Game design: I was exposed as a spoof player

Chapter 157 Entering the Game Scene

The speaker has no intention, the listener has the heart.

Xie Jinghe, who was working overtime in Jingu Building, happened to see this barrage.

The speeches made by the audience in Dameier's live broadcast room hit directly on the questions he had been having in his heart.

After coming to Ye Ling's side for so long, I didn't get any useful information, why did I become a "beating worker"?
And the longer he has known each other, he certainly knows that Ye Ling is not a "white glove" launched by some capital.

Today's achievements are all due to the hard work of Ye Ling and the company's employees.

As for those so-called dark childhood conjectures, in Xie Jinghe's view, this possibility is also very low.

After all, it is impossible for a person with a dark childhood to be so sunny, gentle and rational every day.

Unless, this person has a very serious mental illness, like a second personality.

What do you seem to think of?Xie Jinghe scratched the tabletop a few times with his nails.

But after many inquiries, he learned that Ye Ling did not show such a strange phenomenon.

The results of many investigations overturned Xie Jinghe's speculation again and again, causing him to doubt whether Ye Ling was really an alien more than once.

But this...how is this possible?This kind of thing is not in line with common sense.

Xie Jinghe shook his head. As the investigation deepened, he felt a little depressed.

After all, an extremely intelligent person has some obsessive-compulsive disorder, and this unknown feeling has been bothering him and making him feel very uncomfortable.

……

On the other hand, after watching the game introduction, Dai Meier felt less fear in her heart.

If it's all played by players, that's actually fine.

It's not that one is escaping and the other is catching. If you treat this game as "cat and mouse", it won't be so scary.

If he plays the role of "killer"...then there is nothing to be afraid of.

If it's playing the role of "a fugitive", hmph... I can't beat it, so why can't I hide?
Thinking of "hide and seek", Dai Meier suddenly remembered the favorite game "hide and seek" when she was a child... It seems that everything is not so scary anymore, and there is still some vague sense of expectation.

After simply browsing the gameplay, it is not complicated.

Entering the main page, players can choose the faction, the role of "fugitive", match into the game, add friends, lobby... There is not much difference from other games.

In addition to the overall darkness of the painting style, this may also be the characteristic of the game [Dead by Daylight].

However, Xiaomei noticed that this game, like the king, also has something similar to an inscription. Upgrading the blood net can unlock skills.

Hey, there is also a video to introduce the details.

God Ye thought about it this time?They didn't even conduct surprise inspections.

Dumb girl clicked on it and looked at it, it was easy to understand.

Just as I guessed, similar to "cat and mouse", a "killer" chases four "fugitives".

The victory condition for the "killer" is to sacrifice two or more "runaways".

The victory condition for "The Fugitive" is to repair the generator in the map, and open the gate to escape with more than two people.

From the video, although the strengths of the two sides are not equal, the difficulty of the victory conditions is similar.

At the same time, Dameier also found a piece of information that was beneficial to the "runaways".

If you are discovered by the "killer" while repairing the motor, you can leave directly, the repair progress of the generator will be saved, and will not be reset because the "runaway" leaves, which means that the "runaway" The difficulty of the game has been reduced a lot, at least that's what Dai Meier thinks at the moment.

Dumb girl rolled her eyes twice, if this is the case, as long as one "fugitive" seduces the "killer", and the remaining three "fugitives" go to repair the generator, then this game is the "fugitive" One side doesn't seem to be particularly difficult.

In addition, there are many obstacles in each map.

The "fugitive" turned over the window, put down the wooden board and other actions can slow down the speed of the "killer".

Of course, it is not only the props on the map that can be restricted, but also the "skills" of some characters and props brought into the game, such as flashlights and other props can also restrict the pace of the "killer".

Therefore, this is a game of teamwork and requires a certain IQ.

After watching the video, the dumb girl squinted her eyes, and asked suspiciously in the live broadcast room: "emmm... old guys, is it my illusion, why do I feel that this game is not friendly to "killers" at all? Woolen cloth?"

"Old woman, I think [Death by Daylight] is a dog-walking game. In the first game, you must choose the "Fugitive" camp. Listen to me and you must be right."

"+1, I'd rather walk my dog ​​than be a dog, old woman, it's time to show your true skills."

"There are skills and obstacles. I can't let the "killer" catch me even if I walk with my hands. Is this a one-sided game?"

"Old woman, this game is launched overseas together. If you think about it, it will be exciting to think about whether it will be matched with overseas players. Let's start now."

"Actually, in my opinion, being a "killer" is also good. You can kill as much as you want without worrying about being killed. This feeling is also very comfortable, okay?"

"..."

Many fans can't wait to watch the content of the game, especially after watching the gameplay, this new and unique unfair confrontation game has really attracted their attention.

Dameier didn't look at the barrage, and had already decided in her heart the side of the first game.

Browsing the characters of "The Fugitive", Dai Meier has a judgment in her heart.

In the first game, choose a character that is easier to learn, Meg Thomas (Bai Mei), who has several characteristics.

Rapid Quiet: When you enter the closet quickly, exit the closet quickly and climb over, the sound is reduced by 100% and the killer will not be prompted, triggered every 20 seconds.

Burst sprint (catapult start): When starting to run, sprint at 150% of the normal running speed for 3 seconds, triggering a 40-second fatigue state

Adrenaline (big heart): When the escape door is powered on, immediately recover from dying (falling to the ground) to injury, or recover from injury to health, while sprinting at 150% of normal running speed for 5 seconds.

Adrenaline ignores fatigue but triggers fatigue for 40 seconds.If you are unable to act while the skill is active, this effect will trigger as soon as you are able to act.It will also wake you up from Freddy's dream.

After choosing a character, you can also choose a piece of equipment.

Dai Meier quickly chose the equipment: map.

Map: You can record the location of the generator you found, and you can tell your teammates.

If used with some plugins, it can also record the location of "killer" things, such as hooks.

The reason for choosing this is that in Dameier's opinion, since the premise of the decisive victory is to repair the generator, if there is a "map", it will greatly improve the efficiency, and at the same time improve the cooperation between teammates.

"Brothers, the first round must be won!"

After the words fell, Dameier and three randomly matched teammates entered the game scene...

ps: It's crispy, numb, itchy, is it getting better soon?

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