There's really something wrong with this online game plan
Chapter 472 They are in a hurry!
Chapter 472 They are in a hurry!
it looks.
"Civilization" scored 9.7 points does not seem high.
Ok.
In fact, it's quite high... Even compared to all the games on the market, this score is very high.
However, Linmu Studio has been really brilliant this year, especially the "Legend of Zelda" at the beginning of the year, which left a deep impression on all players. Except for CGN, all game media have full marks.
This makes it appear that the 9.7 of "Civilization" does not seem to be that high.
But this is also limited to players who own a switch.
More ordinary players really think this score is very high. If combined with the conclusion of the evaluation...then the evaluation is really too high!
The best turn-based strategy game I've ever seen and played... none.
It also added a premise of "everyone feels that the times have moved forward, the market has changed, and strategy games have been swept into the heap of history".
This Nima...
How fun is this game?
Seeing the comments, many players, including Frank himself, couldn't help thinking of this...
Then the next second.
Frank suddenly thought of something, and suddenly came back to his senses. Instead of staring at the evaluation, he turned his head and opened the Vaporwave game platform, and clicked on the statistics of the store.
Then pull down.
Looking at the current Vaporwave game platform, the popular game with the largest number of online players.
The game with the largest number of people online is "Breakout".
There is nothing to say about this.
The second, third and fourth games are two MOBA games and "Battle Royale".
There is nothing to say about this. These games have long occupied the forefront of the list of online players, and they are also the biggest pillar of the Vaporwave game platform.
But... Now "Civilization" is also on the top, and it is also on the list!
"Civilization": The current number of players is 145382, and today's peak is 165853.
One hundred thousand? 16?
Seeing this number, Frank slowly widened his eyes.
What are you kidding! ! !
This broken strategy game can have [-] players online! ?Players are crazy! ?
Frank really can't believe it!
but.
No matter how he counts.
The numbers are all six digits...
And it looks like it's going up...
Frank gritted his teeth, turned off the Vaporwave gaming platform, and ran back to the community.
Then he found out.
Players who were still discussing "Bloodthirsty" a few days ago are now discussing "Civilization".
Players who have never played strategy games ask whether they should start the game.
And the players who have played are sharing their own experience and admiration for this game.
In particular, some fans of strategy games directly hailed "Civilization" as the greatest strategy game of the new era... They are not at all stingy with praise.
Simply put... a big hit!
Although, the popularity of "Bloodthirsty" is still there. After all, the popularity of FPS game type is beyond doubt.
What's more, "Bloodthirsty" has been released for ten days now, and "Civilization" has only been released for a short time. It seems understandable that the latter is more popular.
But know...
"Bloodthirsty", or the vast majority of FPS, followed the path similar to fast-moving consumer goods.
Just like Lin Yao's previous life, except for a very small number of FPS, the others were basically very popular when they first launched, but as time goes by, after the players clear the level, the popularity of the game will gradually fade.
Then after a while, the number of people online will drop off a cliff.
Even if the game has a multiplayer mode.
Players will not open it anymore, but go to play other games.
And the process of this decline in the number of online users is fast and slow.
Frank initially thought that "Bloodthirsty" could last for two or three months, but the fact is that after only ten days, the number of players online began to plummet... You said that these players who left did not play "Civilization", he doesn't believe it at all!
On the contrary, Linmu Studio's new game "Civilization" is a turn-based strategy game.
Frank didn't take this type of game seriously at all.
Because during this period of time, this type of game is really unpopular. At best, it is only tepid. Many manufacturers have given up this unflattering game type.
As for "Civilization", the best outcome that Frank envisioned was tepid, barely keeping capital.
But "Civilization" produced by Linmu Studio became popular!
This brings up a very serious problem. Strategy simulation games have very high replayability.
This is the consensus of most players.
Why did Frank bring in third-party masterpieces "Bloodthirsty" and "Last Moment" for exclusive use?Not just to attract players and cultivate the habits of players.
But now "Bloodthirsty" has only persisted for ten days, and it is beginning to show fatigue...
In fact, it doesn't matter if you show fatigue.
This is a normal process, and Frank will continue to launch games on Black Friday to lock these players.
But the premise of all this is.
Don't be fooled by Linmu Studio, its turn-based strategy game...is lukewarm.
But "Civilization" by Linmu Studio now has 10 people online.
And the replayability of turn-based strategy games is much higher than FPS... much higher!
Players may finish playing "Bloodthirst", turn around and start a game of "Civilization", and because of the characteristics of repeated play, over time, players may not continue to open "Bloodthirst", but they will always open "civilization"……
Players may turn around in the Game player, and then go to the Vaporwave game platform.
