Game design: I was exposed as a spoof player
Chapter 47 "The Four Heavenly Kings": Black, Blood, Benevolence, and Wolf
Changyou platform, [Cube World] is still full of five-star praise.
However, unlike the previous evaluations of "everything affectionate" by every player, this time they all told the truth from the bottom of their hearts.
"God has eyes, Ye Laogou finally designed a human game! It must be a five-star praise!"
“[Happy Island] and [Cube World] are really incomparable. [Happy Island] attracts players under the banner of being completely open and independent. As a result, there are only a dozen buildings for you to reproduce 1:1, which is fundamentally expressive. Without my own ideas, [Cube World] is different, I can make whatever I want, and I can spit bubbles.”
"Old dog Ye, you managed to make me put down the dog-beating stick in my hand! To tell you the truth, I have been following you for many days."
"Damn it! I'm suffocating, God Ye, do you know how much I gave the five-star praise against my will? As for the one you designed [If you are a man, you will go down to [-] floors] and [Super Mario], you are just disgusting. Human! But I have to give [Cube World] a thumbs up!"
"Husband, I want to build a nest of love, remember to visit me when the time comes."
"God, when are you going to start the live broadcast, I want to give you gifts."
……
Since the last "interview" event on the Changyou platform, Ye Ling has accumulated a group of loyal female fans, all clamoring to give him monkeys.
Looking at the "real" comments of a group of players, Ye Ling shook his head.
Alas, these players are still too young to understand themselves.
In the [Cube World] game, Ye Ling didn't know how many mods hadn't been added yet.
As much as they love [Cube World] now, they will hate themselves as a designer so much in the future.
But there is no way!
For the sake of negative emotional value, Ye Ling could only go all the way to the dark side on the road of "not being a person".
Even if there is an abyss at the end, Ye Ling has to bite the bullet and go down.
What's even more frightening is that after a period of experience in developing abnormal games, Ye Ling suddenly found that he fell in love with this feeling.
Ye Ling would feel sour every time he saw the players in deep torment!
No wonder those perverted games were born in the previous life. It is estimated that those designers have also experienced this feeling, and they will never go back.
This is also a kind of human nature!
When you are unhappy, as long as you see that the people around you are more unlucky than you, the unhappiness will disappear.
A certain philosopher is right, happiness is always based on the pain of others!
Looking at the 52 downloads of [Cube World], Ye Ling touched his nose.
Still need to add a fire ah!
After thinking about it, I posted a comment under my game and pinned it to the top.
"Hi, handsome guys and beauties who play [Cube World], I am Ye Ling, the game designer of [Cube World], and I will be broadcasting the first live broadcast on Xingyin at [-]:[-] tomorrow night. Players are welcome to contribute their ideas. Players are also welcome to make complaints about it, my certain voice id: *****"
When upgrading the ranking program for the mini-game [If you are a man, go down to 300 levels], Ye Ling has already posted her own music id once in the DLC folder, and gained more than [-] million fans for this.
So far, Ye Ling's total fans have reached 312 million.
Touching his face, even if he is not an anchor, he can survive in this world, but there are some wastes of "talent" brought from the previous world.
After finishing all this, Ye Ling began to check the new game he was about to develop: [Sekiro: Shadows Die Twice] (hereinafter referred to as Sekiro).
Looking at the basic modeling of [Sekiro] again, Ye Ling couldn't help raising his eyebrows.
This game is very famous even in the world before crossing. Although it is not a 3A-level production, it is also a top-level 2A.
However, this "famous" is not a commendatory word. Players in the previous life hated it very much. Every time I think of it, I feel like I am that "leek".
And the plots of the games produced by the game company back then all had the same urgency.
Every time I talk, I only say three points, and the remaining seven points are up to the players to fill in their brains. Everything in this game [Sekiro] comes from an injured dragon who wandered to the Neon North. The whole game The story view is particularly huge.
The reason why players hate it is not this, but the sense of persistence when playing Boos.
It really takes too long to "liver" continuously!It is a test of the player's bladder function, and the difficulty is also very large.
