Chapter 46 How Can You Raise Prices

Monday, December [-]th.

In the office, Xun Ze is perfecting the PVP mode of "World War Zombies".

He decided to make certain modifications based on the PVP mode of "Left [-] Dead".

The players are still divided into two teams, taking turns as the offensive and defensive sides.

除了传统的4V4外,还可以增加8V8跟12V12两个模式,让PVP变得更加热闹。

The attackers are survivors. They will encounter a large number of infected people on their way out of the safe house and on their way to the next location.

The round ends when four people reach the target location, or all fall to the ground and die.

The farther the attacker advances, the more people survive and the more points they get.

During the attack, when survivors die, they cannot be revived in the safe house, but can only be revived through the electric shock device.

When a new round starts, the equipment from the previous round will not be inherited, and the blood volume will be restored to full.

The defender is the infected, and the player can choose multiple or one type of infected from assassins, vomiters, shackles, and ragers to snipe the player.

In view of the fact that witches, trolls, and Roshan are too powerful, these three special senses cannot be selected in PVP mode.

As the rager is an elite monster, the defender can only choose one at most, instead of four ragers attacking at the same time.

In addition to the traditional mode, the "drug resistance" mode can also be added to increase the difficulty of the challenge.

In this mode, the attacker can only use the lowest-level weapons, such as pistols, submachine guns, and shotguns.

In addition to not being able to use heavy weapons, the first aid kit will also be deleted, and the number of painkillers and adrenaline will be reduced.

After the defender's special sense is killed, it will have a different resurrection time according to the type it chooses.

But when resurrecting, it must be in a place where the attacker cannot see. At that time, Ding Fanxin can add a reminder system to the defender when resurrecting.

For example, in places that can be revived, the defender's soul form will turn blue, while red means it cannot be revived.

During the game, ordinary zombies will also spawn, but the level of these zombies is also the lowest.

The number of zombies refreshed at one time is about thirty, which can play a certain blocking role without posing a fatal threat to the attacker.

Several PVP maps can be made separately to give players a certain sense of freshness.

In some places on the map, terrain killing can also be added to increase the suspense of the game.

Regarding pvp, there are still many things that need to be refined, and Xun Ze recorded them all.

These data are all analyzed by him from "Left [-] Dead", and the current abilities of other people in the studio are not enough for this job.

After the content of PVP was almost perfected, Xun Ze looked back at the content of the previous design draft.

Then it really made him see something.

In "Zombie World War", although there are heavy weapons, the explosion effect is too bad. It is obviously a rocket, but it is almost like a firecracker.

This will give the player a huge sense of gap, so that the player will not experience the refreshment brought by heavy weapons at all.

Therefore, this visual effect must be improved, and at the same time, the power of the explosion must be increased, so that players can feel the effect of heavy weapons.

Of course, the amount of ammunition for heavy weapons must be limited to a certain extent. It is best to give players a feeling that if they are used up now, they will be useless later.

In this way, when players use heavy weapons, they will think more and will not bombard casually.

As for hamster-type players, who are reluctant to use heavy weapons until they die, Xun Ze can only hope that they can clear the level when they use other weapons.

In some specific levels and specific locations, vehicles can also be provided.

For example, heavy machine guns, armored vehicles, tanks, and even helicopters, this part is to make players cool and relieve the pressure of players.

"In order to let the players enjoy the game, I really took great pains..."

Xun Ze was about to pat himself on the shoulder and praise himself when a systematic voice suddenly sounded in his mind.

【Ding!It is detected that the cumulative emotional value of the host has reached 50, and the system begins to upgrade...]

【Ding!After the system is upgraded, the host can view the new content after the upgrade. 】

"Huh? Why is the system upgraded at this time? Besides, isn't your upgrade too perfunctory?" Xun Ze couldn't help complaining.

In other people's systems, every time they upgrade, they have to be silent for 24 hours, but his system is better, saying that the upgrade is completed in one go.

It seems that there is no difference to the system whether to upgrade or not, it is just a formality.

His heart was full of troubles, but Xun Ze still clicked on the system, wanting to see what good things were added to the system upgrade.

It doesn't matter if you don't look at it, when Xun Ze saw the system mall, his face suddenly darkened.

The prices of all the items in the system mall have been increased, the ones with the least increase have doubled, and the ones with the highest increase have even increased tenfold!
For example, the lucky bag he refrained from buying now costs [-] emotional points, but the description has not changed at all.

There is still no guarantee, and there may be crispy noodles, or good things.

However, since the emotional value of everything has increased in price, it makes the lucky bag look more attractive.

After all, a lucky bag in the past could at most win something worth millions of emotional points, but the current lucky bag has a chance of winning something worth tens of millions of emotional points.

Although things haven't changed much.

But Xun Ze was still very angry!
【system!come out!How can you increase the price without authorization? 】

[Host, you are now a two-star game designer, not a rookie anymore, and there will only be more people buying your game than before. The prices of things in the system mall must match your status. 】

[Fat your meow!Your things have become more expensive, but the effect of the things has not improved!Isn't this a scam? 】

[Doesn't this show that you, the host, have a rich emotional value! 】

[I didn't buy luxury goods! 】

[Host, don’t get excited. After the upgrade of this system, the lottery function has also been opened. As long as you get achievements, you can conduct free lottery draws. Of course, you can also consume emotional points for lottery draws.

In addition, after the upgrade, the system has added some other functions, the host can check it slowly, or at the right time, the system will also actively remind the host. 】

After being reminded by the system, Xun Ze saw that there was indeed a lottery draw button in the system mall.

It's just that he was so annoyed by the price increase just now, so he didn't notice it.

After clicking the lottery button, a gashapon machine that only he could see appeared in front of Xun Ze.

Next to the knob of the gashapon machine, it is also obvious that Xun Ze can now use two gashapon times.

【System, how did this count come about?Is it a gift? 】

[Host, this is the reward given by this system after you were promoted to a two-star game designer. 】

【Fine!Talking about it is better than nothing, I want to see what new tricks this gashapon machine can come up with. 】

With a thought of Xun Ze, he twisted the knob, and the gashapon in the gashapon machine immediately jumped rapidly.

 Boss~Hungry~Tickets~Favorites~Ask for everything~
  
 
(End of this chapter)

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