Game designer: I am making games, not charity
Chapter 373 Real Shooting Experience!Platinum T
After clicking to enter the game, what comes into view is a picture of a quaint street, and a series of loading bars below it.
When the loading progress is completed, an opening animation is cut.
Xu Chong quickly put on his earphones and watched the opening animation seriously.
It was a gray wall, and a man in anti-terrorism SWAT uniform was leaning against the wall with a gun in his hand.
The anti-terrorist special police are fully armed, the only thing exposed is a pair of eyes.
He closed his eyes and gradually clenched his fingers holding the gun.
Except for the breathing of the anti-terrorism special police officer, there was no sound around, it was silent and the atmosphere was tense.
Suddenly, the anti-terrorist special police's headset heard a "sizzling" electric sound, and the next moment, a shout came from the headset: "I found the enemy, start to act!"
The anti-terrorist special policeman opened his eyes, his eyes were firm, he held his gun, turned around and rushed out of the wall, then aimed at the arch not far behind the wall, took aim, and shot!
"boom!"
There was a crisp gunshot, sparks from the muzzle flew out, and the bullets flew out, piercing the air, and there was a sharp "咻".
Seeing this, Xu Chong's eyes lit up, and there was a hint of surprise in his eyes.
Xu Chong is a person who pays attention to details. He can clearly see that in the opening animation, the gun held by the anti-terrorist special police is an m4a1. Xu Chong also used this gun when he was in the army.
Because the caliber of the bullets used in this gun is relatively small, the lethality is not particularly large, and the recoil is not too strong, so the anti-terrorist special police in the video shot with one hand, and the recoil caused only caused a slight shrug of the shoulders. It is basically consistent with the situation in reality.
And because the barrel is thinner, carbon deposits easily inside the gun body, so the shooting sound of this gun is relatively crisp, and the gun sound in the opening animation also perfectly reproduces this point.
However, this is only the opening animation after all. The shooting experience and overall playability in the game can only be known after you have actually played it.
The follow-up of the opening animation is basically some passionate gun battles and various bomb explosion scenes. The music is very intense, which gives Xu Chong a feeling of returning to the special anti-terrorism training exercise.
Soon, the animation ended, and we entered the creation of characters and various operation tutorials.
In order to experience the game as soon as possible, Xu Chong quickly skipped these procedures after a quick glance, and then formally entered the main interface of the game.
In the official matchmaking on the main interface, there are a total of six modes, namely competitive mode, partner mode, casual mode, deathmatch, number one special training and war game mode.
Different modes correspond to different types of gameplay.
Xu Chong has made up lessons on the official website before, and knows what these modes are.
So he directly chose the most basic casual mode.
Because in the casual mode, there is no need to buy bulletproof helmets and body armor, and there is no damage to teammates, which is very suitable for initially adapting to the gameplay and familiarizing with the map.
In the casual mode, it is 10vs10, the gameplay is the same as the competitive game, divided into two camps, the counter-strike camp and the terrorist team.
In fact, it is the offensive and defensive sides.
The attacker needs to install explosives in the A package and B package, and guard the detonation of the bombs to win.
The defender needs to guard the A package and the B package and prevent the attacker from installing the bomb. If the attacker installs the bomb successfully, it needs to dismantle it in order to win.
Of course, if the attacker kills all of them before the bomb is installed, the defender can be regarded as a victory.
Xu Chong thought back to the introduction to the gameplay that he had seen before, and at the same time clicked on the casual mode to match.
In less than a second, the match is successful, and the entry is started to enter the game.
"Shh!"
As soon as the screen changed, it directly entered the official game map.
This map is called Purgatory Town. There are many houses and lanes in the town, and the situation is complicated.
The camp Xu Chong chose was the anti-terrorist special police, whose task was to guard the A and B packages.
On the map in the upper left corner, the locations of Package A and Package B are shown.
After all, the game has just launched, and the players are all newbies. After entering the game map, some players don't even know what to do. After turning on the voice one by one, they start chatting directly.
"How do you play this game? Do you just need to kill all the people in the enemy lineup? Hey, why do I only have pistols? When I entered the game, didn't it say that all firearms can be used for free?"
"Do you want to press some button to change the gun?"
The one who said this was a cute new girl with a soft and soft voice, very cute.