Going around.
The number of people online in "Bloodthirsty" will be getting lower and lower. Although the number of people online in "Civilization" will also be, but judging from the attitudes and comments of players in the community, it is estimated that even if it falls to the bottom... it will be better than "Bloodthirst".
Moreover, for this type of game, the number of people online is actually uncertain. As long as it is recognized and the players care about it, it is possible to start a game of "Civilization" at any time.
But after clearing "Bloodthirsty", not many players will open it again.
And "Civilization" is exclusive to the Vaporwave game platform...
Frank suddenly understood why Linmu Studio made a turn-based strategy game.
Whether he believes it or not.
Linmu Studio... seems to be done again.
"FUCK!!!!"
Looking at the community, players are discussing "Civilization" in full swing.
Frank became more and more annoyed when he thought of the decline in the number of online users of the masterpiece he had paid for the high exclusivity fee, and when he thought of the future development.
He finally couldn't hold back any longer, slammed the mouse hard, and cursed loudly angrily.
……
As a businessman and the helm of a game company, Frank has a keen sense of smell...
He hasn't played the game yet.
You can already imagine the result...
And the result was indeed as he expected.
As the player goes deeper into the game.
Many players have said that the early experience of the game "Civilization" is very similar to some Rougelike games.
Because every time players open a new archive, they need to explore on randomly generated unknown maps, develop according to local conditions, and be ready to deal with emergencies or respond to suddenly learned key information.
A new experience every time!
The map is randomly generated, and different cells have different resources, different productivity bonuses or technology point bonuses.
Whether the city is adjacent to mountains, is located on a plain, or is adjacent to the ocean, there are different ways to play it.
In addition, the relics, wonders, and AI of the game will have different reactions and practices in each game.
This makes each game full of variables and strategic depth.
In fact.
Many players have the experience of playing against AI before, and re-opening a save file, thinking that they should be able to play casually, so they continue to play according to the strategy of the previous save, and then get kicked out of shit...
Also.
The early stage of the "Civilization" series, to some extent, is indeed more fun than the later stage!
Because players start with very few resources, it may not feel like playing on a normal computer, but once the difficulty increases.
Players will find that they have to work step by step. In the case that the number of cities and units in the early stage is very scarce, the actions of each unit and the production plan of each city must be cautious and calm.
Because of a carelessness, the player's AI neighbors will drag a bunch of siege vehicles, directly hitting the player in the early stage without any power to fight back!
Even if there is no fight, the miracle will be preempted by the computer, the good territory will be seized, the culture will be exported, and the tm will be preached.
Explore, expand, exploit, conquer.
The core elements of these four strategy games, plus the game experience similar to Rougelike in the early stage of the game.
Players are very willing to open a new archive.
This repeated play speed is indeed not comparable to ordinary FPS...
Take Lin Yao's previous life as an example.
"Civilization 6" was released in 2016, but until 2022, six years later, the peak number of online users of this game will be [-], and it can be ranked in the top [-] of the entire steam game rankings.
This is the ranking of all games on Steam!
The number of people online, ranked in front of "Civilization 6", are basically massively multiplayer online games, such as Star Wars, Ark, and Endless Calamity.
This is enough to show how strong the vitality of this series is.
of course.
Don’t mention it if you give him Love 5. This is an exception above all old games, because the continuous update will be in 2022, and it can still maintain more than [-] people online... It is second only to PUBG, APEX, DOTA, These CSGO games are really outrageous.
Online games do have a unique advantage in this respect...
But online games are one aspect, and stand-alone games are another aspect.
It's not that "Civilization" is meaningless if it is inferior to online games.
In fact, the meaning is really quite big.
Otherwise, Frank wouldn't be able to hold back...
This kind of tenacious strategy game will retain many users on the Vaporwave game platform, a lot!
In fact.
The characteristics of repeated play of "Civilization" were excavated by players, and other ways of victory besides conquest were discovered.
The enthusiasm of the players has reached a new height.
Strategy games are not popular recently, especially turn-based strategy games are no longer popular, so that players were disappointed when Forest Studio announced "Civilization", because strategy games are now at a time of change.
After all, "Warcraft 3" reduced the operation of real-time strategy games to a dimension, and then gave birth to simpler MOBA games.
Directly push the player's game habits all the way forward.
Because it is too fast, most strategy game IPs have not found their direction during this period of time... The system is complicated, the operation is boring, and it is difficult to learn, so many players have gradually given up this type of game.
But again, although players have given up, it doesn't mean they can't accept this type of game.
And the launch of "Civilization" happens to be at the time of this change.
