God-level game designer starts with scared crying anchor
Chapter 13 Mixing in a Husky
Chapter 13 Mixing In A Husky
After lunch, in the Metropolis Exhibition Center, the number of people visiting the game exhibition not only did not decrease, but increased a lot.
Among them, the most lively ones are undoubtedly the booths of major game manufacturers, studios, and star game designers.
As for the other booths, although they are quite lively, compared with these big booths, they seem a bit unsightly.
Especially the area for newcomer game designers seemed a bit deserted.
Although many players have great tolerance and interest, they want to see if there are any powerful roles for this year's new designers.
But it's a pity that the games of these new game designers can only be said to be quite satisfactory. If they are placed on some small game platforms, they may still attract a wave of players.
But at the Shanghai International Game Exhibition, it is inevitable that people will compare them.
Then this comparison, many players said that they are all similar games, why don't I play those game companies?
Among other things, music, graphics, and fluency, etc., completely beat these new games!
This is also the dilemma faced by many newcomer game designers on Aquamarine.
They all grew up playing other people's games, and when they became game designers, they still couldn't get rid of the influence of these games.
So the feeling given to players is full of déjà vu.
Only a few newcomer game designers can change their thinking a little bit to make themselves stand out from the game designers of the same period.
But generally speaking, I still haven't been able to break away from the shadow of my predecessors, and still live in the framework of others.
So in this place of several thousand square meters, looking around, there are often more newcomer game designers than players.
However, there are always exceptions to everything. For example, Xun Ze's booth was just a small booth, but the long queue already required the organizer to send someone to help maintain order.
As time went by, more and more anchors and UP hosts found Xun Ze's booth.
After briefly marveling at Xun Ze's youth and handsomeness, they all joined in the challenge of "Tea Cuphead".
At present, dozens of people have defeated the three bosses of potatoes, onions, and carrots within 10 minutes, and successfully obtained a set of cups.
But the No.4 BOSS, the blue "Slime", made the players scratch their heads.
"No!" The anchor Xiao San yelled, watching Cuphead being punched to death by Slime.
When the 10 minutes were up, Xiao San left his seat and said unwillingly, "This boss doesn't talk about martial arts! Next time I will definitely be able to kill it!"
Xiaosan is the UP host and anchor of Xiaopozhan. He has good game skills, witty speaking, and unique personality charm, so he has attracted many fans, especially female fans.
The other anchors of Xiaopozhan joked that Xiaopozhan has tens of thousands of female fans, and teacher Xiaosan accounts for half of them.
But even he was defeated when facing "Tea Cuphead" for the first time.
"Teacher Xiao San, can you sign me?" A female fan came to him with a signature board and asked a little excitedly.
"Okay. Thank you for your support!" Xiao San smiled and signed his name skillfully.
After the female fans left, Xiao San took a look at the small booth and thought that it was going to be a big fan meeting soon.
After all, there are only three machines, even if each player is only trying to play for 10 minutes, most of the time players still spend in line.
And there are many anchors from the live broadcast platform, as well as the UP owners of the small broken station. The fans who came after hearing the news made the already crowded booth even more crowded.
Fortunately, the security guards of the steampunk game platform and the organizers were strong enough, and the police were also invited to help, so that the scene was orderly.
Xiao San estimated that the popularity of the "Tea Cuphead" booth might not rank in the top ten, but there must be some in the top twenty.
And it is.
At the end of the first day of the game show, major game media, as well as self-media, have released reports one after another.
"Ah Yu's latest work "Colorful 666", let us send terrorists to meet God!"
"Kongpuka "Zombie Crisis", experience the collision of gunfire and decay!"
"Shar Pei's "Mushroom Doomsday", what destroys the world is not nuclear weapons, but fungi!"
……
""Cuphead" has been well received by the majority of players. Players who have tried it all said that they must buy it when it comes out!"
"Xun Lingjun, the designer of "Phobia" is not afraid of hardships and dangers, and personally attends the game exhibition, and captures the hearts of female players with his good looks!"
No matter which game show released the news, almost all of them were contracted by major game manufacturers, studios, and star designers.
But this time, the players discovered that the news about "Cuphead" appeared quite frequently.
It's like mixing a husky among wolves. Unless the players are blind, how could they not see it?
So under the trend of curiosity, they clicked on the news about "Cuphead".
