Lead the soil: plunder reserves can be cashed
Chapter 163 The Advantage of Terror
Chapter 163 The Advantage of Terror
After transferring the troops to the nearest fortress, Yin Hui went to bed.
Having nothing to say all night, Yin Hui was woken up by the alarm clock at 6 o'clock the next morning.
The first thing to do when you wake up is to log in to the game and check the situation on the front line.
The two fortresses I built were successfully built, which is not bad.
After bringing the two fortresses to level 2, Yin Hui transferred the two main teams, one paving team and one demolition team.
This battlefield is very interesting. There is a buffer zone that is not too short between the positions of "Gray Miracle" and "Dark Horse Alliance".
In the buffer strip, the land on both sides is criss-crossed, partially on each other.
It seems that none of the players who participated in the night battle last night could do anything to anyone else.
This is also normal, unless one party has absolute suppression in terms of numbers, otherwise there is no way to penetrate the entire buffer zone when the demolition value and speed are all halved.
However, judging from the positions of the two sides' territories in the buffer zone, it can be seen that the night battle on the side of the "Grey Miracle" is still slightly stronger than that of the "Dark Horse League".
Yin Hui noticed that in the buffer zone, on some of his own territories, fortresses were being built.
Some are garrisoned above the fortress under construction, and some are not.
To judge others by oneself, the situation on the side of the "Dark Horse League" should be similar.
In the case of such a long buffer zone, it is difficult for both sides to approach the opposite fortress group.
Therefore, it becomes particularly important to build a group of fortresses in the buffer zone.
Whichever side can first build a group of fortresses in a large scale will gain an advantage in terms of geographical advantage.
Yin Hui searched and searched on the battlefield, and finally found a satisfactory position.
A relatively safe place not too far from the battlefield.
After the paving team arrived at the fortress, Yin Hui immediately dispatched them to occupy the places he valued and built the fortress.
The location of Yin Huijian's fortress is not at the forefront of the battlefield, so there is no need to garrison it for the time being.
Although the frontier of contact between the two sides is close enough, it is also very dangerous. If you are not careful, you will be demolished by the enemy.
Therefore, Yin Hui chose a relatively safe position.
Afterwards, Yin Hui was not idle either. The two main teams and the paving team acted together and galloped in the buffer zone.
Although the time is very early, judging from the number of arrows on the battlefield, there are quite a few players online on both sides.
"Grey Miracle" is like this routinely. When fighting, the players of the alliance get up earlier.
The "Dark Horse League" was terrified by the wave yesterday morning. The managers were worried that the fortress group would be pushed, and specifically emphasized that they should get up as early as possible this morning.
Because of this, even though it was past 6 o'clock in the morning, everyone played very lively, back and forth.
The ownership of the frontier land in the buffer zone is constantly changing as the two sides fight.
Time passed, and in the blink of an eye, it was 8 o'clock in the morning.
The players on both sides basically got up, and the arrows on the battlefield became denser.
Yin Hui is very fortunate that he did not set up a fortress at the forefront of contact between the two sides, otherwise he would have been overturned long ago.
Even Yin Hui's current position as a fortress was almost beaten by the enemy.
Of course, the "Grey Miracle" side is not idle, and they have also overturned the opponent's many fortresses under construction.
There is no way, the fortress groups on both sides are at a certain distance from the forefront of the battlefield.
In this case, everyone's reaction to the battlefield situation will become slow.
Once a certain party is determined to set fire to a certain piece of land, it is difficult for the other party to respond effectively.
The buffer zone is relatively wide, and the land on both sides is mixed with each other, which virtually increases the difficulty of stationing.
In other words, in the current situation on this battlefield, offense is more beneficial than defense.
The cost of garrisoning is too high, but attacking is more profitable.
The players on both sides are not stupid, so they naturally attack a lot, hoping to hit the local fortress group in one go.
However, with this method of emphasizing offense and despising defense, the final situation can only be one of pushing and pushing each other.
To break this embarrassing situation, it is necessary to establish a group of fortresses that both sides move forward.
At that time, the space in the buffer zone will be greatly compressed, and there is a possibility of being penetrated.
Although the two sides are still in the stage of pushing and pushing, it can still be seen from the situation on the battlefield that the "Dark Horse League" is indeed much stronger than the "Tea League".
Among other things, just talking about the card pool, the "Dark Horse League" players are much stronger than the "Tea League" players.