Although the game "Civilization" has many and complicated systems, this game has brought a mature design style.And in the strategy game, the four most important features, exploration, expansion, development and elimination, came to a wave of the most comprehensive display.
Then the soul element of history is added. By deconstructing the evolution of civilization, new mechanisms are constantly unlocked during the player's play to keep the player fresh, and then provide easy-to-achieve stage goals to attract players to continue to the next round, and then the next round.
"Civilization" can really be said to be a textbook on how to make a turn-based strategy game.
As stated in the media commentary.
Lin Mu Studio stood up again!
Then, it brought surprises to the players again!
Even, it also brought direction to colleagues.
on the forum.
As the players who started playing the game cried and howled, more and more players became interested and ran to buy the game. Originally, they only wanted to get a two-hour refund, but the players who basically wanted to get a refund have all fallen into the trap...
And as the number of people playing increases.
"Civilization", which was not much discussed at first, is even more of a Jedi counterattack.
The appearance of a random post can resonate with a large number of players.
[Awesome, the more I study this game, the more I feel awesome, every time I feel something different]
For example, this article was originally posted with emotion.
But post below.
But there are a bunch of players who have the same feelings as the poster, and they are not stingy with praise in their replies, crazy rainbow fart.
"Yeah, sometimes I really want to ask, how many surprises can Linmu Studio bring to players..."
"I've been playing "Civilization" for three days in a row. It's like being possessed by an evil spirit! I have never been exposed to this type of game before! But every time I finish playing, I can't help but restart a game, and every time It’s really outrageous to be able to find a game that is different from the previous game in one game!”
"If you only play Conquest Victory, you can really only see a corner of the game's various complicated settings. I got through a technological victory, and it's a completely different feeling... Linmu Studio is really awesome! It's so amazing! There are so many elements added to the game, and it is so logical and self-consistent.”
"The game is too high...I haven't touched "Breakout" for four consecutive days, and I have been civilized and civilized."
"Once again... the original "Warcraft" subverted the real-time strategy game, and now "Civilization" has subverted the turn-based strategy game. I am an old player of this type of game. It will be successful the first time, but I didn't expect that they can make such a game... It's outrageous."
"The players who said they were disappointed at the beginning may have to think about it next time. After all, Linmu Studio has never disappointed the players before!"
"I estimate that this game can be played for ten years... No kidding, you have to believe in Linmu Studio! You also have to believe in the repeated play fun of the strategy games they made!"
"Actually, the biggest influence of this game is not the players. Look overseas. Many producers of previous strategy games are in this game... They not only admire this game, but also rekindle hope for this game type. The hope given by Linmu Studio!"
"Yeah, strategy game lovers are ecstatic!!"
"...Games like "Civilization" can be made like this, and Linmu Studio will have two new games later on, what surprises can they bring to players! Looking forward to it!!"
"You needn't say it! Lin Mu Studio is a god! Lin Yao is a god!!"
……
at the same time.
Just when the players were discussing "Civilization".
Forest studio.
Lin Yao looked down at the phone, and a smile suddenly appeared on her white and round goose egg face. She suddenly raised her head, straightened her full chest, looked at Zhu Nianqiao proudly, and said, "Kami!"
"?……Um?"
Zhu Nianqiao stood in front of Lin Yao, biting the bread while looking at the senior sister who suddenly laughed, making a suspicious voice.
"God, does it look like it?" Lin Yao asked jokingly with her hands on her hips and her chest puffed out.
Zhu Nianqiao took a bite of the bread, sized up the dainty girl for a while, and after a groan, said vaguely: "Is the God of Oppa..."
"?Shut up!"
Lin Yao immediately stretched out her hand and pinched Zhu Nianqiao's swollen cheeks.
"Uuuuuuu..."
Zhu Nianqiao flicked his arm.
"Will you speak?"
Lin Yao glared at her lightly, then squeezed her bulging soft cheeks: "Hurry up and eat! How long do you want me to wait?"
"You are becoming angry from embarrassment!"
Zhu Nianqiao resisted Lin Yao's kneading, puffed her cheeks, chewed the bread in her mouth lightly, and complained.
"Stop talking nonsense, eat quickly!"
Lin Yao looked at her like a squirrel, couldn't help but smiled again, and said angrily, "Also, it's okay to eat bread once or twice, don't eat bread every day, no matter how delicious it is, you can't eat like this... body Don't you want it?"
"Well……"
Zhu Nianqiao replied vaguely again.
No more struggling.
next to.
Bao Liangzhe happened to pass by, and when he saw this scene, he smiled knowingly.