Mobs cut melons and vegetables, boss scrapes~
For this reason, many players also made up a jingle: a pack of snacks and a bottle of wine, a samurai stays overnight; a bottle of drink and a pack of cigarettes, a red ghost card for a day.
The reason why a large number of players fell into the pit at the beginning was mainly because the screen effects of the game [Sekiro] are very well designed, especially the sense of hitting against monsters, which is very comfortable like forging iron.
And the dynamics of the boss in the game are also very vivid, and the protagonist controlled by the player can also play many tricks and set up various combos.
Every player will create their own designed combos and share their own experience in fighting monsters in the game [Sekiro].
All of a sudden, the original [Sekiro] dominated the game section for a month.
Good guy!
If I get this game out, I'm afraid that the little goodwill I have accumulated through [Cube World] will be ruined by [Sekiro].
However, the players in this world have already been rounded by [If you are a man, go down to [-] floors] and [Super Mario], the psychological endurance should be strengthened a lot.
([Horror Granny] is an escape game, and the players who experience it are slightly less than the other two games)
After all, [Sekiro] is impeccable except that it is more difficult to fight the boss.
How can I say that in the original world, it was also an existence that won various awards.
If possible, Ye Ling hopes that the system will give some support!At that time, a wave of "Four Heavenly Kings" will come to this world, black, blood, benevolence, and wolf.
Thinking of this, Ye Ling raised his eyebrows, and a meaningful smile appeared on the corner of his mouth.
Let you call me Ye Laogou, and I, Ye Ling, can't "repay you well"?
Players, tremble!
At that time, I have to let you know how to write the word "death"!
However, there is still a problem in making [Sekiro], which is funding.
Although the Changyou platform provides a lot of convenience, the use of modules and servers of a game need to burn money.
After all, if there is not enough funds for a big production like [Sekiro], Ye Ling will not be able to start it.
The three small games and advertising spaces developed by Ye Ling did earn more than 5000 million yuan, but Ye Ling invested more than 4000 million yuan in the development of the game [Cube World], and the current bank card balance is only more than 300 yuan Ten thousand.
In addition, Song Xiaoyi, who is the second shareholder, also invested more than 4000 million to develop [Cube World].
In many cases, brainstorming is only part of developing a game, and funding is also very important.
However, unlike the previous evaluations of "everything affectionate" by every player, this time they all told the truth from the bottom of their hearts.
"God has eyes, Ye Laogou finally designed a human game! It must be a five-star praise!"
“[Happy Island] and [Cube World] are really incomparable. [Happy Island] attracts players under the banner of being completely open and independent. As a result, there are only a dozen buildings for you to reproduce 1:1, which is fundamentally expressive. Without my own ideas, [Cube World] is different, I can make whatever I want, and I can spit bubbles.”
"Old dog Ye, you managed to make me put down the dog-beating stick in my hand! To tell you the truth, I have been following you for many days."
"Damn it! I'm suffocating, God Ye, do you know how much I gave the five-star praise against my will? As for the one you designed [If you are a man, you will go down to [-] floors] and [Super Mario], you are just disgusting. Human! But I have to give [Cube World] a thumbs up!"
"Husband, I want to build a nest of love, remember to visit me when the time comes."
"God, when are you going to start the live broadcast, I want to give you gifts."
……
Since the last "interview" event on the Changyou platform, Ye Ling has accumulated a group of loyal female fans, all clamoring to give him monkeys.
Looking at the "real" comments of a group of players, Ye Ling shook his head.
Alas, these players are still too young to understand themselves.
In the [Cube World] game, Ye Ling didn't know how many mods hadn't been added yet.
As much as they love [Cube World] now, they will hate themselves as a designer so much in the future.
But there is no way!
For the sake of negative emotional value, Ye Ling could only go all the way to the dark side on the road of "not being a person".
Even if there is an abyss at the end, Ye Ling has to bite the bullet and go down.
What's even more frightening is that after a period of experience in developing abnormal games, Ye Ling suddenly found that he fell in love with this feeling.
Ye Ling would feel sour every time he saw the players in deep torment!
No wonder those perverted games were born in the previous life. It is estimated that those designers have also experienced this feeling, and they will never go back.
This is also a kind of human nature!