Then I was attracted by the painting style of "Cuphead", and in some videos, many players are full of praise for "Cuphead".
While it is doubtful whether they are Thor, the interest in "Tea Cuphead" is also greater.
And some players, especially female players, were attracted by Xun Ze's good looks.
Xun Ze doesn't know how to put on makeup, and he shows up without makeup all day long, but because of this, his pure and natural appearance is even more poignant in the hearts of female players.
It turns out that a person can look so good-looking naturally!
Some entertainment companies even said that they are already in contact with Xun Ze and will do their best to make Xun Ze debut!
Regardless of whether the entertainment company is just trying to make a fuss, but it has to be said that their proposal has been supported by many people.
Although Xun Ze did not make his debut, it does not prevent many people from wanting to buy his merchandise.
Of course there are no photos, posters, etc. If so, go buy Xun Ze's game!
As a result, the sales of "Phobia" ushered in another wave of growth, and broke through one million copies.
Of course, these players must have been frightened by "Phobia" after entering the game.
But when they got to Xun Ze's big eyes and wanted to condemn Xun Ze, they couldn't hate Xun Ze either because they thought about it or saw Xun Ze's good looks.
In the end, I just left a sentence under Xun Ze's dynamic: "Brother Xun, pay attention to your body!"
And Xun Ze was officially promoted from a rookie game designer to a one-star game designer.
Not only that, but he also broke multiple records.
The youngest one-star game designer;
A game designer whose debut novel sold 100 million copies;
Game designers who make players love and hate, etc.
Some even say that Xun Ze is a genius game designer.
For these titles, Xun Ze was not complacent, but more vigilant.
Because there might be someone here who wants to flatter and kill him, if he floats, or swells up.
No matter how high you fly now, how hard you fall when you are hit.
He didn't worry too much, because what he had to do was very simple, as long as the game could satisfy the players and harvest a lot of emotional points, no matter what kind of fanfare, it would turn into his fame.
What's more, this is only a one-star game designer. He is a man who wants to become a god-level game designer. With such a little achievement, he is not even interested in opening champagne.
However, it is possible to release the official version of "Cuphead" when the game exhibition is over and the heat has not subsided, so as to realize the heat!
Toss forward for a week and a half begging votes begging for everything.
(End of this chapter)
After lunch, in the Metropolis Exhibition Center, the number of people visiting the game exhibition not only did not decrease, but increased a lot.
Among them, the most lively ones are undoubtedly the booths of major game manufacturers, studios, and star game designers.
As for the other booths, although they are quite lively, compared with these big booths, they seem a bit unsightly.
Especially the area for newcomer game designers seemed a bit deserted.
Although many players have great tolerance and interest, they want to see if there are any powerful roles for this year's new designers.
But it's a pity that the games of these new game designers can only be said to be quite satisfactory. If they are placed on some small game platforms, they may still attract a wave of players.
But at the Shanghai International Game Exhibition, it is inevitable that people will compare them.
Then this comparison, many players said that they are all similar games, why don't I play those game companies?
Among other things, music, graphics, and fluency, etc., completely beat these new games!
This is also the dilemma faced by many newcomer game designers on Aquamarine.
They all grew up playing other people's games, and when they became game designers, they still couldn't get rid of the influence of these games.
So the feeling given to players is full of déjà vu.
Only a few newcomer game designers can change their thinking a little bit to make themselves stand out from the game designers of the same period.
But generally speaking, I still haven't been able to break away from the shadow of my predecessors, and still live in the framework of others.
So in this place of several thousand square meters, looking around, there are often more newcomer game designers than players.
However, there are always exceptions to everything. For example, Xun Ze's booth was just a small booth, but the long queue already required the organizer to send someone to help maintain order.
As time went by, more and more anchors and UP hosts found Xun Ze's booth.
After briefly marveling at Xun Ze's youth and handsomeness, they all joined in the challenge of "Tea Cuphead".
At present, dozens of people have defeated the three bosses of potatoes, onions, and carrots within 10 minutes, and successfully obtained a set of cups.
But the No.4 BOSS, the blue "Slime", made the players scratch their heads.
"No!" The anchor Xiao San yelled, watching Cuphead being punched to death by Slime.
When the 10 minutes were up, Xiao San left his seat and said unwillingly, "This boss doesn't talk about martial arts! Next time I will definitely be able to kill it!"