It's really hard to feel the atmosphere here if you don't work in Linmu Studio...
The boss of Linmu Studio, the senior executives, are all too young.
Especially the boss of the studio...too young and energetic.
This creates the background color of Linmu Studio.
He really didn't see the vitality and upward feeling in Linmu Studio anywhere else.
And this is all due to the influence of Lin Yao and the group of people who first came out of eBay.
Hmm... In fact, even if you don't look at their influence, just look at them themselves.
I feel healed...
the other side.
Just when Bao Liangzhe was feeling emotional, Zhu Nianqiao finally finished eating the bread, she packed the package, and then looked at Lin Yao: "Okay, senior sister, tell me, what's the matter?"
"I've got a good idea, but I don't know if you can adapt."
Lin Yao reluctantly put away her joy because of the success of "Civilization", let go of Zhu Nianqiao's cheeks, and said seriously: "I originally planned to let the PC department do dark-themed games, but you know, recently they have I'm busy, and this time I plan to port the game to Switch as well."
"Dark theme?" Zhu Nianqiao was slightly taken aback, and then asked, "Like "Dark Soul"?"
"Almost, but not the same type." Lin Yao shook her head.
"That's it... Actually, senior sister, you don't have to worry about us. With you around, our ability to adjust is actually very strong, no matter what the subject matter is."
Zhu Nianqiao pondered for a moment, then seriously replied: "In fact, the host department sometimes produces some other themes, which is also beneficial, and it is not easy to harden your thinking..."
"Okay then, you can assign a production team, get ready, I will find time to write a plan."
Lin Yao listened to Zhu Nianqiao's words, pondered for a moment, nodded, and made up her mind completely.
"it is good."
Zhu Nianqiao responded, and then asked curiously: "What's the name of that project?"
Lin Yao thought for a while and replied:
"Diablo, Diablo."
……
Chatted with Zhu Nianqiao for a while.
Lin Yao turned around and prepared to return to her seat.
In fact, the third game in the host department was chosen to be "Diablo".
Lin Yao also considered for a long time before making up her mind.
Diablo is undoubtedly a great series, so great that almost all mmorpgs have more or less borrowed ideas from this game. This game can be regarded as the ancestor of all Diablo-like, even legendary-like online games .
But this game series, in Lin Yao's previous life, because of Blizzard and the external environment, the evaluation of the latest game is generally far worse than the second one... and because of the mobile game, it has experienced a word-of-mouth crisis.
After all, the development of the game industry is really rapid.
When Diablo 2 came out, there was not a game type like ARPG that was good enough to play.
But when Diablo 3 came out, all kinds of games had blossomed...
There is Diablo 2 in the front, and there are all kinds of games in the market in the future. In addition, Bei Blizzard has died, and the reputation of Diablo 3 is not as good as 2, which is normal.
As for mobile games...
have nothing to say.
In short, because of Blizzard's weakness, this game IP always gave her the illusion that... this IP is old.
In this world, games are actually developing very fast, so when she first thought of this IP, she was a little worried, would this type of game be popular?
But after thinking about it carefully, she realized that her worries were actually unnecessary.
because.
First, Diablo is here without any historical baggage.
Second, the game of brushing and brushing is really cool. The game experience of Diablo is really special, and it is probably unique in this world.
Third, Diablo, is really, really, really good for handhelds.
Also, from a commercial point of view, although the evaluation of Diablo 3 is not as good as that of Diablo 2...but the sales of the game are indeed very successful.
So in the end, Lin Yao decided to give it a try.
of course.
Now this is just a plan, and Lin Yao just let Zhu Nianqiao get ready first, it is impossible to start the project immediately.
After all, after the release of "Civilization", it will be the turn of several other masterpieces on the PC side.
And Black Friday is coming soon.
"..."
Think Civilization.
Lin Yao immediately put aside Diablo and smiled.
She is really happy, especially when she sees players complaining about not being able to stop in the next round...
The success of this game also proves that some games do not lose their charm due to time and technological development. To some extent, she decided to try "Diablo" because of the success of "Civilization" .
"I hope the follow-up will be smooth."
Lin Yao said something to herself, and then walked out of the elevator.
As soon as she came out, she bumped into Mu Wanqing.
"Miss Mu."
Lin Yao was in a good mood, seeing Mu Wanqing, she immediately greeted her with vigor.
Mu Wanqing stopped, and said with a soft smile, "I was going to find you."
"What's wrong?" Lin Yao was a little puzzled.
Manwan said softly: "Game Player just announced the promotion plan for Black Friday."
"Ha...they are in a hurry!"
Lin Yao was taken aback when she heard the words, and then the smile on her face became even brighter.