When you are unhappy, as long as you see that the people around you are more unlucky than you, the unhappiness will disappear.
A certain philosopher is right, happiness is always based on the pain of others!
Looking at the 52 downloads of [Cube World], Ye Ling touched his nose.
Still need to add a fire ah!
After thinking about it, I posted a comment under my game and pinned it to the top.
"Hi, handsome guys and beauties who play [Cube World], I am Ye Ling, the game designer of [Cube World], and I will be broadcasting the first live broadcast on Xingyin at [-]:[-] tomorrow night. Players are welcome to contribute their ideas. Players are also welcome to make complaints about it, my certain voice id: *****"
When upgrading the ranking program for the mini-game [If you are a man, go down to 300 levels], Ye Ling has already posted her own music id once in the DLC folder, and gained more than [-] million fans for this.
So far, Ye Ling's total fans have reached 312 million.
Touching his face, even if he is not an anchor, he can survive in this world, but there are some wastes of "talent" brought from the previous world.
After finishing all this, Ye Ling began to check the new game he was about to develop: [Sekiro: Shadows Die Twice] (hereinafter referred to as Sekiro).
Looking at the basic modeling of [Sekiro] again, Ye Ling couldn't help raising his eyebrows.
This game is very famous even in the world before crossing. Although it is not a 3A-level production, it is also a top-level 2A.
However, this "famous" is not a commendatory word. Players in the previous life hated it very much. Every time I think of it, I feel like I am that "leek".
And the plots of the games produced by the game company back then all had the same urgency.
Every time I talk, I only say three points, and the remaining seven points are up to the players to fill in their brains. Everything in this game [Sekiro] comes from an injured dragon who wandered to the Neon North. The whole game The story view is particularly huge.
The reason why players hate it is not this, but the sense of persistence when playing Boos.
It really takes too long to "liver" continuously!It is a test of the player's bladder function, and the difficulty is also very large.
Mobs cut melons and vegetables, boss scrapes~
For this reason, many players also made up a jingle: a pack of snacks and a bottle of wine, a samurai stays overnight; a bottle of drink and a pack of cigarettes, a red ghost card for a day.
The reason why a large number of players fell into the pit at the beginning was mainly because the screen effects of the game [Sekiro] are very well designed, especially the sense of hitting against monsters, which is very comfortable like forging iron.
And the dynamics of the boss in the game are also very vivid, and the protagonist controlled by the player can also play many tricks and set up various combos.
Every player will create their own designed combos and share their own experience in fighting monsters in the game [Sekiro].
All of a sudden, the original [Sekiro] dominated the game section for a month.
Good guy!
If I get this game out, I'm afraid that the little goodwill I have accumulated through [Cube World] will be ruined by [Sekiro].
However, the players in this world have already been rounded by [If you are a man, go down to [-] floors] and [Super Mario], the psychological endurance should be strengthened a lot.
([Horror Granny] is an escape game, and the players who experience it are slightly less than the other two games)
After all, [Sekiro] is impeccable except that it is more difficult to fight the boss.
How can I say that in the original world, it was also an existence that won various awards.
If possible, Ye Ling hopes that the system will give some support!At that time, a wave of "Four Heavenly Kings" will come to this world, black, blood, benevolence, and wolf.
Thinking of this, Ye Ling raised his eyebrows, and a meaningful smile appeared on the corner of his mouth.
Let you call me Ye Laogou, and I, Ye Ling, can't "repay you well"?
Players, tremble!
At that time, I have to let you know how to write the word "death"!
However, there is still a problem in making [Sekiro], which is funding.
Although the Changyou platform provides a lot of convenience, the use of modules and servers of a game need to burn money.
After all, if there is not enough funds for a big production like [Sekiro], Ye Ling will not be able to start it.
The three small games and advertising spaces developed by Ye Ling did earn more than 5000 million yuan, but Ye Ling invested more than 4000 million yuan in the development of the game [Cube World], and the current bank card balance is only more than 300 yuan Ten thousand.
In addition, Song Xiaoyi, who is the second shareholder, also invested more than 4000 million to develop [Cube World].
In many cases, brainstorming is only part of developing a game, and funding is also very important.
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