Compared with the various fancy teams of the "Tea League" players, the players of the "Dark Horse League" can basically have a first-line team.
Of course, except for a small number of players with good popularity, the rest of the players are all white.
In addition to the card pool, the more important individual quality, the "Dark Horse League" is also better than the "Tea League".
When attacking, the players of the "Dark Horse League" will press the second. Although the pressure is not very accurate, it is still much stronger than the scattering of the players of the "Tea League".
The other is the use of Spartan troops. The "Dark Horse League" is obviously better than the "Tea League".
From the dense arrows on the battlefield, it can be seen that there are a large number of Spartan teams on both sides of the battle.
It is also through these Spartan pathfinding that the two sides can compete on the battlefield.
I found a troop here, and quickly let the restrained team eat it.
After you see the enemy exploring the road, you will immediately have arrows to attack. You can guess the local troops based on the configuration of the troops, and then find your allies to send restrained teams to garrison.
Of course, if your allies are too late, you can resist or withdraw.
The team attacked by the enemy may be the main force or the Spartan team.
What the two sides are engaging in is a mental game, who predicts whose prediction.
Who is on level n, and who is on level n+1.
Players on both sides play games with each other, and each wins and loses.
And people like "Lao Wu" and "Xiong Da" don't think about it that much at all, they just run rampant.
At this time, it is more direct than random thinking.
Yin Hui is very confident in his two main forces, so the method he adopted is also reckless.
No matter what the other side thinks, I'll go ahead and talk first!
After conscription for a period of time, the effect of fighting is quite good.
Looking through the alliance battle report, Yin Hui found that the players on the side of "Grey Miracle" still have an advantage in the battle.
Although it is not like facing the "tea alliance", where one wears a few at every turn, he does not suffer a loss, it is just that the profit is not that exaggerated.
This time, it was time to fight a positional battle, and the table made by "Flower Picker" about the team configuration of "Dark Horse League" players finally came in handy.
On the one hand, it allows everyone to judge whether the attacking or stationing troops on the opposite side are the main force.
On the other hand, it can also let everyone try to catch the restrained team as much as possible when attacking and garrisoning.
And in the early stage, when most players only have one main team, this kind of advantage, once accumulated, is quite terrifying!
(End of this chapter)
After transferring the troops to the nearest fortress, Yin Hui went to bed.
Having nothing to say all night, Yin Hui was woken up by the alarm clock at 6 o'clock the next morning.
The first thing to do when you wake up is to log in to the game and check the situation on the front line.
The two fortresses I built were successfully built, which is not bad.
After bringing the two fortresses to level 2, Yin Hui transferred the two main teams, one paving team and one demolition team.
This battlefield is very interesting. There is a buffer zone that is not too short between the positions of "Gray Miracle" and "Dark Horse Alliance".
In the buffer strip, the land on both sides is criss-crossed, partially on each other.
It seems that none of the players who participated in the night battle last night could do anything to anyone else.
This is also normal, unless one party has absolute suppression in terms of numbers, otherwise there is no way to penetrate the entire buffer zone when the demolition value and speed are all halved.
However, judging from the positions of the two sides' territories in the buffer zone, it can be seen that the night battle on the side of the "Grey Miracle" is still slightly stronger than that of the "Dark Horse League".
Yin Hui noticed that in the buffer zone, on some of his own territories, fortresses were being built.
Some are garrisoned above the fortress under construction, and some are not.
To judge others by oneself, the situation on the side of the "Dark Horse League" should be similar.
In the case of such a long buffer zone, it is difficult for both sides to approach the opposite fortress group.
Therefore, it becomes particularly important to build a group of fortresses in the buffer zone.
Whichever side can first build a group of fortresses in a large scale will gain an advantage in terms of geographical advantage.
Yin Hui searched and searched on the battlefield, and finally found a satisfactory position.
A relatively safe place not too far from the battlefield.
After the paving team arrived at the fortress, Yin Hui immediately dispatched them to occupy the places he valued and built the fortress.
The location of Yin Huijian's fortress is not at the forefront of the battlefield, so there is no need to garrison it for the time being.
Although the frontier of contact between the two sides is close enough, it is also very dangerous. If you are not careful, you will be demolished by the enemy.
Therefore, Yin Hui chose a relatively safe position.
Afterwards, Yin Hui was not idle either. The two main teams and the paving team acted together and galloped in the buffer zone.