(End of this chapter)
it looks.
"Civilization" scored 9.7 points does not seem high.
Ok.
In fact, it's quite high... Even compared to all the games on the market, this score is very high.
However, Linmu Studio has been really brilliant this year, especially the "Legend of Zelda" at the beginning of the year, which left a deep impression on all players. Except for CGN, all game media have full marks.
This makes it appear that the 9.7 of "Civilization" does not seem to be that high.
But this is also limited to players who own a switch.
More ordinary players really think this score is very high. If combined with the conclusion of the evaluation...then the evaluation is really too high!
The best turn-based strategy game I've ever seen and played... none.
It also added a premise of "everyone feels that the times have moved forward, the market has changed, and strategy games have been swept into the heap of history".
This Nima...
How fun is this game?
Seeing the comments, many players, including Frank himself, couldn't help thinking of this...
Then the next second.
Frank suddenly thought of something, and suddenly came back to his senses. Instead of staring at the evaluation, he turned his head and opened the Vaporwave game platform, and clicked on the statistics of the store.
Then pull down.
Looking at the current Vaporwave game platform, the popular game with the largest number of online players.
The game with the largest number of people online is "Breakout".
There is nothing to say about this.
The second, third and fourth games are two MOBA games and "Battle Royale".
There is nothing to say about this. These games have long occupied the forefront of the list of online players, and they are also the biggest pillar of the Vaporwave game platform.
But... Now "Civilization" is also on the top, and it is also on the list!
"Civilization": The current number of players is 145382, and today's peak is 165853.
One hundred thousand? 16?
Seeing this number, Frank slowly widened his eyes.
What are you kidding! ! !
This broken strategy game can have [-] players online! ?Players are crazy! ?
Frank really can't believe it!
but.
No matter how he counts.
The numbers are all six digits...
And it looks like it's going up...
Frank gritted his teeth, turned off the Vaporwave gaming platform, and ran back to the community.
Then he found out.
Players who were still discussing "Bloodthirsty" a few days ago are now discussing "Civilization".
Players who have never played strategy games ask whether they should start the game.
And the players who have played are sharing their own experience and admiration for this game.
In particular, some fans of strategy games directly hailed "Civilization" as the greatest strategy game of the new era... They are not at all stingy with praise.
Simply put... a big hit!
Although, the popularity of "Bloodthirsty" is still there. After all, the popularity of FPS game type is beyond doubt.
What's more, "Bloodthirsty" has been released for ten days now, and "Civilization" has only been released for a short time. It seems understandable that the latter is more popular.
But know...
"Bloodthirsty", or the vast majority of FPS, followed the path similar to fast-moving consumer goods.
Just like Lin Yao's previous life, except for a very small number of FPS, the others were basically very popular when they first launched, but as time goes by, after the players clear the level, the popularity of the game will gradually fade.
Then after a while, the number of people online will drop off a cliff.
Even if the game has a multiplayer mode.
Players will not open it anymore, but go to play other games.
And the process of this decline in the number of online users is fast and slow.
Frank initially thought that "Bloodthirsty" could last for two or three months, but the fact is that after only ten days, the number of players online began to plummet... You said that these players who left did not play "Civilization", he doesn't believe it at all!
On the contrary, Linmu Studio's new game "Civilization" is a turn-based strategy game.
Frank didn't take this type of game seriously at all.
Because during this period of time, this type of game is really unpopular. At best, it is only tepid. Many manufacturers have given up this unflattering game type.
As for "Civilization", the best outcome that Frank envisioned was tepid, barely keeping capital.
But "Civilization" produced by Linmu Studio became popular!
This brings up a very serious problem. Strategy simulation games have very high replayability.
This is the consensus of most players.
Why did Frank bring in third-party masterpieces "Bloodthirsty" and "Last Moment" for exclusive use?Not just to attract players and cultivate the habits of players.
But now "Bloodthirsty" has only persisted for ten days, and it is beginning to show fatigue...
In fact, it doesn't matter if you show fatigue.
This is a normal process, and Frank will continue to launch games on Black Friday to lock these players.
But the premise of all this is.
Don't be fooled by Linmu Studio, its turn-based strategy game...is lukewarm.
But "Civilization" by Linmu Studio now has 10 people online.
And the replayability of turn-based strategy games is much higher than FPS... much higher!
Players may finish playing "Bloodthirst", turn around and start a game of "Civilization", and because of the characteristics of repeated play, over time, players may not continue to open "Bloodthirst", but they will always open "civilization"……
Players may turn around in the Game player, and then go to the Vaporwave game platform.
