deterrence", the critical point is 20 HD. Creatures with HD lower than 20 will be stunned for at least 6 seconds (1 round) the moment they hear the law. After 6 seconds, they can try to make a will saving throw and regain consciousness.

A human character with an extraordinary class usually has a class level equal to Hit Dice (HD).

For example, Gao Fei is a level 9 "imitator" and has 9 Hit Dice. Every time he upgrades to a level, he adds [-] Hit Dice.

The same is true for Lisa et al.

Umberto, the highest level in the team, only has 11 "Rapid Swordsman" levels, which is equivalent to 11HD, which is far from enough to resist the "Law·Shock" of the Glauber, let alone the others.

In front of the ferocious glabra, being stunned for a round basically means waiting for death. As long as a teammate is killed, it is very likely that this chapter will not be able to get the perfect clearance reward.

In this case, Paul's "Spiritual Barrier Amulet" is particularly critical.

Hearing Gao Fei's words, Paul hesitated while holding the pendant on his neckline.

At the same time, Gao Fei received two system prompts:
Make a DC18 "Persuasion" check, and if you succeed, you can persuade Paul Potter to lend the "Spiritual Barrier Amulet"!
Since you have already successfully Bluffed Paul Potter, you have advantage on this Lobbying roll!
Gao Fei secretly laughed, it seems that he did not work in vain, and successfully triggered a hidden plot.

The success rate of the "Persuasion" check depends on Charisma, and Goofy's current Charisma attribute is 21.

Put on the "Mage Mask" and bless yourself with "Eagle's Majesty", the charm attribute is increased to 27, and the correction is +8.

9th-level imitator, +4 proficiency modifier on skill checks.

To succeed on a DC 18 "Persuasion" check, roll two 6-sided dice if you have advantage, and at least one of the rolls must be [-] or greater.

The difficulty of this test is not high, and Gao Fei's luck is not too bad. He scored 4 points for the first time and 11 points for the second time. He passed the test without any risk.

Paul finally made up his mind, took off the talisman and handed it to Gao Fei: "Brother Musk, take the talisman, I hope it can help you in the battle against the devil, and I wish you a safe return!"

Gao Fei accepted the talisman, thought for a while, and handed it to Umberto.

"Brother Umberto, put this talisman on and you will be attuned immediately. After the attunement is completed, we will enter the monastery."

"Why give it to me?" Umberto looked surprised.

"Because I have other methods to overcome the law and deterrence, the magic of the glamor is no threat to me. As for this amulet..." Gao Fei smiled slightly, "give it to the person with the strongest combat power in the team to wear it, making it a Only by fighting against the backbone of Saratus can its value be maximized."

"Musk is very considerate, Mr. Esposito, don't refuse, and put on the amulet."

Lisa also agrees with Gao Fei's approach.

Umberto took a deep look at Gao Fei, his sapphire-like eyes showed sincerity, he put on the amulet without saying anything, and focused on coordinating with this "epic-level" magic tool.

At the same time, Lisa was also making final preparations for the upcoming battle.

She took out a bottle of silver powder from the spell-casting material bag, sprinkled it on herself and her companions, and blessed everyone with "protection against evil" one by one.

Under the aegis of "protection from evil", defense and saves +2 against evil creatures, will saves against enchantment effects have an advantage, and more importantly, they can prevent demon possession.

Next, Lisa casts the 3rd ring "Spiritual Body Guard" to open a golden shield with a radius of 15 feet (5 meters) centered on herself. The movement speed of hostile creatures that break into this area is forced to be halved, and every time The round also takes 3 to 18 (3d6) points of radiant damage.

(End of this chapter)

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