Alliance: I, the inventor of the wild area!

Chapter 58 Hide and seek behavior

Chapter 58 Hide and seek behavior

"In this wave, it's quite an exaggeration for Peanut to start the game with three buffs, but SKT's mid-top laning ability makes Peanut really have this capital." Guan Zeyuan continued.

I remember nodding and responding: "No way, the pressure on SKT's upper middle is indeed too great, and only the LCK No. [-] seed LZ can pull the wrist."

"After all, LZ has Khan, the number one top laner in the world!" Guan Zeyuan added.

"But this side..." I remember seeing three identical pieces of equipment lying in the equipment bar after Olaf returned to the city.

Healing Orb: Price 150g, +50% basic life recovery.

"Uh, no, Olaf probably doesn't have so much money to buy three healing orbs." I remember that although he is not a professional player, as a professional commentator, the general income of wild monsters is still clear.

After brushing the blue buff, three wolves and F6, it will cost less than 300 yuan at most.

Even if you bought a reusable potion, it wasn't enough to buy a third healing orb.

"Oh, that's right, it seems that Song Ming didn't buy potions when he went out, but he bought healing orbs." Guan Zeyuan tried to recall something and seemed to remember something.

"Uh, what's the point of this outfit? One healing orb is acceptable. I don't think it's necessary to save the remaining two if you simply save the time to go back to the city, because if you sell one, you will lose dozens of dollars."

"For a jungler, he basically has no wild monsters to eat in the mid-term. He needs to give way to the middle or bottom lane to develop, especially when he is at a disadvantage. Such a build will make Todie's Olaf even more difficult."

Remember to rationalize your thinking and find that this outfit doesn't seem to have the slightest benefit.

"This Todie just started to mess up? What the hell is this equipment that came home!"

"Uh, the wild area can't hold on and still engage in this kind of nonsense. It seems that this newcomer is not as reliable as he imagined!"

"Is there any point in buying this and selling it later? Although the Healing Orb has a little effect in the early stage, once it's seven or eight minutes, everyone will go home and produce a small piece, and the bonus of this piece of equipment can be completely ignored. "

"However, one advantage is that he can stay in the wild and not go home..."

"What good is that? There's no wild to swipe, why don't you go home and go shopping?"

The audience also questioned Todie. Of course, the main reason was that the red buff gave up, which made the audience feel very uncomfortable.

"The red buffs in my wild area don't dare to compete with the pig girl, why are you playing Olaf?"

"I can beat Miss Pig with my feet. Todie can't even look at it. I'm really convinced."

"Why does a pig girl make him so arrogant? I'm so angry."

Some players with a slightly lower understanding of the game started the mode of "I can do it if I play it".

As for Song Ming, he was actually very worried.

With such a production method, he expected that the system would give an invention rating, but as for how much, he was not sure yet.

And after he came out with three healing orbs, the system sound finally rang.

"It is detected that the host's equipment is Healing Orb x 3, the invention rating is SS, and a hidden event is triggered [Mung Bean Man]"

[Mung Bean Man] Event introduction: According to rumors, a player created such a way of outfitting for his own survival, which was deeply remembered by future generations.

Trigger task: move within the range of the enemy's wild area, the cumulative time is 300 seconds.

Mission reward: [Wild Area Ruler] talent.

[Wild Area Ruler]: I will rule this wild area!

The host can choose a wild area as a "wild area".

When in the "wild field", the chance of success in fighting punishment is +200%.

Duration 5 minutes.

When the "wild area" effect ends, you can re-select a wild area after 5 minutes and continue to set it as "wild area".

In order to make Song Ming easier to understand, the system deliberately took out a map of Summoner's Canyon.

The map is divided into six "fields".

Two upper half wild areas, two lower half wild areas, big dragon area, small dragon area.

"Fuck, this talent is a bit invincible!" Song Ming almost shouted when he saw this talent.

The talent of increasing the chance of fighting is extremely rare!
Most of the talents are rewarding invention points or adding some basic operational awareness attributes. Song Ming has never seen such uncertain factors as fighting punishment!

Of course, Song Ming also tried to think about it before, but most of the fight for punishment is based on luck.

In history, there is really no such confident person as "I will definitely be able to get this wild monster/big dragon/ancient dragon"!

"Son of the Dragon" Emperor Kang is one of them, but Emperor Kang cannot guarantee that he can snatch the big dragon or the little dragon every time.

Before the World Championship, Song Ming tried again and again in the customization for the sake of fighting.

The final result is: as long as you are relatively calm when fighting dragons, the probability of fighting will be higher.

After all, the big dragon regiment is a matter of ten people.

The playing field is ever-changing.

You can't tell for sure why this punishment will lose Dalong.

For example, there are two teams in the parallel world, in the loser's bracket of the spring game, there is a jungler who did not expect that his two important resource dragons were robbed because his Draven had a critical strike, which created the opponent's Grab the dragon to come back.

When such an uncertain thing happens, no matter how top-notch your jungler is, it won't be able to stand up to having an unreliable teammate...

Therefore, Song Ming can say that his wild area operation rhythm, including GANK, can reach the top existence, but fighting hard...

I'm sorry, even the Triple Crown champion bengi, he also has examples of failure in fighting and punishing.

And the "wilderness" effect in this [wilderness ruler]'s talent can actually increase the chance of fighting!

Of course, this talent is not for nothing.

[Mung Bean Man] The task seems simple, but it is quite difficult to accumulate 5 minutes in the opposite wild area.

Especially on EDG's side, they are at a disadvantage in the middle and upper levels. It is already very good to be able to stay in the opposite wild area for 10 seconds.

At this time, the exquisite hide-and-seek skills come.

From now on, all Song Ming needs to do is hide and seek with the pig girl.

Zhumei is in the first half of the wild, and Song Ming will find ways to come to the second half of the wild to fight against the wild.

In addition, Song Ming cannot "hang up" in the opposite wild area.

After all, he also needs development to upgrade equipment and levels.

Otherwise, if a level 14 Olaf fights with a level 16 pig girl, even if the chance of fighting +500% is useless.

Because of the difference in level between the two levels, the damage of punishment also differed by 80 points.

For professional players, 80 points of damage is enough to make Song Ming have no chance in the fight!
Therefore, on the one hand, Song Ming needs to replenish his level and experience, and on the other hand, he also needs to gain a foothold in the opposite wild area for 300 seconds.

However, when there is good news for Song Ming, the current field experience compensation mechanism allows Song Ming to breathe a sigh of relief and stay longer in the opposite wild area.

Of course, experience can make up for it, but the amount of money you get from killing wild monsters can't make up for it.

Song Ming can properly give up one or two groups of wild monsters to invade.

After having this idea, Song Ming also started his hide-and-seek behavior!
PS: 2/2, please recommend a ticket, ask for a monthly ticket!
(End of this chapter)

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