Although the time is very early, judging from the number of arrows on the battlefield, there are quite a few players online on both sides.
"Grey Miracle" is like this routinely. When fighting, the players of the alliance get up earlier.
The "Dark Horse League" was terrified by the wave yesterday morning. The managers were worried that the fortress group would be pushed, and specifically emphasized that they should get up as early as possible this morning.
Because of this, even though it was past 6 o'clock in the morning, everyone played very lively, back and forth.
The ownership of the frontier land in the buffer zone is constantly changing as the two sides fight.
Time passed, and in the blink of an eye, it was 8 o'clock in the morning.
The players on both sides basically got up, and the arrows on the battlefield became denser.
Yin Hui is very fortunate that he did not set up a fortress at the forefront of contact between the two sides, otherwise he would have been overturned long ago.
Even Yin Hui's current position as a fortress was almost beaten by the enemy.
Of course, the "Grey Miracle" side is not idle, and they have also overturned the opponent's many fortresses under construction.
There is no way, the fortress groups on both sides are at a certain distance from the forefront of the battlefield.
In this case, everyone's reaction to the battlefield situation will become slow.
Once a certain party is determined to set fire to a certain piece of land, it is difficult for the other party to respond effectively.
The buffer zone is relatively wide, and the land on both sides is mixed with each other, which virtually increases the difficulty of stationing.
In other words, in the current situation on this battlefield, offense is more beneficial than defense.
The cost of garrisoning is too high, but attacking is more profitable.
The players on both sides are not stupid, so they naturally attack a lot, hoping to hit the local fortress group in one go.
However, with this method of emphasizing offense and despising defense, the final situation can only be one of pushing and pushing each other.
To break this embarrassing situation, it is necessary to establish a group of fortresses that both sides move forward.
At that time, the space in the buffer zone will be greatly compressed, and there is a possibility of being penetrated.
Although the two sides are still in the stage of pushing and pushing, it can still be seen from the situation on the battlefield that the "Dark Horse League" is indeed much stronger than the "Tea League".
Among other things, just talking about the card pool, the "Dark Horse League" players are much stronger than the "Tea League" players.
Compared with the various fancy teams of the "Tea League" players, the players of the "Dark Horse League" can basically have a first-line team.
Of course, except for a small number of players with good popularity, the rest of the players are all white.
In addition to the card pool, the more important individual quality, the "Dark Horse League" is also better than the "Tea League".
When attacking, the players of the "Dark Horse League" will press the second. Although the pressure is not very accurate, it is still much stronger than the scattering of the players of the "Tea League".
The other is the use of Spartan troops. The "Dark Horse League" is obviously better than the "Tea League".
From the dense arrows on the battlefield, it can be seen that there are a large number of Spartan teams on both sides of the battle.
It is also through these Spartan pathfinding that the two sides can compete on the battlefield.
I found a troop here, and quickly let the restrained team eat it.
After you see the enemy exploring the road, you will immediately have arrows to attack. You can guess the local troops based on the configuration of the troops, and then find your allies to send restrained teams to garrison.
Of course, if your allies are too late, you can resist or withdraw.
The team attacked by the enemy may be the main force or the Spartan team.
What the two sides are engaging in is a mental game, who predicts whose prediction.
Who is on level n, and who is on level n+1.
Players on both sides play games with each other, and each wins and loses.
And people like "Lao Wu" and "Xiong Da" don't think about it that much at all, they just run rampant.
At this time, it is more direct than random thinking.
Yin Hui is very confident in his two main forces, so the method he adopted is also reckless.
No matter what the other side thinks, I'll go ahead and talk first!
After conscription for a period of time, the effect of fighting is quite good.
Looking through the alliance battle report, Yin Hui found that the players on the side of "Grey Miracle" still have an advantage in the battle.
Although it is not like facing the "tea alliance", where one wears a few at every turn, he does not suffer a loss, it is just that the profit is not that exaggerated.
This time, it was time to fight a positional battle, and the table made by "Flower Picker" about the team configuration of "Dark Horse League" players finally came in handy.
On the one hand, it allows everyone to judge whether the attacking or stationing troops on the opposite side are the main force.
On the other hand, it can also let everyone try to catch the restrained team as much as possible when attacking and garrisoning.
And in the early stage, when most players only have one main team, this kind of advantage, once accumulated, is quite terrifying!
(End of this chapter)
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