Going around.
The number of people online in "Bloodthirsty" will be getting lower and lower. Although the number of people online in "Civilization" will also be, but judging from the attitudes and comments of players in the community, it is estimated that even if it falls to the bottom... it will be better than "Bloodthirst".
Moreover, for this type of game, the number of people online is actually uncertain. As long as it is recognized and the players care about it, it is possible to start a game of "Civilization" at any time.
But after clearing "Bloodthirsty", not many players will open it again.
And "Civilization" is exclusive to the Vaporwave game platform...
Frank suddenly understood why Linmu Studio made a turn-based strategy game.
Whether he believes it or not.
Linmu Studio... seems to be done again.
"FUCK!!!!"
Looking at the community, players are discussing "Civilization" in full swing.
Frank became more and more annoyed when he thought of the decline in the number of online users of the masterpiece he had paid for the high exclusivity fee, and when he thought of the future development.
He finally couldn't hold back any longer, slammed the mouse hard, and cursed loudly angrily.
……
As a businessman and the helm of a game company, Frank has a keen sense of smell...
He hasn't played the game yet.
You can already imagine the result...
And the result was indeed as he expected.
As the player goes deeper into the game.
Many players have said that the early experience of the game "Civilization" is very similar to some Rougelike games.
Because every time players open a new archive, they need to explore on randomly generated unknown maps, develop according to local conditions, and be ready to deal with emergencies or respond to suddenly learned key information.
A new experience every time!
The map is randomly generated, and different cells have different resources, different productivity bonuses or technology point bonuses.
Whether the city is adjacent to mountains, is located on a plain, or is adjacent to the ocean, there are different ways to play it.
In addition, the relics, wonders, and AI of the game will have different reactions and practices in each game.
This makes each game full of variables and strategic depth.
In fact.
Many players have the experience of playing against AI before, and re-opening a save file, thinking that they should be able to play casually, so they continue to play according to the strategy of the previous save, and then get kicked out of shit...
Also.
The early stage of the "Civilization" series, to some extent, is indeed more fun than the later stage!
Because players start with very few resources, it may not feel like playing on a normal computer, but once the difficulty increases.
Players will find that they have to work step by step. In the case that the number of cities and units in the early stage is very scarce, the actions of each unit and the production plan of each city must be cautious and calm.
Because of a carelessness, the player's AI neighbors will drag a bunch of siege vehicles, directly hitting the player in the early stage without any power to fight back!
Even if there is no fight, the miracle will be preempted by the computer, the good territory will be seized, the culture will be exported, and the tm will be preached.
Explore, expand, exploit, conquer.
The core elements of these four strategy games, plus the game experience similar to Rougelike in the early stage of the game.
Players are very willing to open a new archive.
This repeated play speed is indeed not comparable to ordinary FPS...
Take Lin Yao's previous life as an example.
"Civilization 6" was released in 2016, but until 2022, six years later, the peak number of online users of this game will be [-], and it can be ranked in the top [-] of the entire steam game rankings.
This is the ranking of all games on Steam!
The number of people online, ranked in front of "Civilization 6", are basically massively multiplayer online games, such as Star Wars, Ark, and Endless Calamity.
This is enough to show how strong the vitality of this series is.
of course.
Don’t mention it if you give him Love 5. This is an exception above all old games, because the continuous update will be in 2022, and it can still maintain more than [-] people online... It is second only to PUBG, APEX, DOTA, These CSGO games are really outrageous.
Online games do have a unique advantage in this respect...
But online games are one aspect, and stand-alone games are another aspect.
It's not that "Civilization" is meaningless if it is inferior to online games.
In fact, the meaning is really quite big.
Otherwise, Frank wouldn't be able to hold back...
This kind of tenacious strategy game will retain many users on the Vaporwave game platform, a lot!
In fact.
The characteristics of repeated play of "Civilization" were excavated by players, and other ways of victory besides conquest were discovered.
The enthusiasm of the players has reached a new height.
Strategy games are not popular recently, especially turn-based strategy games are no longer popular, so that players were disappointed when Forest Studio announced "Civilization", because strategy games are now at a time of change.
After all, "Warcraft 3" reduced the operation of real-time strategy games to a dimension, and then gave birth to simpler MOBA games.
Directly push the player's game habits all the way forward.
Because it is too fast, most strategy game IPs have not found their direction during this period of time... The system is complicated, the operation is boring, and it is difficult to learn, so many players have gradually given up this type of game.
But again, although players have given up, it doesn't mean they can't accept this type of game.
And the launch of "Civilization" happens to be at the time of this change.