Xiaosan is the UP host and anchor of Xiaopozhan. He has good game skills, witty speaking, and unique personality charm, so he has attracted many fans, especially female fans.
The other anchors of Xiaopozhan joked that Xiaopozhan has tens of thousands of female fans, and teacher Xiaosan accounts for half of them.
But even he was defeated when facing "Tea Cuphead" for the first time.
"Teacher Xiao San, can you sign me?" A female fan came to him with a signature board and asked a little excitedly.
"Okay. Thank you for your support!" Xiao San smiled and signed his name skillfully.
After the female fans left, Xiao San took a look at the small booth and thought that it was going to be a big fan meeting soon.
After all, there are only three machines, even if each player is only trying to play for 10 minutes, most of the time players still spend in line.
And there are many anchors from the live broadcast platform, as well as the UP owners of the small broken station. The fans who came after hearing the news made the already crowded booth even more crowded.
Fortunately, the security guards of the steampunk game platform and the organizers were strong enough, and the police were also invited to help, so that the scene was orderly.
Xiao San estimated that the popularity of the "Tea Cuphead" booth might not rank in the top ten, but there must be some in the top twenty.
And it is.
At the end of the first day of the game show, major game media, as well as self-media, have released reports one after another.
"Ah Yu's latest work "Colorful 666", let us send terrorists to meet God!"
"Kongpuka "Zombie Crisis", experience the collision of gunfire and decay!"
"Shar Pei's "Mushroom Doomsday", what destroys the world is not nuclear weapons, but fungi!"
……
""Cuphead" has been well received by the majority of players. Players who have tried it all said that they must buy it when it comes out!"
"Xun Lingjun, the designer of "Phobia" is not afraid of hardships and dangers, and personally attends the game exhibition, and captures the hearts of female players with his good looks!"
No matter which game show released the news, almost all of them were contracted by major game manufacturers, studios, and star designers.
But this time, the players discovered that the news about "Cuphead" appeared quite frequently.
It's like mixing a husky among wolves. Unless the players are blind, how could they not see it?
So under the trend of curiosity, they clicked on the news about "Cuphead".
Then I was attracted by the painting style of "Cuphead", and in some videos, many players are full of praise for "Cuphead".
While it is doubtful whether they are Thor, the interest in "Tea Cuphead" is also greater.
And some players, especially female players, were attracted by Xun Ze's good looks.
Xun Ze doesn't know how to put on makeup, and he shows up without makeup all day long, but because of this, his pure and natural appearance is even more poignant in the hearts of female players.
It turns out that a person can look so good-looking naturally!
Some entertainment companies even said that they are already in contact with Xun Ze and will do their best to make Xun Ze debut!
Regardless of whether the entertainment company is just trying to make a fuss, but it has to be said that their proposal has been supported by many people.
Although Xun Ze did not make his debut, it does not prevent many people from wanting to buy his merchandise.
Of course there are no photos, posters, etc. If so, go buy Xun Ze's game!
As a result, the sales of "Phobia" ushered in another wave of growth, and broke through one million copies.
Of course, these players must have been frightened by "Phobia" after entering the game.
But when they got to Xun Ze's big eyes and wanted to condemn Xun Ze, they couldn't hate Xun Ze either because they thought about it or saw Xun Ze's good looks.
In the end, I just left a sentence under Xun Ze's dynamic: "Brother Xun, pay attention to your body!"
And Xun Ze was officially promoted from a rookie game designer to a one-star game designer.
Not only that, but he also broke multiple records.
The youngest one-star game designer;
A game designer whose debut novel sold 100 million copies;
Game designers who make players love and hate, etc.
Some even say that Xun Ze is a genius game designer.
For these titles, Xun Ze was not complacent, but more vigilant.
Because there might be someone here who wants to flatter and kill him, if he floats, or swells up.
No matter how high you fly now, how hard you fall when you are hit.
He didn't worry too much, because what he had to do was very simple, as long as the game could satisfy the players and harvest a lot of emotional points, no matter what kind of fanfare, it would turn into his fame.
What's more, this is only a one-star game designer. He is a man who wants to become a god-level game designer. With such a little achievement, he is not even interested in opening champagne.
However, it is possible to release the official version of "Cuphead" when the game exhibition is over and the heat has not subsided, so as to realize the heat!
Toss forward for a week and a half begging votes begging for everything.
(End of this chapter)
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