A teammate next to him said: "Yes, it seems that you can change the gun by pressing the G key."
"Kang Dang!" After a crisp sound, the girl screamed in surprise: "Ahh! Why is my pistol gone? Where's my gun? Where's my gun?"
Xu Chong had read the introduction on the official website before, and knew that the first round was the default pistol round, so both the enemy and us could only use pistols.
As for the G key that the teammate said to change the gun, it was actually a lie.
The G key is to let the character lose the main weapon, and after losing the gun, it will be thrown in front of the character by default.
After the girl lost her gun, she lowered her head to switch perspectives left and right, but didn't look forward, so she didn't know where her gun went.
Seeing the start of the game, the teammates ran away one by one, but she only had a dagger in her hand, and the girl was so anxious that she was about to cry.
Xu Chong kindly reminded: "The G key is to throw the gun. The gun is in front of you. You can pick it up when you walk over."
The girl then moved her perspective, looked down at the ground in front of her eyes, and there was indeed a pistol there.
So she controlled the character and walked to the side of the pistol, and the character automatically bent down and picked up the pistol.
The girl breathed a sigh of relief.
And after Xu Chong reminded him, he didn't care about this girl anymore, and started to look at the pistol in his hand.
Slide the mouse, and the perspective on the game screen will be switched. The mouse represents the crosshair, wherever the mouse points, the crosshair will point to that place, and the perspective of the character will be adjusted accordingly.
After getting used to the viewing angle, Xu Chong fired two shots at the distant wall.
"Bang! Bang!" The two consecutive shots are clean and neat, and the trajectory is extremely smooth. The shooting experience is very realistic!
Moreover, after continuous shooting, the small recoil of the pistol will cause the muzzle to lift slightly upwards. Xu Chong manipulated the character to walk to the wall, and he could still see the traces of bullet craters left on the wall.
The second shot is obviously a little above the first shot!
Seeing this scene, a cheerful smile finally appeared on Xu Chong's face.
Awesome!
This shooting experience is almost the same as real pistol shooting!
This is the real shootout game, and compared to this game, "Cowboy West" produced by Disney is a piece of shit!
Xu Chong was excited, and immediately manipulated the character to run towards Bag A. He wanted to find an opponent immediately and practice his marksmanship!
When the loading progress is completed, an opening animation is cut.
Xu Chong quickly put on his earphones and watched the opening animation seriously.
It was a gray wall, and a man in anti-terrorism SWAT uniform was leaning against the wall with a gun in his hand.
The anti-terrorist special police are fully armed, the only thing exposed is a pair of eyes.
He closed his eyes and gradually clenched his fingers holding the gun.
Except for the breathing of the anti-terrorism special police officer, there was no sound around, it was silent and the atmosphere was tense.
Suddenly, the anti-terrorist special police's headset heard a "sizzling" electric sound, and the next moment, a shout came from the headset: "I found the enemy, start to act!"
The anti-terrorist special policeman opened his eyes, his eyes were firm, he held his gun, turned around and rushed out of the wall, then aimed at the arch not far behind the wall, took aim, and shot!
"boom!"
There was a crisp gunshot, sparks from the muzzle flew out, and the bullets flew out, piercing the air, and there was a sharp "咻".
Seeing this, Xu Chong's eyes lit up, and there was a hint of surprise in his eyes.
Xu Chong is a person who pays attention to details. He can clearly see that in the opening animation, the gun held by the anti-terrorist special police is an m4a1. Xu Chong also used this gun when he was in the army.
Because the caliber of the bullets used in this gun is relatively small, the lethality is not particularly large, and the recoil is not too strong, so the anti-terrorist special police in the video shot with one hand, and the recoil caused only caused a slight shrug of the shoulders. It is basically consistent with the situation in reality.
And because the barrel is thinner, carbon deposits easily inside the gun body, so the shooting sound of this gun is relatively crisp, and the gun sound in the opening animation also perfectly reproduces this point.
However, this is only the opening animation after all. The shooting experience and overall playability in the game can only be known after you have actually played it.
The follow-up of the opening animation is basically some passionate gun battles and various bomb explosion scenes. The music is very intense, which gives Xu Chong a feeling of returning to the special anti-terrorism training exercise.
Soon, the animation ended, and we entered the creation of characters and various operation tutorials.