Although the game "Civilization" has many and complicated systems, this game has brought a mature design style.And in the strategy game, the four most important features, exploration, expansion, development and elimination, came to a wave of the most comprehensive display.
Then the soul element of history is added. By deconstructing the evolution of civilization, new mechanisms are constantly unlocked during the player's play to keep the player fresh, and then provide easy-to-achieve stage goals to attract players to continue to the next round, and then the next round.
"Civilization" can really be said to be a textbook on how to make a turn-based strategy game.
As stated in the media commentary.
Lin Mu Studio stood up again!
Then, it brought surprises to the players again!
Even, it also brought direction to colleagues.
on the forum.
As the players who started playing the game cried and howled, more and more players became interested and ran to buy the game. Originally, they only wanted to get a two-hour refund, but the players who basically wanted to get a refund have all fallen into the trap...
And as the number of people playing increases.
"Civilization", which was not much discussed at first, is even more of a Jedi counterattack.
The appearance of a random post can resonate with a large number of players.
[Awesome, the more I study this game, the more I feel awesome, every time I feel something different]
For example, this article was originally posted with emotion.
But post below.
But there are a bunch of players who have the same feelings as the poster, and they are not stingy with praise in their replies, crazy rainbow fart.
"Yeah, sometimes I really want to ask, how many surprises can Linmu Studio bring to players..."
"I've been playing "Civilization" for three days in a row. It's like being possessed by an evil spirit! I have never been exposed to this type of game before! But every time I finish playing, I can't help but restart a game, and every time It’s really outrageous to be able to find a game that is different from the previous game in one game!”
"If you only play Conquest Victory, you can really only see a corner of the game's various complicated settings. I got through a technological victory, and it's a completely different feeling... Linmu Studio is really awesome! It's so amazing! There are so many elements added to the game, and it is so logical and self-consistent.”
"The game is too high...I haven't touched "Breakout" for four consecutive days, and I have been civilized and civilized."
"Once again... the original "Warcraft" subverted the real-time strategy game, and now "Civilization" has subverted the turn-based strategy game. I am an old player of this type of game. It will be successful the first time, but I didn't expect that they can make such a game... It's outrageous."
"The players who said they were disappointed at the beginning may have to think about it next time. After all, Linmu Studio has never disappointed the players before!"
"I estimate that this game can be played for ten years... No kidding, you have to believe in Linmu Studio! You also have to believe in the repeated play fun of the strategy games they made!"
"Actually, the biggest influence of this game is not the players. Look overseas. Many producers of previous strategy games are in this game... They not only admire this game, but also rekindle hope for this game type. The hope given by Linmu Studio!"
"Yeah, strategy game lovers are ecstatic!!"
"...Games like "Civilization" can be made like this, and Linmu Studio will have two new games later on, what surprises can they bring to players! Looking forward to it!!"
"You needn't say it! Lin Mu Studio is a god! Lin Yao is a god!!"
……
at the same time.
Just when the players were discussing "Civilization".
Forest studio.
Lin Yao looked down at the phone, and a smile suddenly appeared on her white and round goose egg face. She suddenly raised her head, straightened her full chest, looked at Zhu Nianqiao proudly, and said, "Kami!"
"?……Um?"
Zhu Nianqiao stood in front of Lin Yao, biting the bread while looking at the senior sister who suddenly laughed, making a suspicious voice.
"God, does it look like it?" Lin Yao asked jokingly with her hands on her hips and her chest puffed out.
Zhu Nianqiao took a bite of the bread, sized up the dainty girl for a while, and after a groan, said vaguely: "Is the God of Oppa..."
"?Shut up!"
Lin Yao immediately stretched out her hand and pinched Zhu Nianqiao's swollen cheeks.
"Uuuuuuu..."
Zhu Nianqiao flicked his arm.
"Will you speak?"
Lin Yao glared at her lightly, then squeezed her bulging soft cheeks: "Hurry up and eat! How long do you want me to wait?"
"You are becoming angry from embarrassment!"
Zhu Nianqiao resisted Lin Yao's kneading, puffed her cheeks, chewed the bread in her mouth lightly, and complained.
"Stop talking nonsense, eat quickly!"
Lin Yao looked at her like a squirrel, couldn't help but smiled again, and said angrily, "Also, it's okay to eat bread once or twice, don't eat bread every day, no matter how delicious it is, you can't eat like this... body Don't you want it?"
"Well……"
Zhu Nianqiao replied vaguely again.
No more struggling.
next to.
Bao Liangzhe happened to pass by, and when he saw this scene, he smiled knowingly.
It's really hard to feel the atmosphere here if you don't work in Linmu Studio...
The boss of Linmu Studio, the senior executives, are all too young.
Especially the boss of the studio...too young and energetic.
This creates the background color of Linmu Studio.
He really didn't see the vitality and upward feeling in Linmu Studio anywhere else.
And this is all due to the influence of Lin Yao and the group of people who first came out of eBay.
Hmm... In fact, even if you don't look at their influence, just look at them themselves.
I feel healed...
the other side.
Just when Bao Liangzhe was feeling emotional, Zhu Nianqiao finally finished eating the bread, she packed the package, and then looked at Lin Yao: "Okay, senior sister, tell me, what's the matter?"
"I've got a good idea, but I don't know if you can adapt."
Lin Yao reluctantly put away her joy because of the success of "Civilization", let go of Zhu Nianqiao's cheeks, and said seriously: "I originally planned to let the PC department do dark-themed games, but you know, recently they have I'm busy, and this time I plan to port the game to Switch as well."
"Dark theme?" Zhu Nianqiao was slightly taken aback, and then asked, "Like "Dark Soul"?"
"Almost, but not the same type." Lin Yao shook her head.
"That's it... Actually, senior sister, you don't have to worry about us. With you around, our ability to adjust is actually very strong, no matter what the subject matter is."
Zhu Nianqiao pondered for a moment, then seriously replied: "In fact, the host department sometimes produces some other themes, which is also beneficial, and it is not easy to harden your thinking..."
"Okay then, you can assign a production team, get ready, I will find time to write a plan."
Lin Yao listened to Zhu Nianqiao's words, pondered for a moment, nodded, and made up her mind completely.
"it is good."
Zhu Nianqiao responded, and then asked curiously: "What's the name of that project?"
Lin Yao thought for a while and replied:
"Diablo, Diablo."
……
Chatted with Zhu Nianqiao for a while.
Lin Yao turned around and prepared to return to her seat.
In fact, the third game in the host department was chosen to be "Diablo".
Lin Yao also considered for a long time before making up her mind.
Diablo is undoubtedly a great series, so great that almost all mmorpgs have more or less borrowed ideas from this game. This game can be regarded as the ancestor of all Diablo-like, even legendary-like online games .
But this game series, in Lin Yao's previous life, because of Blizzard and the external environment, the evaluation of the latest game is generally far worse than the second one... and because of the mobile game, it has experienced a word-of-mouth crisis.
After all, the development of the game industry is really rapid.
When Diablo 2 came out, there was not a game type like ARPG that was good enough to play.
But when Diablo 3 came out, all kinds of games had blossomed...
There is Diablo 2 in the front, and there are all kinds of games in the market in the future. In addition, Bei Blizzard has died, and the reputation of Diablo 3 is not as good as 2, which is normal.
As for mobile games...
have nothing to say.
In short, because of Blizzard's weakness, this game IP always gave her the illusion that... this IP is old.
In this world, games are actually developing very fast, so when she first thought of this IP, she was a little worried, would this type of game be popular?
But after thinking about it carefully, she realized that her worries were actually unnecessary.
because.
First, Diablo is here without any historical baggage.
Second, the game of brushing and brushing is really cool. The game experience of Diablo is really special, and it is probably unique in this world.
Third, Diablo, is really, really, really good for handhelds.
Also, from a commercial point of view, although the evaluation of Diablo 3 is not as good as that of Diablo 2...but the sales of the game are indeed very successful.
So in the end, Lin Yao decided to give it a try.
of course.
Now this is just a plan, and Lin Yao just let Zhu Nianqiao get ready first, it is impossible to start the project immediately.
After all, after the release of "Civilization", it will be the turn of several other masterpieces on the PC side.
And Black Friday is coming soon.
"..."
Think Civilization.
Lin Yao immediately put aside Diablo and smiled.
She is really happy, especially when she sees players complaining about not being able to stop in the next round...
The success of this game also proves that some games do not lose their charm due to time and technological development. To some extent, she decided to try "Diablo" because of the success of "Civilization" .
"I hope the follow-up will be smooth."
Lin Yao said something to herself, and then walked out of the elevator.
As soon as she came out, she bumped into Mu Wanqing.
"Miss Mu."
Lin Yao was in a good mood, seeing Mu Wanqing, she immediately greeted her with vigor.
Mu Wanqing stopped, and said with a soft smile, "I was going to find you."
"What's wrong?" Lin Yao was a little puzzled.
Manwan said softly: "Game Player just announced the promotion plan for Black Friday."
"Ha...they are in a hurry!"
Lin Yao was taken aback when she heard the words, and then the smile on her face became even brighter.
(End of this chapter)
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