In order to experience the game as soon as possible, Xu Chong quickly skipped these procedures after a quick glance, and then formally entered the main interface of the game.
In the official matchmaking on the main interface, there are a total of six modes, namely competitive mode, partner mode, casual mode, deathmatch, number one special training and war game mode.
Different modes correspond to different types of gameplay.
Xu Chong has made up lessons on the official website before, and knows what these modes are.
So he directly chose the most basic casual mode.
Because in the casual mode, there is no need to buy bulletproof helmets and body armor, and there is no damage to teammates, which is very suitable for initially adapting to the gameplay and familiarizing with the map.
In the casual mode, it is 10vs10, the gameplay is the same as the competitive game, divided into two camps, the counter-strike camp and the terrorist team.
In fact, it is the offensive and defensive sides.
The attacker needs to install explosives in the A package and B package, and guard the detonation of the bombs to win.
The defender needs to guard the A package and the B package and prevent the attacker from installing the bomb. If the attacker installs the bomb successfully, it needs to dismantle it in order to win.
Of course, if the attacker kills all of them before the bomb is installed, the defender can be regarded as a victory.
Xu Chong thought back to the introduction to the gameplay that he had seen before, and at the same time clicked on the casual mode to match.
In less than a second, the match is successful, and the entry is started to enter the game.
"Shh!"
As soon as the screen changed, it directly entered the official game map.
This map is called Purgatory Town. There are many houses and lanes in the town, and the situation is complicated.
The camp Xu Chong chose was the anti-terrorist special police, whose task was to guard the A and B packages.
On the map in the upper left corner, the locations of Package A and Package B are shown.
After all, the game has just launched, and the players are all newbies. After entering the game map, some players don't even know what to do. After turning on the voice one by one, they start chatting directly.
"How do you play this game? Do you just need to kill all the people in the enemy lineup? Hey, why do I only have pistols? When I entered the game, didn't it say that all firearms can be used for free?"
"Do you want to press some button to change the gun?"
The one who said this was a cute new girl with a soft and soft voice, very cute.
A teammate next to him said: "Yes, it seems that you can change the gun by pressing the G key."
"Kang Dang!" After a crisp sound, the girl screamed in surprise: "Ahh! Why is my pistol gone? Where's my gun? Where's my gun?"
Xu Chong had read the introduction on the official website before, and knew that the first round was the default pistol round, so both the enemy and us could only use pistols.
As for the G key that the teammate said to change the gun, it was actually a lie.
The G key is to let the character lose the main weapon, and after losing the gun, it will be thrown in front of the character by default.
After the girl lost her gun, she lowered her head to switch perspectives left and right, but didn't look forward, so she didn't know where her gun went.
Seeing the start of the game, the teammates ran away one by one, but she only had a dagger in her hand, and the girl was so anxious that she was about to cry.
Xu Chong kindly reminded: "The G key is to throw the gun. The gun is in front of you. You can pick it up when you walk over."
The girl then moved her perspective, looked down at the ground in front of her eyes, and there was indeed a pistol there.
So she controlled the character and walked to the side of the pistol, and the character automatically bent down and picked up the pistol.
The girl breathed a sigh of relief.
And after Xu Chong reminded him, he didn't care about this girl anymore, and started to look at the pistol in his hand.
Slide the mouse, and the perspective on the game screen will be switched. The mouse represents the crosshair, wherever the mouse points, the crosshair will point to that place, and the perspective of the character will be adjusted accordingly.
After getting used to the viewing angle, Xu Chong fired two shots at the distant wall.
"Bang! Bang!" The two consecutive shots are clean and neat, and the trajectory is extremely smooth. The shooting experience is very realistic!
Moreover, after continuous shooting, the small recoil of the pistol will cause the muzzle to lift slightly upwards. Xu Chong manipulated the character to walk to the wall, and he could still see the traces of bullet craters left on the wall.
The second shot is obviously a little above the first shot!
Seeing this scene, a cheerful smile finally appeared on Xu Chong's face.
Awesome!
This shooting experience is almost the same as real pistol shooting!
This is the real shootout game, and compared to this game, "Cowboy West" produced by Disney is a piece of shit!
Xu Chong was excited, and immediately manipulated the character to run towards Bag A. He wanted to find an opponent immediately and practice his marksmanship!
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